Now that Final Fantasy 7 Rebirth has been out in the wilds for a few weeks, players are reaching the end of the hot new RPG. That means many have seen the ending and are picking it apart online, for better or worse.
Now that Final Fantasy 7 Rebirth has been out in the wilds for a few weeks, players are reaching the end of the hot new RPG. That means many have seen the ending and are picking it apart online, for better or worse.
Amazon has revealed its slate of free Prime Gaming games for May 2024. This month's freebies available to Amazon Prime subscribers include Fallout 3 and eight other titles.
Final Fantasy 7 Rebirth could have rolled credits much sooner in the story if the game's writer stuck to his original idea.
A major question about the ending scene in finally has an answer, thanks to the writer and the co-director of the game. The remake of the beloved has a significant number of changes, with some being minor, like filler stories, and others being completely new character experiences and arcs. The remakes have brought new fans to the franchise and introduced even more people to the world, but some longtime players are finding themselves with a lot of questions about the changes.
Following the release of the Ultimania compilation for Final Fantasy 7 Rebirth, game producer Yoshinori Kitase stated that the development of the highly anticipated third entry in the series could lead to a shorter release window. Kitase said that Final Fantasy 7 Rebirth was developed in three years following Final Fantasy 7 Remake's Intermission DLC thanks to the retention of team members, which led to an efficient development period that he hopes to continue into Part 3.
Final Fantasy VII Rebirth director and long-time series producer Yoshinori Kitase hopes that the world of the seventh entry in the series will continue after the remake project will be completed with the third entry.
The yet-untitled third installment in the Final Fantasy Remake series will remain exclusive to PlayStation consoles. After years of rumors, speculation, and hope from legions of fans, Square Enix finally released the first chapter of its modern reimagining of Final Fantasy 7 in 2020. Final Fantasy 7 Remake only told a fraction of the original’s plot, with the recently-released Final Fantasy 7 Rebirth continuing from when Cloud and the party leave Midgar until the fateful trip to the Forgotten Capital at the end of the old FF7’s second disk.
Final Fantasy 7 Rebirth confirms early on that both Aerith and Red XIII could see the future in Final Fantasy 7 Remake, although it's a power that they have both seemingly lost.
[Warning: This article contains spoilers for the endings of Final Fantasy 7 Rebirth and Crisis Core.]
The development team behind Final Fantasy 7 Rebirth didn’t always know when the game was going to end, and it could have left off at a different point in the original’s story. After almost four years, Final Fantasy 7 Rebirth has finally been released, continuing the story of Cloud, Tifa, Aerith, Sephiroth, and the rest of the cast that fans know and love from the original Final Fantasy 7 and its many spin-offs. Just like Final Fantasy 7 Remake before it, FF7 Rebirth only retells a fraction of the 1997 PlayStation classic’s plot, picking up where its predecessor left off with Cloud and his friends escaping Midgar.
[Warning: This article contains spoilers for Final Fantasy 7 Rebirth.]
Final Fantasy 7 Rebirth's director says the new action-RPG is reaching for a level that was never possible before today's technology, and that's just like the original 1997 game.
One of the most contentious elements of 2020's Final Fantasy 7 remake was the first seven hours of the original being stretched to a 40-plus hour game.
Final Fantasy 7 Rebirth is finally here, the second part in a trilogy retelling the story of Square Enix's iconic '90s RPG. And it contains an equally as iconic moment at the Forgotten Capital - if you know, you know. That's where the game ends, using that pivotal moment to cap off the journey. But it wasn't always going to be that way. Originally, Rebirth would have continued past that certain someone's death.
Final Fantasy 7 Rebirth's producer says the second part of the trilogy ends at the Forgotten Capital as it's the "best turning point in the story."
After oodles of marketing blasts and previews, the Final Fantasy 7 Rebirth release date and time are nearly here, and that's pretty exciting.
We’re almost there! We’re almost at the release date for the second title in the “remake saga” for Square Enix’s beloved title. The game is anticipated in so many ways it’s hard to define, so that’s why you might be surprised that Final Fantasy VII Remake, the game that kicked the remake saga, has just gotten an update! Given that it’s been four years since the initial remake title dropped, you might have to wonder why they’re updating anything now. The answer is that some small changes to Tifa and Aerith have been done to possibly “tie into” the upcoming game more.
The developers behind the upcoming Final Fantasy 7 Rebirth recently hinted at how far along the yet-untitled third game in the saga is, giving fans a clue as to when they can expect to see it. Final Fantasy 7 Rebirth is now just over a week away from release, with players already able to experience a small fraction of its story in a free demo that shows Cloud’s flashback to the fateful Nibelhiem incident that serves as the backdrop for much of the FF7 plotline. A second Final Fantasy 7 Rebirth demo is set to launch on February 21 that will let fans explore a condensed Junon region.
Square Enix has released a new Final Fantasy 7 Rebirth trailer, which is viewable below.
Just as Final Fantasy VII Remake featured a predetermined endpoint – the escape from Midgar – Final Fantasy VII Rebirth players also know when their adventure will culminate in this game. The Forgotten Capital, the location that plays host to one of the most impactful moments in any video game, is the destination for the story contained within Final Fantasy VII Rebirth.
Final Fantasy VII is full of iconic scenes. Whether you're talking about the well-known sequences already depicted in Remake or the upcoming gut-punch at the Forgotten Capital, the Remake trilogy allows fans to experience these moments in their most fully realized forms. While this middle portion of Final Fantasy VII, which Rebirth depicts, focuses on Aerith and the looming specter of Sephiroth, so much of Rebirth's depiction emphasizes the deepening of relationships.
2023 was one of the best years for roleplaying games in living memory, thanks to the release of some absolute bangers, but 2024 has the potential to overshadow it by a mile, as the next 12 months will see the launch of some highly anticipated titles.
The Fallout London total conversion mod will be the icing on the cake for Fallout 4, learning from the base game's mistakes and shortcomings and adding features that people wanted to see in the base game.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has opened up about Zack Fair's involvement in the game, noting that he is an "immensely important" character who plays a "crucial" role in the story.
Since Final Fantasy 7 Remake launched in 2021 and given how events played out, everyone has had the same question regarding a particular character’s fate Speaking to Game Informer, director Naoki Hamaguchi and creative director Tetsuya Nomura talk about how the team approached. Spoilers follow for Final Fantasy 7 Remake and the original game, so be warned.
Spoilers ahead for the original Final Fantasy 7 and potentially Final Fantasy 7 Rebirth!
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Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, says that one of his biggest aspirations for 2024 is for fans of the series to get to see "Aerith's fate unfold".
has some explaining to do. Not only did its predecessor, , change a ton of story beats from the original game, but it's already promised to include a number of brand-new surprises and shake-ups. And the original didn't explain everything perfectly, either. Between the questions raised by what connections already exist, and the further wrinkle created by 's now-pointless ending, there's a lot that has to account for.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has said that there's one scene in the game that's going to make players "lose their minds".
When it comes to Final Fantasy VII Rebirth, one of the biggest reasons that gamers want to get their hands on it sooner rather than later is because they want answers to the questions they have. Specifically, the “remake saga” has already made it clear that significant changes to the original game’s storyline will affect certain plot points in the next two titles. Some of them were basic “quality of life” changes to help flesh things out more. But then, some changes drastically affected how the story would be told and who might be alive at the end of it.
Veteran Final Fantasy developer Tetsuya Nomura has stated in a recent interview that whoever dies at the end of Final Fantasy 7 Rebirth won't be returning, as that's what happened in the original.
Final Fantasy 7 Rebirth's latest trailer might have just resolved a four-year-old mystery that started in Remake.
In the lead-up to Final Fantasy 7 Rebirth, Square Enix has shared a recap of the original game’s story, set from the perspective of Red XIII. The recap comes as both Square Enix and fans are counting down the days until Rebirth‘s release on February 29, 2024.
Red XIII narrates the story so far.
In one of this month's more unexpected reveals, The Witcher 3: The Wild Hunt will be getting its own fully-fledged modding tools. They'll arrive sometime in 2024, according to the game's official Twitter account.
One of the key writers in the Final Fantasy series has asked fans to stop demanding that he kill off characters they don’t like.
The latest bundle of discounted games at Humble costs just $16, and it includes big indie hits ranging from turn-based RPGs to narrative FPS adventures. There’s something for everyone in the “IGN Editors’ Choice” bundle, whether you’re itching to lop some heads in the lighthearted, yet incredibly violent Chivalry 2, or if you want to see for yourself why Wildermyth was one of Polygon’s favorite games in 2021.
will arrive early next year, continuing the three-part reimagining of the original 1997 game. The Square Enix project began in 2020 with the release of, which offered a modernized and expanded take on the first part of the overall storyline. picks up where its predecessor left off, with Cloud and his party leaving Midgar for the Forgotten City.
One of the biggest questions of Square Enix’s “remake saga” with Cloud and friends was, “how much are they going to change things?” At first, it seemed like the changes would merely be cosmetic in the gameplay space. After all, the company had moved past turn-based combat for their mainline titles, and the remake took that and ran with it in a good way. But as players actually went through the title, they noticed not just a focus on the Midgar saga but fleshed-out characters and big changes. All this makes Final Fantasy VII Rebirth even more anticipated because of the changes that could come.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has confirmed in a recent interview that there's a "big surprise" planned for the original game's most iconic death scene. You know the one.
Watch out for falling Sephiroths before praying to the planet.
Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, says there's a "big surprise" planned for the original JRPG's most iconic twist, and it's far from the first time fans – myself included – have been given reason to sweat over what's to come.
Final Fantasy VII Rebirth will feature what is likely the most well-known event of the original, and of JRPGs in general, and it sounds like it will be surprising even for those who played the original.
Final Fantasy 7 Rebirth has taken less than four years to develop thanks to team chemistry.
Naoki Hamaguchi, the director behind Final Fantasy 7 Rebirth, revealed that the entire game will be stuffed with Gold Saucer-level mini-games.
Fans of grassy stone megastructures, winding scholarly backstory, and dinky robot guys are in for a treat this week, as Croteam and Devolver Digital have released a demo for The Talos Principle 2, offering a "specially tailored" assortment of first-person puzzles and philosophical musings ahead of the game's November release.
It’s interesting how much information is coming out about Final Fantasy VII Rebirth in recent weeks, given that the title won’t launch until early next year. It’s possible that Square Enix doesn’t want you to forget about the game and thus build up the hype for many months until it’s at a “fever pitch.” Or they just think that right now is the best time to do the reveals! Either way works in the minds of gamers. The good news is that today was one of those “reveal days” because plenty of information was dropped about the title.
Tetsuya Nomura has confirmed that the third game in the Final Fantasy 7 Remake trilogy will "link up" to Advent Children if you play all the way through to the end.
Fans have been pleading for years, hoping that Square Enix would provide a remake of the beloved Final Fantasy VII video game. This title launched back on the original PlayStation. Of course, we now know this remake was finally put into production, but it won’t be a complete experience with just one game. In fact, the first part of the remake has already been published, and you can enjoy it right now. However, if you’ve already played the first game in the remake collection for Final Fantasy VII, your eyes might be set on that next installment, Final Fantasy VII Rebirth.
After playing Final Fantasy VII Rebirth for the first time (check out my full impressions here), I then spoke with director Naoki Hamaguchi, producer Yoshinori Kitase, and creative director Tetsuya Nomura to seek answers to some burning questions. That includes how much narrative ground Rebirth covers, the decision behind splitting it between two discs, and if there’s any form of data transfer between Remake and Rebirth.
A recent report by Bloomberg detailed some soul-searching and scapegoating at Square Enix after a drop in its share price and the perceived underperformance of Final Fantasy 16. Sources criticized disorganized management in a landscape of unruly “fiefdoms” led by single, powerful producers. That may be true, and I wouldn’t want to underplay the frustrations of developers working under those conditions. But there’s also something to be said for letting enormously experienced, creative, big personalities run things how they please (within reason). What they make may not hang together perfectly, but it never feels designed by committee. It feels bespoke, obsessive, extravagant, and weird.
When and whether other versions will come remains unknown.
One of the things that makes Final Fantasy VII Rebirth interesting in the eyes of fans is that the game is building off of what the original “Remake” title did in 2020. We mean they’re not simply remaking the game graphically from top to bottom. Instead, they’re expanding everything that happens in the story and fleshing out moments and characters so that everything feels more robust and meaningful. The trick is that they’re doing this while also changing key moments in the key and rewriting the fates of known characters and their deaths. That “altering” will continue in the sequel.
Square Enix has confirmed that Final Fantasy 7 Rebirth will be a PlayStation 5 exclusive for a minimum of three months.
Final Fantasy 7 Rebirth putting Cloud on a segway is winning the hearts of a lot of fans.
is the second in the trilogy to be announced and is finally on its way with an official release date, a new trailer, and a plethora of impressive items in the Collector's Edition pre-order. The upcoming RPG appears to pick up directly where ended, and developers say it will have around 100 hours of gameplay to experience. This second installment will include a deep narrative to follow the adventures of the first in the trilogy, as well as fun mini-games and a large and expansive overworld to explore.
Square Enix’sFinal Fantasy 7 Rebirth is one of the more talked-about parts from the recent State of Play, thanks in no small part to the release date announcement and new gameplay. Speaking to PlayStation Blog, creative director Tetsuya Nomura went into more detail on the trailer and its purpose.
Tetsuya Nomura has confirmed that Final Fantasy 7 Rebirth will end after "the greatest fate" takes place at the Forgotten Capital, which is, of course, referencing where Aerith dies in the original game.
Final Fantasy 7 Rebirth is set to launch on February 29, 2024, for PlayStation 5.
Final Fantasy 7 Rebirth’s creative director has revealed where the game ends.
Final Fantasy 7 Rebirth's producer knows fans want to see "one scene" in particular, and we've got a pretty good idea of which scene they're talking about.
By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
Final Fantasy VII Rebirth, the second part of Square Enix’s larger Final Fantasy VII Remake project, has locked down a February 2024 release date. During the latest State of Play showcase, Square Enix dropped a new trailer for FF7 Rebirth, and the game is certainly looking impressive.
Finish the fight, in print!
Humble Bundle has announced the games available in its monthly Humble Choice subscription for September.
September's Humble Choice lineup includes a Borderlands spin-off, a murder mystery, ancient history, and more.
Terra Memoria is a cosy RPG with a gorgeous pixel art style and crunchy turn-based combat, and it's «coming soon» to PS5. We got a new gameplay trailer teasing the kind of adventure interested players can look forward to, one filled with anthropomorphic animal people like a bearded rhino, or a lute-playing sloth.
When Microsoft signed their ten year deals with the cloud gaming companies, it seemed like those agreements were random and inexplicable. But as it turns out, Microsoft signed up all of cloud gaming’s major players.
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