[Warning: This article contains spoilers for Final Fantasy 7 Rebirth.]
culminates in a cliffhanger ending, leaving plenty open for the next installment to explore. As the second installment in a three-part series, it's somewhat obligated to: there's a lot yet to come for the remake project. Still, 's final moments aren't unsatisfying. They resolve many of the central questions posed in the first game and its sequel, even if they raise just as many to be answered in the as-yet-untitled part three.
Wild speculation has raged about the ending of since before its title was officially revealed. Who would live, and who would die? Would it stick to the original story, or veer off in a totally new direction? What part of the story would it stop at, and what would be left for the final game in the trilogy? Those questions have finally been answered by the full release of .
Despite all theories to the contrary, Aerith still dies at the end of . Leading up to its final moments, the story of the original remains the same: the party learns that Sephiroth seeks the Black Materia, a powerful item capable of summoning Meteor and destroying the planet. Aerith comes to believe that by praying at the Forgotten Capital, she can summon Holy, a force capable of opposing Meteor. However, she doesn't share that theory with the rest of the party.
Whispers swirl around Cloud as Aerith kneels in prayer. They compel him to take up his sword against her, but he fights the urge. However, black feathers soon appear in the air around Aerith. Sephiroth descends from the ceiling toward her. Cloud sees him at the last moment, and attempts to block his attack. The resulting clash sends Sephiroth flying, but the damage is done. Aerith slumps forward as a glowing orb of pearlescent Materia — the White Materia used to summon Holy — rolls out from behind her hair ribbon and into the water below.
Openly sobbing and distracted by Sephiroth, Cloud fails to notice the White Materia. Sephiroth mocks his "" emotions, trying to manipulate Cloud once again into believing he's a thoughtless, selfless clone with artificial memories. Surrounded by wisps of Mako, Aerith raises a hand to Cloud's face in a final burst of strength. She comforts him, and he promises to avenge her.
The rest of the party rushes into the morbid scene as Sephiroth monologues about the complex cocktail of emotions rapidly filling the room. Cloud lashes out at him, and it's time to fight.
The final boss of can take a full hour to complete,swapping rapidly between Jenova and various forms of Sephiroth. However, it begins with a straightforward battle against Jenova Lifeclinger. She mostly casts area of effect attacks all around the arena; simply dodge those and chip away at her
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During Chapter 8 of , players compete in a Chocobo race to earn their freedom from the Dustbowl. Their Chocobo, Piko, needs nutritious Sylkis Greens to stand a chance in the race. Getting these Sylkis Greens is fairly simple, as completing three of six possible sub-quests is all it takes to get enough Greens to feed Piko.
is full of puzzles, collectibles, and challenges, and the city of Costa del Sol is home to one such delight: its Queen's Blood mini-game. This event boasts a Companion Card for Cloud at its end and more rewards along the way, so completing the puzzles is worth it. You'll need the Companion Cards to get vacation-ready outfits, including swimsuits, for Cloud. Alongside the Card Carnival mini-game, the Queen's Blood event also includes the Gold Saucer Mini-Game.
One of the mini-games with the most depth in is Queen's Blood, an intricate card game you can often win if you manage to build a strong deck. You can buy powerful new cards from vendors as your party arrives in different regions throughout story Chapters. Winning matches in Queen's Blood may seem easy at first, but it can become challenging as opponents use unexpected strategies.
In , Fort Condor’s Hard Mode is optional — but that doesn't mean completing it will go unrewarded. Fort Condor is a recurring (if greatly expanded) mini-game from the original . It's a real-time strategy tower defense game in which a variety of units are placed on a two-laned battlefield. The end goal is to destroy the enemy's headquarters, or to run out the clock with more towers remaining. Finer points of strategy come from calculated unit placement, and a rock-paper-scissors system of strengths and weaknesses.
Johnny's Treasure Trove is one of the most expansive side activities in — considering the laundry list of tasks it involves, a good reward seems almost inevitable. Unlike most side quests and mini-games in , Johnny's Treasure Trove isn't focused on a single activity. Instead, it's more of a dressed-up completion list akin to 's Curiosities. In order to complete Johnny's Treasure Trove, players will have to complete chocobo races, win Queen's Blood Tournaments, and find all the buried PLAY ARTS figures in .
Fans of the series should pay special attention to 's Protorelic quests. Technically labeled as Phenomenon Intel on the map, these quests are better known by the names of the mysterious artifacts they're centered around: the so-called Protorelics. These technological antiques are highly sought after, especially by resident expert Chadley, who can reverse engineer them into useful items. Completing Protorelic quests also contributes to the gang's overall Party Level in FF7 Rebirth.
The Fafnir Rifle is a fantastic late-game weapon for Barret in . It has above-average Attack and Magic Attack stats and, notably, an incredibly powerful ability called Point Blank. This abilityconsumes all of Barret's ATB charges to create an immense concussive blast. Using this ability to quickly finish off a weak enemy or to disperse a dense crowd will be key for some of the game's later fights.
Though is known as the game that popularized perhaps the most widely-known mount, the Chocobo, actually has multiple modes of traversal in the expansive open-world RPG. In addition to a wide array of different Chocobo types that are obtainable — including flying Chocobos — there are also other modern vehicles people can obtain throughout the game.
With such a large world with many open-world locations, it's no wonder that has quite a few collectibles to hunt down, including piano sheet music. Unlike some collectibles, the piano music sheets have a purpose; once one is collected, you can play that song with a guide. These sheets are scattered across the map, and collecting them all is a challenging task.
The PS5 and PC release ofhad DLC content that can't be played on PS4, but it's actually a surprisingly necessary add-on, as it includes important story information that's relevant to . The DLC stars the impetuous ninja Yuffie Kisaragi, following her on a covert mission to infiltrate Midgar during the events of. Yuffie is the only playable character in her DLC, though there is a guest party member called Sonon, who fights alongside her throughout her story.
Finding ways to level up members of your party fast in is the best way to deal with various challenges found throughout your adventure. As enemies and bosses get stronger in later story Chapters, your team needs to be prepared for tougher fights. Taking the time to farm EXP through different tasks will let your party grow in strength to face future obstacles head-on.