Yoshinori Kitase
Naoki Hamaguchi
Hirun Cryer
Says It
city Forgotten
game
developer
love
remake
fantasy
RPG
2020
Yoshinori Kitase
Naoki Hamaguchi
Hirun Cryer
Says It
city Forgotten
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Final Fantasy 14 on Xbox Will Have Another Quirk To It - gamerant.com
gamerant.com
18.03.2024 / 20:13

Final Fantasy 14 on Xbox Will Have Another Quirk To It

As Final Fantasy 14 prepares to launch on Xbox Series X/S, Square Enix has revealed that Xbox console players will need to use a new currency called the «FFXIV Coin» to pay for services and optional items. Square Enix then stated the new currency is exclusive to Final Fantasy 14 on Xbox consoles, but did not state all the services it would be used for.

Final Fantasy XIV Director Wants to Increase Game’s Difficulty - gameranx.com
gameranx.com
13.03.2024 / 17:13

Final Fantasy XIV Director Wants to Increase Game’s Difficulty

Content in Final Fantasy XIV is seemingly endless. The MMO includes something for everyone, whether you’re a more casual, story-based player or someone eager to find glory by challenging legendarily difficult Extreme Trials. While this balance has always seemed to strike a sweet spot with Warriors of Light, XIV‘s director Naoki Yoshida believes the title’s lack of overall challenge leaves much to be desired.

Final Fantasy composer Uematsu says "game music cannot develop further" by copying films - eurogamer.net - Japan - France
eurogamer.net
13.03.2024 / 14:46

Final Fantasy composer Uematsu says "game music cannot develop further" by copying films

Final Fantasy composer Nobuo Uematsu believes game music has become too similar to film and «cannot develop further» if continuing in this direction.

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward - ign.com
ign.com
13.03.2024 / 11:51

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward

Final Fantasy 14 director Naoki Yoshida has said the massively multiplayer online game has become too relaxed in the last few years, so he and developer Square Enix are looking to increase the difficulty going forward.

Final Fantasy Tactics director encourages fans begging for a remake to give Unicorn Overlord their support: "The market for tactical RPGs is small" - gamesradar.com - Japan
gamesradar.com
13.03.2024 / 11:21

Final Fantasy Tactics director encourages fans begging for a remake to give Unicorn Overlord their support: "The market for tactical RPGs is small"

The director of Final Fantasy Tactics and Tactics Ogre has once again rejected revival demands, suggesting fans simply play Unicorn Overlord instead.

Final Fantasy 7 Rebirth Director Wants to “Consider Further Expansions” for Queen’s Blood - gamingbolt.com
gamingbolt.com
12.03.2024 / 12:11

Final Fantasy 7 Rebirth Director Wants to “Consider Further Expansions” for Queen’s Blood

Final Fantasy 7 Rebirth is a stellar game, and the bevy of minigames it offers has become one of its most highly praised elements. Even with nearly 30 minigames on offer, however, there’s one in particular that has proven most popular with the game’s player base by far- Queen’s Blood, which is not only an entire, in-depth card collecting and battling game in and of itself, but also comes with an entire storyline revolving around it.

Final Fantasy 14 Director Regrets Making Things Less Stressful - thegamer.com
thegamer.com
12.03.2024 / 02:47

Final Fantasy 14 Director Regrets Making Things Less Stressful

Final Fantasy 14 is a pretty chill experience for the most part, especially if you're not a big raid buff, and I think most of the community agrees that the game has been getting significantly easier over the years with each expansion drop. A lot of that is intentional, especially in the game's main story, as it could be potentially frustrating for someone to suddenly hit a brick wall of difficulty after having been invested in a game for close to a decade.

Final Fantasy 16 PC port is in the "final stages of optimization," system requirements are "somewhat high," and there's a demo on the way - gamesradar.com - Poland
gamesradar.com
11.03.2024 / 22:49

Final Fantasy 16 PC port is in the "final stages of optimization," system requirements are "somewhat high," and there's a demo on the way

The PC port of Final Fantasy 16 is at the end of its development cycle, producer Naoki 'Yoshi-P' Yoshida has revealed.

Final Fantasy 14 Dev Wants To Make The Game More Challenging - gamerant.com - state Yoshida
gamerant.com
11.03.2024 / 22:28

Final Fantasy 14 Dev Wants To Make The Game More Challenging

In a recent interview, Final Fantasy 14 producer and director Naoki Yoshida expressed his intent to make the critically acclaimed MMORPG more challenging in the future but stopped short of saying what he would exactly do. While Final Fantasy 14 developed a reputation as a stress-free experience during Endwalker, Yoshida stated that he and the developers had gone a bit far in that regard, and wanted to dial it back.

Final Fantasy 16 Producer Says PC Version is in “Final Stages of Optimization”, Demo Planned - gamingbolt.com
gamingbolt.com
11.03.2024 / 15:21

Final Fantasy 16 Producer Says PC Version is in “Final Stages of Optimization”, Demo Planned

Square Enix’s Creative Business Unit 3 is gearing up for the launch of Final Fantasy 16’s next paid DLC, The Rising Tide, this Spring. However, it’s also working on the PC version. A release date hasn’t been announced, but producer Naoki Yoshida revealed to Game Informer that it’s in the “final stages of optimization.”

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