Naoki Yoshida
Square Enix
James Ratcliff
state Yoshida
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Final Fantasy
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GAMES
Naoki Yoshida
Square Enix
James Ratcliff
state Yoshida
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Final Fantasy 7 Rebirth Behind-the-Scenes Videos Discuss Story, Characters, Voice Acting, and More - gamingbolt.com - Britain - county Cloud - county Christian - city Cody, county Christian
gamingbolt.com
31.03.2024 / 13:29

Final Fantasy 7 Rebirth Behind-the-Scenes Videos Discuss Story, Characters, Voice Acting, and More

It’s been over a month since Final Fantasy 7 Rebirth’s launch, but the massive open world action RPG continues to occupy a sizeable portion of our headspace even now, thanks in no small part to how ambitious the game turned out to be, and how effectively Square Enix managed to make good on its vision in what was a relatively short development cycle. To shed some light on that process, the company has released a four-part behind-the-scenes series that details the development of Final Fantasy 7 Rebirth.

Here's how the Homeworld 3 devs are improving the game after delaying release over demo feedback - rockpapershotgun.com - After
rockpapershotgun.com
27.03.2024 / 19:53

Here's how the Homeworld 3 devs are improving the game after delaying release over demo feedback

After delaying the launch of Homeworld 3 by two months to address criticism of the spacefleet shoot-o-strategy game's demo, developers Blackbird Interactive have now laid out what they're changing. Improved controls, tougher ships, more useful formations, better Attack Move command, more HUD options, and more types of War Games mode objectives are among the tweaks and improvements detailed by game director Lance Mueller in a 3000-word blogblast. "This past month, everyone was heads down discussing every post we saw from Steam, social, Reddit, Discord and beyond," he explained. They have plans.

Final Fantasy XVI May Come To Even More Platforms After Its PC Release - gameranx.com - After
gameranx.com
25.03.2024 / 18:07

Final Fantasy XVI May Come To Even More Platforms After Its PC Release

Naoko Yoshida has revealed that Square Enix is considering bringing Final Fantasy XVI to other platforms after its PC release.

Final Fantasy 14 is getting a Final Fantasy 16 questline, but the MMO's director Yoshi-P says he's waiting for the RPG's director Yoshi-P to reveal more - gamesradar.com
gamesradar.com
23.03.2024 / 14:41

Final Fantasy 14 is getting a Final Fantasy 16 questline, but the MMO's director Yoshi-P says he's waiting for the RPG's director Yoshi-P to reveal more

Final Fantasy 14 is getting a Final Fantasy 16 questline, but more importantly, why is Naoki 'Yoshi-P' Yoshida referring to himself as a different person?

Next Final Fantasy 16 Patch Makes Side Quests Quicker, Adds Ability Loadouts, and More | Push Square - pushsquare.com
pushsquare.com
23.03.2024 / 00:07

Next Final Fantasy 16 Patch Makes Side Quests Quicker, Adds Ability Loadouts, and More | Push Square

Ahead of (or maybe alongside, we're not sure) the release of its second expansion, Final Fantasy 16 will be getting a free update that includes some rather positive-sounding changes. Patch 1.30 was detailed during the developer's PAX East panel, so we've gone ahead and sorted the additions and improvements as bullet points:

Baldur's Gate 3 Devs Wanted Multiple Dungeon Masters - thegamer.com
thegamer.com
21.03.2024 / 17:47

Baldur's Gate 3 Devs Wanted Multiple Dungeon Masters

Larian Studios head Swen Vincke has revealed that the team wanted to have multiple dungeon masters in Baldur's Gate 3, with Matthew Mercer even considered at one point.

Minecraft Player Adds New Enchantment That Makes the Mace More Fun to Use - gamerant.com
gamerant.com
21.03.2024 / 01:32

Minecraft Player Adds New Enchantment That Makes the Mace More Fun to Use

A Minecraft player has added a bounce enchantment to the Mace, sharing its impressive results. Minecraft periodically gets new content through snapshots, which give a preview of upcoming features coming to the game. These features range from new biomes to mobs, commands, and weapons, further expanding the already vast world of Mojang's sandbox.

Final Fantasy 14 Announces Test of Highly-Requested Feature - gamerant.com - Japan - state Yoshida
gamerant.com
15.03.2024 / 19:11

Final Fantasy 14 Announces Test of Highly-Requested Feature

Soon, Final Fantasy 14 will test Cross-region Data Center Travel in a limited fashion. Starting on March 24 and ending just before server maintenance for the Dawntrail expansion, Final Fantasy 14 players in Japan, Europe, and North America will be able to travel to and from the Materia Data Center in the Oceanic region as part of a limited global test to see how viable cross-region travel will be in the future.

The Sims 4 Player Finds Another Final Fantasy 14 Reference in the Game - gamerant.com
gamerant.com
15.03.2024 / 00:56

The Sims 4 Player Finds Another Final Fantasy 14 Reference in the Game

The Sims 4 just made another reference to Final Fantasy 14 in its newest DLC pack, Crystal Creations. This cheeky nod to Final Fantasy 14 proves that some of the developers of The Sims 4 are fans of the critically acclaimed MMORPG.

Final Fantasy 14's director 'regrets' making the game 'stress-free' - techradar.com
techradar.com
13.03.2024 / 12:27

Final Fantasy 14's director 'regrets' making the game 'stress-free'

Final Fantasy14's director and producer Naoki Yoshida thinks the development team may have made the game too «stress-free» for players.

Final Fantasy 10's main theme was never intended to be part of the game, confirms composer Nobuo Uematsu - techradar.com - Japan - France
techradar.com
13.03.2024 / 12:27

Final Fantasy 10's main theme was never intended to be part of the game, confirms composer Nobuo Uematsu

Zanarkand is, arguably, one of the most haunting pieces of music ever composed for a Final Fantasy game. However, in a recent interview with Japanese outlet Weekly Ochiai, accomplished Final Fantasy composer Nobuo Uematsu revealed that the legendary theme from Final Fantasy 10 had an unlikely origin. 

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward - ign.com
ign.com
13.03.2024 / 11:51

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward

Final Fantasy 14 director Naoki Yoshida has said the massively multiplayer online game has become too relaxed in the last few years, so he and developer Square Enix are looking to increase the difficulty going forward.

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