Square Enix appears to have cancelled or at least rescoped the size of multiple unannounced games as a result of an internal review into its development process, with a «content disposal» loss totalling 22.1 billion yen, or $141 million. As a result of the investigation, the publisher shall «revise the Group’s approach to the development of high-definition (HD) games with the intention of being more selective and focused in the allocation of development resources».