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Tetsuya Nomura
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Yoshida Promises Highly Requested Features Are Coming After The Launch Of Final Fantasy XIV: Dawntrail - gameranx.com - After
gameranx.com
04.01.2024 / 12:02

Yoshida Promises Highly Requested Features Are Coming After The Launch Of Final Fantasy XIV: Dawntrail

Final Fantasy XIV producer Naoki Yoshida has revealed that many highly requested features coming after the launch of Final Fantasy XI: Dawntrail.

Final Fantasy 7 Rebirth co-director says Zack will help players 'deepen their understanding' of the game's world - techradar.com
techradar.com
04.01.2024 / 10:57

Final Fantasy 7 Rebirth co-director says Zack will help players 'deepen their understanding' of the game's world

With the release of Final Fantasy 7 Rebirth fast approaching, co-director Naoki Hamaguchi has opened up a little on what players can expect from Zack Fair’s inclusion in the game.

Final Fantasy 7 Rebirth’s World Map Will Allow Players to “Make Different Adventures and Go on Their Own Journeys” - gamingbolt.com
gamingbolt.com
03.01.2024 / 14:23

Final Fantasy 7 Rebirth’s World Map Will Allow Players to “Make Different Adventures and Go on Their Own Journeys”

Final Fantasy 7 Rebirth is looking like its going to be a much more expansive game than its predecessor. Its main story alone is said to be around 40 hours long, while Square Enix says that with side content included, that can go up to over 100 hours. A lot of that is obviously going to be thanks to its vast, seamless open world setting, and speaking recently with Game Informer, the action RPG’s developers spoke a bit more about what that will bring to the table.

Final Fantasy VII Rebirth Features a Scene That Made the Creative Director Cry, but It’s Not What You Think - wccftech.com
wccftech.com
02.01.2024 / 11:53

Final Fantasy VII Rebirth Features a Scene That Made the Creative Director Cry, but It’s Not What You Think

Final Fantasy VII Rebirth is going to feature a scene that made the game's Creative Director cry, but it's not what everybody may think.

Final Fantasy 7 Rebirth Developer Discusses Pivotal Scene, Will Bring “New Emotion” for Players - gamingbolt.com - city Forgotten
gamingbolt.com
02.01.2024 / 07:41

Final Fantasy 7 Rebirth Developer Discusses Pivotal Scene, Will Bring “New Emotion” for Players

Since Final Fantasy 7 Remake launched in 2021 and given how events played out, everyone has had the same question regarding a particular character’s fate Speaking to Game Informer, director Naoki Hamaguchi and creative director Tetsuya Nomura talk about how the team approached. Spoilers follow for Final Fantasy 7 Remake and the original game, so be warned.

Final Fantasy 7 Rebirth Has A Scene In Corel Prison That Makes You "Want To Cry" - thegamer.com - Reunion
thegamer.com
02.01.2024 / 01:27

Final Fantasy 7 Rebirth Has A Scene In Corel Prison That Makes You "Want To Cry"

Final Fantasy 7 Rebirth is shaping up to be a pretty emotional game, as fans of the original will know that there are some proper tear-jerking scenes set to appear. Most of the speculation rightly surrounds the fate of Aerith and whether she'll get skewered by Sephiroth, but there are plenty of other highly emotional scenes in the run-up to that iconic moment.

FF7: Rebirth Continues A Final Fantasy Sequel Tradition (But Will It Work?) - screenrant.com
screenrant.com
31.12.2023 / 14:35

FF7: Rebirth Continues A Final Fantasy Sequel Tradition (But Will It Work?)

is taking cues from previous sequels. But even to begin with, sequels are few and far between. Since each series entry distinguishes itself so well from what comes before and after, very few of them have such direct sequels as has. While it's not totally unheard of, this is the first game to get a direct sequel in over a decade, and probably the first ever to be planned from the beginning as a trilogy.

Final Fantasy 7 Rebirth Creative Director Discusses the Scene Everyone Can't Wait to See - ign.com - city Forgotten
ign.com
30.12.2023 / 16:25

Final Fantasy 7 Rebirth Creative Director Discusses the Scene Everyone Can't Wait to See

Spoilers ahead for the original Final Fantasy 7 and potentially Final Fantasy 7 Rebirth!

Final Fantasy 7 Rebirth creative director didn’t want "reflex-type" action without the strategic elements he considers "core" to the JRPG series - gamesradar.com
gamesradar.com
28.12.2023 / 22:03

Final Fantasy 7 Rebirth creative director didn’t want "reflex-type" action without the strategic elements he considers "core" to the JRPG series

For the Square Enix developers behind Final Fantasy 7 Remake and its sequel Rebirth, moving the series to a more action-oriented take with its combat was a key focus, but still retaining the franchise's tactical decision-making was especially vital. They succeeded in that careful balancing act with Remake, but with Final Fantasy 7 Rebirth, that core concept expands even further. In an interview published in Game Informer magazine, Final Fantasy 7 Rebirth creative director Tetsuya Nomura and battle director Teruki Endo spoke about the unique balance they have to strike when developing the combat engine and how the strategy element is a core part of the franchise's history. "I do have this idea of how Final Fantasy battles should be and should feel," said the game director in the Game Informer interview.

Final Fantasy 7 Rebirth's Director Says Cait Sith Is Pronounced "Kat Shee" - thegamer.com - Scotland - Japan
thegamer.com
23.12.2023 / 20:11

Final Fantasy 7 Rebirth's Director Says Cait Sith Is Pronounced "Kat Shee"

Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, has reignited the great debate about how Cait Sith is pronounced, as his own pronunciation goes against the infamous Twitter post that started it all.

Final Fantasy VII Rebirth Director Is Extremely Confident In Upcoming Title - gameranx.com - county Cloud
gameranx.com
22.12.2023 / 16:57

Final Fantasy VII Rebirth Director Is Extremely Confident In Upcoming Title

Let’s be honest here for a moment. 2023 had many ups and downs in gaming, even if Geoff Keighley doesn’t want to admit it! One of the biggest “downers” of 2023 was a host of games coming out before they ever should’ve been released. Not only does that look bad on the industry, but on the people who worked on the games that should’ve known it would’ve been bad if released then. Yes, some of them might have been fighting back, but other times, it was clear that they were fine with those early releases. Final Fantasy VII Rebirth’s director won’t be among that cast of “characters” when the game releases next year.

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