Paradox Interactive has told players not to expect any further delays to its upcoming life simulation game Life by You.
Paradox Interactive has told players not to expect any further delays to its upcoming life simulation game Life by You.
Life By You is releasing in early access on June 4. Developed by Paradox Tectonic and published by Paradox Interactive, Life By You is a highly anticipated life simulation game that's often compared to The Sims, with some fans dubbing it a worthy competitor to the popular franchise.
Prison Architect 2’s release date has been delayed for a second time, publisher Paradox Interactive and developer Double Eleven have announced.
The console version of Cities: Skylines 2 has received yet another delay, which will prevent it from reaching Xbox and PlayStation users until at least late 2024. This is the second major postponement that the Cities: Skylines 2 console ports have suffered in the past seven months.
While Cities: Skylines 2 has made progress on the performance front, not everything about the troubled citybuilder is on the up. In fact, player reception to the recently released Beach Properties DLC has proven so un-sunny that both developers Colossal Order and publishers Paradox Interactive have issued a joint statement apologising for the state it launched in.
Less than a month after having released the Beach Properties DLC for Cities: Skylines 2, Colossal Order CEO Mariina Hallikainen and Paradox Interactive deputy CEO Mattias Lilja have taken to the game’s forums to offer an apology for the state of the game, as well as for the poor state of the DLC. The DLC, which at the time of writing currently sits with aggregated Steam user reviews of Overwhelmingly Negative, with only 4 percent of reviews being positive, is being turned into a free DLC and those who purchased it are being refunded.
Alongside offering a lengthy apology for the state of Cities: Skylines 2 as well as its recently-released Beach Properties DLC, CEO of developer Colossal Order, Mariina Hallikainen, and Paradox Interactive deputy CEO Mattias Lilja, have revealed that the console release of the city builder is being pushed back.
Cities Skylines 2 publisher Paradox Interactive and developer Colossal Order have issued a stark apology for the state of the game and the release of its recent DLC, admitting to fans: «We let you down».
Cities Skylines 2 DLC is being refunded and added to the base game for free after being “rushed out” in an unsatisfactory state.
Paradox have a reputation for updating their games in perpetuity, with both free patches and DLC, even if players would rather they stopped. Star Trek Infinite is bucking that trend, it seems.
Troubled city building game Cities: Skylines 2 is getting a little less troubled, as new patch 1.1.0f1 adds various performance and bug fixes alongside the main event: much requested mod support and tools in the form a nifty editor. We got a first look at the new editor tools last October, which looks to simplify the process by combining what was previously several different separate editors into a single application. It was later available only to some closed beta testers, but is now released for everyone. Emphasis on everyone, actually, since the tool looks refreshingly approachable, even for those with basically no modding experience.
Developer Colossal Order has released a the first post-launch asset pack for Cities: Skylines 2 titled Beach Properties. The asset pack is available on all platforms, and is priced at $9.99. The Beach Properties asset pack is also available as part of the Cities: Skylines 2 Waterfronts Expansion Pass, as well as the game’s Ultimate Edition release.
Procedurally-generated voxel factory-building and automation sandbox game FOUNDRY will launch in Early Access for PC via Steam on May 2, publisher Paradox Interactive and developer Channel 3 announced.
Cities: Skylines 2 is introducing modding support, its first-ever asset pack, and another DLC on March 25. The addition of mod tools is bound to ennoble the game's replayability, while also addressing some common complaints that the fandom has previously aimed at Cities: Skylines 2.
Official mod support for Cities Skylines 2 is finally ready to begin its roll out, developer Colossal Order and publisher Paradox have now said.
Paradox Interactive has announced a new expansion for sci-fi grand strategy game Stellaris. With a focus on cybernetic, synthetic, and machine themes, the expansion, titled The Machine Age, is set for release in Q2 2024. Check out the announcement trailer for Stellaris: The Machine Age below.
Paradox Interactive has unveiled The Machine Age, the next major expansion for its space-faring 4X strategy game Stellaris, which will focus on «cybernetic, synthetic, and machine themes» when it launches for PC in the second quarter of 2024.
If you were to buy every Stellaris expansion and content pack separately at full price, it would run you £227.62. To make that perhaps a little less daunting, Paradox have launched an optional monthly subscription service that gives you access to all the expansions. They've done this for several of their other grand strategy games before. It starts at £8.50 for one month then offers discounts for longer terms. While I can see niche uses for the option, I certainly wouldn't want to pay for this regularly. Would you?
CEO of Colossal Order, Mariina Hallikainen, has revealed that her «biggest regret» about the studio's recent release, Cities: Skylines 2, was a lack of mod support. With Cities: Skylines 2 now just over four months old, community frustration at the state of the game remains extremely high.
The «biggest regret» of the developer behind Cities: Skylines 2 is the game's ongoing lack of modding support, Colossal Order CEO Mariina Hallikainen has said.
A lot of games have been attempting to get a bite of Civilization's vast audience in recent years, such as Old World and Humankind. The next to try is Paradox's Millennia, which covers 10,000 years via a historical 4X. Although, as a new trailer shows, history might include battling alien invasions or rogue AIs.
Turn-based strategy game Millennia will launch for PC via Steam on March 26 for $39.99, publisher Paradox Interactive and developer C Prompt Games announced. Pre-orders are now available and include the game’s official soundtrack.
Prison Architect 2’s release date has been delayed, publisher Paradox and developer Double Eleven have announced.
Publisher Paradox Interactive and developer Double Eleven have delayed prison management simulator Prison Architect 2 from its perviously planned March 26 release date to May 7. It will be available for PlayStation 5, Xbox Series, and PC via Steam for $39.99 / £34.99 / €39.99.
Paradox Interactive has tons in store for Crusader Kings III in 2024. A roadmap revealed earlier this week promises two expansions (one core, one major) for the game and more.
A Paradox game? Getting DLC? You are pure joshing, you are simply having me on. But no! It's true! Crusader Kings 3 is getting another year of updates, including two full expansions. The first of them, Legends Of The Dead, introduces the Black Death and will release on March 4th.
It's been five months since Paradox Interactive's surprise announcement Everybody's Gone to the Rapture developer The Chinese Room had taken the reins of its troubled Vampire: The Masquerade — Bloodlines 2; in that time, the studio has been openly discussing its approach to the sequel, with its latest update now focusing on what it's calling «visceral immersive combat».
The Epic Games Store’s next free title has been announced.
After detailing the three gameplay styles in Vampire: The Masquerade – Bloodlines 2, The Chinese Room confirmed that a new gameplay trailer and deep dive would go live on January 31st. The next Dev Diary will arrive in two weeks and delve into the game’s final pillar, “Exploring the World of Darkness.”
The Chinese Room has released a new Dev Diary for Vampire: The Masquerade – Bloodlines 2, discussing the “Visceral, Immersive Combat.” Project creative director Alex Skidmore says the goal is to “create an action experience that can compete with modern titles.” To that end, players can expect three gameplay styles: Strategic Stalker, Action Brawler and Narrative Adventure.
Yes, Paradox Interactive has increased the price of its expansion subscription to Europa Universalis 4 in multiple regions, but not to the extent some players were worried about.
The CEO of Colossal Order, the studio behind Cities: Skylines 2, addressed the issue of toxicity within the game's community. She explained how Cities: Skylines 2 could be damaged by the negativity directed towards its developers and other community members.
Prison Architect 2 was announced earlier this evening and will switch the carceral management sim to 3D when it releases on March 26th.
Prison Architect 2 released a new trailer that showcased some of the game's major upgrades, such as its 3D overhaul. The Prison Architect sequel will be released this Spring on March 26.
Publisher Paradox Interactive and developer Double Eleven have announced Prison Architect 2, the 3D successor to the prison management simulator Prison Architect. It will launch for PlayStation 5, Xbox Series, and PC via Steam on March 26 for $39.99 / £34.99 / €39.99. PC pre-orders are available now.
Developer The Chinese Room has unveiled the fourth playable clan in the upcoming RPG Vampire: The Masquerade – Bloodlines 2—the Ventrue. The Ventrue clan, currently still under development, is the final of four planned playable clans that will be available the game on release.
Publisher Paradox Interactive and developer The Chinese Room have revealed Venture as the fourth playable clan in Vampire: The Masquerade – Bloodlines 2.
The Lamplighters League might have officially flopped according to publisher Paradox Interactive, but that hasn't stopped developer Harebrained Schemes from making improvements to its pulp strategy adventure since its arrival — and its latest free update is perhaps its biggest yet, adding a new playable character and new events system.
Another of the four playable clans from Vampire: The Masquerade – Bloodlines 2 has been revealed, with Paradox Interactive and developer The Chinese Room showcasing the Banu Haqim.
Another of the four playable clans from Vampire: The Masquerade – Bloodlines 2 has been revealed, with Paradox Interactive and developer The Chinese Room showcasing the Banu Haqim.
Developer The Chinese Room has announced that Banu Haqim will be joining the ranks of playable vampire clans in upcoming RPG Vampire: The Masquerade – Bloodlines 2. The Banu Haqim clan focuses on stealth, stalking, and assassination. Check out the trailer for the Banu Haqim in Vampire: The Masquerade – Bloodlines 2 below.
Developer Colossal Order has revealed its roadmap for post-launch content for Cities: Skylines 2, also announcing that it is delaying the game’s DLC to 2024. The release roadmap reveals that the first piece of DLC for the game, the Beach Properties Asset Pack, is planned for release in Q1 2024.
Cities: Skylines 2 came out last month, and while a sequel to a mega-poplar citybuilder should have been cause for concrete celebration, the reviews were sadly mixed. Most of the criticism was directed at the game’s performance woes (not teeth-related, apparently) and bugs (which are always a problem in cities, no?) In an effort to iron out the game’s technical problems and implement the mod editor, Paradox and developers Colossal Order have now delayed post-launch content included in the Expansion Pass.
Cities: Skylines 2 developer Colossal Order has delayed the release of scheduled content within the game's expansion pass, while it continues to improve the main game's performance.
The Chinese Room and Paradox Interactive have revealed plenty of new details on Vampire: The Masquerade – Bloodlines 2 in the weeks since its re-reveal, talking about its design philosophies, narrative themes, neo-noir art style, the protagonist, and much more, and lately, has started sharing new details on the playable clans that will be available in the game. Last week, we got our first look at the Brujah clan, and now, the developers have offered a glimpse of the Tremere vampires.
CEO of developer Colossal Order, Mariina Hallikainen, has revealed in a new blog post that the cadence for updates for Cities: Skylines 2 will be slowing down. As a result, new features for the game have been significantly delayed. This includes the mod creation tools for Cities: Skylines 2 that the studio is developing.
A huge part of Cities: Skylines appeal lay in its modding community, which expanded on the citybuilder's robust foundations with new maps, assets and more for years post-release. Cities: Skylines 2 is still waiting on its own official mod support, but Paradox have offered a new update on progress, saying that the editor is "a couple of months" from being in a releasable state, with no concrete timeline as yet.
Official modding tools for Cities: Skylines 2 will take at least a couple of months to be ready for an initial release, developer Colossal Order has said.
Developer The Chinese Room has released a new trailer for Vampire: The Masquerade – Bloodlines 2, this time around showcasing one of the playable clans that will be available in the upcoming game. The short 15-second trailer, which you can check out below, shows off the Brujah clan.
Vampire: The Masquerade - Bloodlines 2 has named its first playable race: the Brujah, who love to settle brouhahas with brutal melee combat. A brief, fifteen second trailer showed a little of that combat in action in The Chinese Room's rebooted take on the RPG sequel. Find it below.
Cities: Skylines 2 studio Colossal Order has pledged not to release paid DLC for its city building sequel until its heavily criticised performance issues have been «fixed to our standards».
Cities: Skylines 2 devs Colossal Order have said that the game known as the Builder of Cities and Destroyer of Framerates (at least, known as of me typing this) won’t get any paid expansions while they’re still getting its performance up to scratch.
The Chinese Room has unveiled the protagonist for upcoming RPG Vampire: The Masquerade – Bloodlines 2. Named Phyre, players will be thrust into the shoes of an Elder Kindred for their journey across the World of Darkness version of Seattle.
Developer Colossal Order has revealed its plans for post-launch support of the recently-released city builder Cities: Skylines 2. In a post on the game’s official forums, community manager c_avanya kicked things off by talking about how the performance issues suffered by Cities: Skylines 2 are “not deeply rooted in the game’s foundation.”
Paradox Interactive will introduce the regional power and historical importance of Brazil with the upcoming Victoria 3 content pack, Colossus of the South.
Having been out on PC for a couple of days, Cities: Skylines 2 has been suffering from quite a few performance issues, which developer Colossal Order had warned about prior to the title’s release. In a recent Reddit AMA, the studio revealed that its performance target for the city-builder was a frame rate of 30FPS.
It has been eight years since developer Colossal Order wowed us with the release of Cities: Skylines. Now, they are back again with Cities Skylines 2 , which is set to release on October 24th. I’ve been playing with city builders since the first Sim City came out in 1989, so of course, I was happy to jump in and try my hand at growing a city in Skylines 2 . Two things became very evident during my short time with Cities: Skylines 2 . One, I am still horrible at creating cities. And 2, although many new features and upgrades are packed into Cities: Skylines 2 , many hardcore fans of the original Skylines may not be ready to give up all of the DLC and community mods that have arguably made it the best city builder available today.
Developer The Chinese Room has published a new dev diary for upcoming RPG Vampire: The Masquerade – Bloodlines 2. This time around, the dev diary revolves around the game’s neo-noir art style, with commentary by associate art director Ben Matthews.
With the recently-released The Lamplighters League and the Tower at the End of the World reportedly a financial disappointment for Paradox interactive, the company and developer Harebrained Schemes have announced they will part ways as of January 1st.
Paradox Interactive and Harebrained Schemes have come to a mutual agreement to separate, letting the Shadowrun, BattleTech and The Lamplighters League developer regain its independence.
It was only back in 2018 that Paradox Interactive announced the acquisition of Shadowrun and BattleTech studio Harebrained Schemes in a deal worth $7.5 million, though in the immediate aftermath of their very first release together since the acquisition, it seems like their partnership is coming to an abrupt end.
Paradox Interactive and Harebrained Schemes have come to a mutual agreement to separate, letting the Shadowrun, BattleTech and The Lamplighters League developer regain its independence.
Paradox Interactive and Seattle-based developer Harebrained Schemes will part ways on January 1, 2024, the companies announced. This means Harebrained Schemes will become an independent studio, and no longer be a subsidiary of Paradox Interactive.
Paradox has revealed that Cities: Skylines 2, while featuring support for mods, will not be making use of the Steam Workshop to distribute its mods. Instead, the studio is opting to use its own Paradox Mods platform, which is a cross-platform library.
Games launching with performance or technical issues has become quite a common thing now, unfortunately enough, but very rarely do we see a developer warning players ahead of a game’s release that it will have said issues.
The Lamplighters League is the latest project from developer Harebrained Schemes, which was released last week to a rather lukewarm critical and commercial reception. Now publisher Paradox Interactive has released a press statement detailing its stance on the game’s financials.
Publisher Paradox Interactive and developer The Chinese Room have published a new dev diary for upcoming game Vampire: The Masquerade – Bloodlines 2. Written by senior narrative designer and writer Sarah Longthorne, the post focuses on the game’s narrative atmosphere and themes.
Paradox Interactive will publish Channel 3 Entertainment-developed first-person factory building sandbox simulation game FOUNDRY for PC (Steam), the companies announced. A new demo will be available during Steam Next Fest: Fall 2023 from October 9 to 16.
Cities: Skylines 2 is one of several major titles set to launch in October, though the city building simulator’s launch has been hit with a delay- partially at least. Though the game will still launch towards the end of the month on PC as planned, its console versions won’t be getting a simultaneous release, and will instead launch next year.
Publisher Paradox Interactive and developer Colossal Order have delayed the PlayStation 5 and Xbox Series versions of Cities: Skylines II from their previously planned October 24 release date to spring 2024. The PC version will still launch via Steam on October 24 as planned.
Publisher Paradox Interactive and developer C Prompt Games have announced Millennia, a turn-based strategy game in which you will lead a nation of your own design through thousands of years of history. It will launch for PC via Steam in 2024.
When you look at the resumés of the developers at C Prompt Games, you wouldn’t expect them to be making a turn-based 4x strategy game like Millennia. With the small team having been founded by and consisting largely of veterans from Ensemble Studios, you’d have anticipated a real time strategy in the vein of Age of Empires, but Millennia is something rather different. Leaning into systemic gameplay that allows millennia of history to unfold as you play, it’s built upon core pillars that explore how neighbouring cultures and events can impact upon one another in fascinating ways. Beyond, that is, just invading each other.
Publisher Paradox Interactive and developer The Chinese Room have published a new dev diary for Vampire: The Masquerade – Bloodlines 2. The dev diary goes into how The Chinese Room will be picking up development for the game.
In a new development diary, developer Paradox Interactive has revealed new details about the cinematic camera and photo mode in the upcoming city builder Cities: Skylines 2. Alongside details in the post itself, the studio has also released a new trailer showcasing the photo mode and cinematic camera.
Paradox interactive has re-announce Vampire: The Masquerade – Bloodlines 2, now with The Chinese Room taking over as the game’s developer.
Paradox Interactive recently re-revealed Vampire: The Masquerade – Bloodlines 2, confirming that the action RPG is now being developed by The Chinese Room (Dear Esther, Everybody’s Gone to the Rapture). Of course, until early 2021, the studio in charge of the project was Hardsuit Labs, before being taken off it due to behind-the-scenes development issues– however, the project wasn’t rebooted and started from scratch.
When Paradox Interactive announced in early 2021 that Vampire: The Masquerade – Bloodlines 2 had been indefinitely delayed, with developer Hardsuit Labs being taken off the project, many feared the worst, with questions being asked about whether the game would even see the light of day. After all, after the decision was made to take Hardsuit Labs off development, the game almost ended up getting cancelled.
Paradox Interactive has, at long last, officially re-revealed Vampire: The Masquerade – Bloodlines 2, with The Chinese Room – known for the likes of Everybody’s Gone to the Rapture and Dear Esther – taking over as the developer from Hardsuit Labs. And even though plenty of work done by the original developer is still being used for the new project, the new studio in charge has made some significant changes behind the scenes.
Paradox interactive has re-announce Vampire: The Masquerade – Bloodlines 2, now with The Chinese Room taking over as the game’s developer.
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