Since it first entered open beta in 2013, Hi-Rez Studios’ multiplayer online battle arena (MOBA) game Smite has been a genre mainstay. Smite 2, a full-on sequel to that game, was announced today ahead of 2024’s Smite World Championship.
Since it first entered open beta in 2013, Hi-Rez Studios’ multiplayer online battle arena (MOBA) game Smite has been a genre mainstay. Smite 2, a full-on sequel to that game, was announced today ahead of 2024’s Smite World Championship.
New gameplay footage showing the Unreal Engine 5-powered first-person shooter Instinction was shared online, providing the first proper look at the game.
Do you like trapping innocent, extinct animals in diabolical, broken worlds of your own devising, miring them in a purgatory of genre comparisions from which they may never escape? Because Ark: Survival Ascended developers Studio Wildcard and Grove Street Games are promising/threatening to "put the power of unbridled game creation directly in your hands" with the game's next major dev kit update, which will release by the end of January.
Wemade is at it again with a new fantasy MMORPG called Night Crows which has opened its pre-registration on the web, as well as on Google’s Play Store and Apple’s App Store. Similar to Wemade’s other properties, the game will feature blockchain technology, though it is primarily used as a monetization tool in this instance.
A new God of War Remake fan concept video within Unreal Engine 5 has been released, and we're sure that Kratos fans will appreciate it.
Hi-Rez Studios revealed Smite 2, the sequel to its third-person MOBA Smite, and confirmed that the upcoming title was built using Unreal Engine 5. Smite 2 was revealed nearly a decade after the full release of Smite, and Hi-Rez Studios answered a few questions that players had concerning how their efforts and unlocks from Smite would carry over into Smite 2.
Developer Titan Forge Games and publisher Hi-Rez Studios have announced Smite 2, a sequel to Smite that is rebuilding the third-person action MOBA from the ground up in Unreal Engine 5. There's no release date for the sequel, but Titan Forge Games says it's coming to PlayStation 5, Xbox Series X/S, and PC via Steam and the Epic Games Store. Closed early alpha testing will begin this spring.
Today, Hi-Rez Studios has announced SMITE 2, the sequel to the popular free-to-play action MOBA game released ten years ago on PC before making the jump to consoles. Over 40 million users have played the game at some point, but now Hi-Rez is moving into the future.
Following its last couple of updates, Halo Infinite has enjoyed something of a turnaround (or a mini-turnaround, at least) in recent months, and though 343 Industries is obviously going to continue live service operations for the first-person shooter, it looks like the developer also has the series’ next instalment in the works.
It's hard to believe it now, but Dylan "TheBoyDilly" Johnson – CEO and founder of the wildly successful Good Gamers – didn't ever plan to be a game developer.
Those who were around when the original Deus Ex released will no doubt have an appreciation for this pretty innovative RPG. While we’re still not 100% sure whether a new game is in development or not, there’s something interesting happening with the OG.
I've never had the space in my life or my house for a VR setup, but the promise of having an all-time favorite like Resident Evil 4 or Jedi Academy transformed by the tech always gives me pause. The DXU24 mod project for the original Deus Ex seems set to offer that and more.
Despite already looking very good, Everspace 2 from Rockfish Games is moving to Unreal Engine 5. The engine upgrade will occur with the Spring Update, presumably before the second free major update, Incursions (launching in the same release window).
Rockfish have announced that they're updating arcade dogfighter Everspace 2 to run on Unreal Engine 5. The engine rollover will arrive as part of or alongside the game's Incursions update in spring 2024, which includes tweaks and bugfixes as well as extra legendary items and a new game feature of some description. The idea is less to take advantage of UE5's various whizbangs and bellwhistles, like the new Nanite geometry system, than to grease the launch chutes for future Everspace 2 updates and expansions.
Lies of P was one of the standout games in a year that was chock-full of instant classics, providing what many have deemed to be the best Soulslike experience in a game not developed by FromSoftware. Given the critical and commercial success the action RPG has enjoyed, it was no surprise when developer Neowiz announced in November that it was working on a sequel, and now, another interesting tidbit regarding its development may have emerged.
Guild Wars publisher NCSoft's long-rumoured Horizon: Zero Dawn spin-off is a full-blown MMORPG codenamed Project Skyline, will run on Unreal Engine 5, and is coming to PC and mobile with a PS5 release still TBC, according to a brace of job listings and CVs fished from the post-apocalyptic robo-wilds of yonder internet. Also according to the said listings, it won’t be out for a while.
2024 started off in the best possible way for PC gamers who are into Virtual Reality, thanks to the Public Beta release of the long-awaited UEVR mod project. This is an injector tool created by Praydog, the same modder behind the REFramework which also brought VR compatibility to all RE Engine games.
A new Venom Unreal Engine 5 fan concept video has been released, showing what fans could expect from this rumored title.
Mabinogi, the long-running MMORPG that celebrated its 19th year recently, has recently dropped more details about their transformative leap with the Mabinogi Eternity Project. The project, as described by game director Min Kyung-hoon, is an ambitious endeavor to rejuvenate the game while retaining its classic essence. The team aims to communicate regularly with the Millesians (the game's community), sharing the challenges and advancements they encounter during this extensive overhaul.
Deck13, the developer of The Surge series and the recently released Atlas Fallen, is going to develop its next major project codenamed Foxtrot using Unreal Engine 5.
Released last week as a free update for EA Sports WRC, Central European Rally is a very fast-flowing tarmac rally. Debuting just this year in the real-life WRC, the new tri-nation event (co-hosted between Germany, Austria, and Czech Republic) was held in late October, 2023 – and its digital counterpart was still being pieced together at the time of EA Sports WRC’s own launch on October 31.
AMD has announced that the full source code of FSR 3 is now available for developers using DX12 and Unreal Engine 5.
Lightspeed Studios’ Los Angeles division has announced Last Sentinel, a new open-world title set in futuristic Tokyo, led by Steve C. Martin of Grand Theft Auto and Red Dead Redemption fame. It’s developed in Unreal Engine 5 – check out the first trailer below.
The Unreal Engine 5 is going to power some of the best games coming in the next few years, but the new version of the engine by Epic is already being used by fans to breathe new life into some older games.
Mortal Online 2 is now running on Unreal Engine 5 and has ushered in its version 2.0.0. The upgrade isn’t just visual, as the team had to rebuild and repair the game world during the process, and there are new zones and features.
A fan Diablo 2 Unreal Engine 5 demo has been made available for download, featuring Act 3's Durance of Hate dungeon.
Mortal Online 2 ’s big Unreal Engine 5 update will finally be here tomorrow, and Star Vault is preparing for the game’s biggest update ever.
Let's get this out of the way first: KnifePlayground: Horror Battle Royale is an absolutely terrible name for game. You might as well call Halo "GunMap: Alien Crowd Control", or Baldur's Gate 3 "TownDungeon: Party Enhancement Simulator". But the project beneath the moniker has something to it. Announced just today and created by small Brazilian team MadMozer, it's a first-person, multiplayer-focussed, Unreal Engine deathgame that traps you in a randomly generated mansion with a bunch of archetypal horror movie munsters - demon clowns, cursed puppets, toothy ghouls and hooded axe-murderers.
With ARK: Survival Ascended (ASA) launching this week on Xbox Series X/S and joining the PC survivors already traversing the island, we thought we’d gather a list of reasons to play this new next-gen remake game! A top-to-bottom remake of the original game, so here are a few of the key differences you may have noticed in the gameplay trailer.
The Legend of Zelda: Ocarina of Time was released 25 years ago, and today a dedicated fan released an impressive Unreal Engine 5-powered video that celebrates the game's legacy in the best possible way.
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Mortal Online 2 has opened up its 4th PTR ahead of the Unreal Engine 5 upgrade set for next week.
For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning one of the most popular game engines, Unreal Engine, so you can see if it's the right game engine for your project.
Following the release of Cyberpunk 2077: Phantom Liberty and Update 2.0, CD Projekt RED was able to further elevate the game's visuals compared to the already amazing base game thanks to additions like NVIDIA DLSS 3.5 (Ray Reconstruction).
A new Unreal Engine 5.3 comparison video was shared online recently, putting Lumen and path tracing side by side in a specific game to highlight visual and performance differences.
Krafton, the studio behind battle royale PUBG, is trying something different: a Sims competitor built in Unreal Engine 5.
Satisfactory developer Coffee Stain Studios has released a new update for the Early Access game which upgrades it to Unreal Engine 5.
Cyberpunk 2077's sequel, currently only known as Orion, will be powered by Unreal Engine 5, and developing the game with the new engine by Epic is proving to be a challenge.
With Cyberpunk 2077 receiving its last major update and the Phantom Liberty expansion, the development team at CD Projekt is focusing on its sequel, Project Orion. There is no release window, and it’s currently in the “conceptual design” stage on Unreal Engine 5.
Cyberpunk 2077's lead quest designer Pawel Sasko has shared a few thoughts on the next Cyberpunk game, the mysterious "Orion" project. It's at a very early stage, with a core team that currently includes Cyberpunk 2077 game director Gabriel Amatangelo, narrative director Igor Sarinski and Sarah Gruemmer, expert quest designer, who worked on the storyline for Judy Alvarez in the previous game. They've all moved or are in the process of moving from Poland to Boston in the USA, where CD Projekt have opened a new office. One of the major challenges, right now, is getting to grips with Epic's Unreal Engine.
Having just passed its 12th birthday, Skyrim continues to take up real estate in the AAA gaming sphere. As one of the most successful RPGs in recent memory, Bethesda’s epic Elder Scrolls game is still quite pretty, but has evidently aged over the past decade or so.
An impressive original Resident Evil fan-made remake is currently in the works, and it looks fantastic in a new trailer shared online today.
It has been a while since a new entry in the Wolfenstein series was released on PC and consoles, and if you have been missing the series, you will be happy to know that a playable demo for a Unreal Engine 5-powered fan-made remake of Return to Castle Wolfenstein is now available for download.
In the past few months, several developers attempted to recreate The Legend of Zelda: Ocarina of Time with modern visuals using the power of Unreal Engine 5, but never before has someone attempted to do so using anime aesthetics inspired by Studio Ghibli.
Okay, this is absolutely insane. Over on Twitter, the excellent Reporters On Duty account has showcased a demo of Unreal Engine 5 running on the upcoming Snapdragon 8 Gen 3.
On Friday, Star Vault is opening up a new PTR for Mortal Online 2’s Unreal Engine 5 upgrade. This round of testing will focus on performance and getting things ready for the release of the brand new upgrade on November 28th.
Old World Lab's Abyss Online celebrated their popularity at Gamescom Singapore with a series of content teasers showing off several choice clips of combat and gathering. The developers were excited to announce the popularity of their game during the convention, captivating attendees with their immersive world rendered in Unreal Engine 5. The team stated in a recent Steam post that they are eager to replicate their success, and plan to conduct live demos and AMAs with gamers around the world, with Taipei being the next stop.
Old World Lab's Abyss Online celebrated their popularity at Gamescom Singapore with a series of content teasers showing off several choice clips of combat and gathering. The developers were excited to announce the popularity of their game during the convention, captivating attendees with their immersive world rendered in Unreal Engine 5. The team stated in a recent Steam post that they are eager to replicate their success, and plan to conduct live demos and AMAs with gamers around the world, with Taipei being the next stop.
Following the debut of HDR10+ GAMING in Nexon's looter shooter game The First Descendant, an Unreal Engine 5 plugin is now available to all game developers to facilitate integration.
The Legend of Zelda: Breath of the Wild is no longer the latest entry in the series, but thanks to the high quality of the CEMU Wii U emulator and some mods, it continues to be, by far, the best-looking entry in the franchise.
Metal Gear Solid 3 arrived on PC for the first time yesterday thanks to the stealth-action series’ Master Collection. Unfortunately, it seems to be a fairly underwhelming PC debut for Hideo Kojima’s frog-munching masterpiece, with Snake Eater’s Steam page full of negative reviews about the barebones port’s restriction to 720p resolution, reported startup crashes and lack of Steam Deck support.
Konami dropped the first in-engine look at Metal Gear Solid Delta: Snake Eater, a remake of Metal Gear Solid 3: Snake Eater, during the Xbox Partner Preview. It showcases many familiar sights and sounds, from the unsettling quiet of the jungle to the alligators that Snake will encounter, all captured in-game in real time.
Earlier this year, Konami provided a first teaser for Metal Gear Solid Delta: Snake Eater, their remake of the classic PS2-era game, and while it offered some eye-catching imagery, it was short on anything resembling gameplay. Well, today during the new Xbox Partner Preview showcase, Konami provided a new look Metal Gear Solid Delta, showing off actual in-game environments. It’s hard to say if this qualifies as “gameplay,” but it’s in-engine as does show Big Boss doing various Metal-Gear-style things. Speaking of engines, it’s also confirmed that MGS Delta will be running on Unreal Engine 5, rather than the Fox Engine that powered past games in the series. Check out the trailer for yourself, below.
We've gotten our first look at in-game action in the Metal Gear Solid 3 remake - or Metal Gear Solid Delta: Snake Eater, as Konami prefers to call it - and with it we have confirmation that the game is being built on Unreal Engine 5.
I give my life. Not for honor, but for you.
If you're weary of Baldur's Gate 3's whimsy, or you've finished gnawing the bones of Diablo 4 and are hungry for more of that sweet, sweet grimdark, you might like to check out Beast from Polish developer False Prophet, which goes into Steam early access today. It's a turn-based tactics RPG with a Gothic historical setting, an extremely late-noughties insanity mechanic, a heavy metal soundtrack, plagues, heresy, dynastic feuding, and a protagonist with a dramatic eye scar and possibly non-metaphorical "inner demons". Amongst other things, it looks like you can run people over with a horse-drawn carriage. M-Rated enough for you, edgelords? Here's the trailer.
Mortal Online 2 is fast approaching the release of its Unreal Engine 5 upgrade. The PTR for the overhaul closed today, and Star Vault is enlisting the community to help make a trailer for the final release.
You may know Inkle from interactive storygames like 80 Days, Heaven's Vault, Overboard!, and the Steve Jackson's Sorcery! Series. All of these games were made with Ink, a scripting language the studio created that uses markup instead of script, and came with Unity integration built-in. Given how badly Unity dropped the ball then also tripped over the ball then ate the ball while rolling around in dirt this year, it makes sense developers with an interest in using Ink might want to divorce it from Unity.
80 Days, Heaven's Vault and the Sorcery! games were all created by Inkle using their own scripting language, called Ink. It's a powerful tool for creating game narrative using simple markup rather than code, and it's open source so it can be used by other developers.
Motive Studios is going to be employing Unreal Engine 5 for its upcoming Iron Man game.
EA Motive has shared an exciting new message about their upcoming Iron Man video game.
In September of last year, Electronic Arts' Motive Studio revealed it was working on a single-player Iron Man game as the first part of a new EA/Marvel collaboration. Motive general manager Patrick Klaus has shared new details about the game in a studio update released today, including that the Iron Man game is being developed in Unreal Engine 5.
A free update arrives for the classic Spookypasta-themed game.
Despite having been released over ten years ago, The Elder Scrolls V: Skyrim continues to be among the most popular games still played to this day. Still, a modern remake taking advantage of the latest technology would be rather welcome, as highlighted by a new video shared online this week.
A journalist has claimed that Microsoft's 343 Industries is working on a new Halo campaign within Unreal Engine.
It’s cold at the recording studio at Bandai Namco’s offices in Irvine, California. Tekken 8 producer Michael Murray and I are mic'd up, waiting for the go-ahead from the production team. We’re talking about the weather in the different places we’ve lived, the two American fighting game majors we’re representing (I’m wearing an EVO shirt; Michael is wearing a Combo Breaker hoodie), and Tekken. Lots and lots and lots of Tekken. We spent most of the prior day playing and talking about Tekken 8, but it’s always a little different doing it in front of a camera, and we wanted to be prepared.
The humble ant will take a starring role in 2024 in Empire of the Ants, a new real-time strategy adventure based on the 32-year-old sci-fi novel series of the same name. And thanks to Epic Games’ Unreal Engine 5, Empire of the Ants will look really, really good. I don’t think I’ve ever seen a video game ant look this good, let alone hundreds of them on screen at once.
Senior creative director on the upcoming EA Sports WRC, Ross Gowing, has explained studio Codemaster’s decision to make use of Unreal Engine 5 for the game. In an interview with VG247, Gossing stated that the studio’s older engine, called EGO, was reaching its limits when it came to creating longer stages and larger environments.
Unreal Engine maker Epic Games is increasing the cost of using its tech.
Epic Games will start charging for the use of Unreal Engine outside of video game development.
Epic Games founder, CEO, and primary stakeholder Tim Sweeney took the stage at this year's Unreal Fest, hosted this week in New Orleans, to provide more context and details on the recent mass layoffs that affected the company. In a video grabbed by Fortnite creator and shared on Twitter (X), Sweeney admitted that even if the engineering teams were barely affected, there might be a degradation of quality in some of the future work. He also revealed when exactly Epic became aware that it had significant financial problems.
Epic Games is raising the price of its Unreal Engine for developers outside the gaming industry.
A week after laying off almost 900 employees, Epic Games announced that it's increasing the price to use Unreal Engine—just not for the game development community.
By Mia Sato, platforms and communities reporter with five years of experience covering the companies that shape technology and the people who use their tools.
An Immortals of Aveum Unreal Engine 5.2 upgrade is inbound, developer Ascendant Studios has revealed.
Slender: The Arrival's 10-year anniversary Unreal Engine 5 overhaul is turning out to be a lot bigger than I originally expected, just now revealing the one feature fans have wanted most since the original game launched back in 2013: co-op.
The Cyberpunk 2077 Phantom Liberty expansion introduces a brand new location called Dogtown which can look even better than it does in the vanilla release with the proper mods, as highlighted in a new video shared online today.
Cyberpunk 2077 marks the end for CD Projekt's REDengine, the in-house technology that it's been building on since 2011's The Witcher 2. Last year, CD Projekt announced that its next Witcher game and other games going forward—including Cyberpunk's sequel, codename Orion—will be developed with Unreal Engine 5.
When Cyberpunk 2077’s Phantom Liberty DLC launched, it marked the end of REDengine. The development team has been using that engine for years, and their transition to Unreal Engine 5 also meant that the studio would no longer support Cyberpunk 2077. Instead, this launch expansion was the last of the big new content for the game. Now, the focus is on developing future games through Unreal Engine 5. However, if you thought that this shift was difficult, you’d be surprised. We’re finding out that the transition and the content they learned to develop using REDengine is a bit easier to bring onto the new engine.
An impressive Unreal Engine 5 tech demo was showcased today in a new video, providing a new look at what will be possible to do with the latest version of the engine by Epic Games.
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