Doom meets Dishonored in ultra-stylish new boomer shooter built in UE5
Doom is iconic for thousands of reasons. Between the blood and metal level design, expansive, great-feeling arsenal, and always fun-to-kill demons, it’s clear why Doom 1993 remains the greatest and most influential of all classic FPS games. But one thing stands out above all – the speed. Other shooters might be quick, and demand a lot of motion, but rarely are they ‘Doom fast,’ able to find that immensely sweet spot between balletic motion and perpetual, bullet-churning offense. Enter Forgive Me Father 2, a new boomer shooter, built in Unreal Engine 5, that mixes the Lovecraftian world and special abilities of Dishonored with Doom’s pitch-perfect blend of dancing and destroying. Blood, Quake, Half-Life, and the other monoliths of the ‘90s are strong here, but there are also shades of Borderlands, BioShock, and XIII. This is, by any measure, an FPS for FPS fanatics.