Bethesda has announced that it plans to add official Nvidia DLSS support to Starfield.
26.08.2023 - 01:33 / pcgamesn.com / Will
The future that we’re set to experience in Bethesda’s Starfield won’t be all shiny and new, according to art director Istvan Pely. Despite being set more than 300 years from now, the RPG game‘s world feels distinctly retro, with Pely describing the people that populate Starfield‘s vast expanses as “messy.”
The world of Starfield sounds closer to that of Star Wars than the glamorous universe of Star Trek, defined by its constant conflict and the various feuding Starfield factions.
“People are still people,” Pely explains during an interview with GQ ahead of the Starfield release date. “They’re still messy.” This sounds good for players, who will encounter a world where NPCs have their own selfish – and sometimes conflicting – wants and needs, though feels like a bleak outcome for humanity as a whole.
This all seems in keeping with how Pely has described the visual style of Starfield. Rather than sleek and shiny, filled with holograms and a clean, polished interface, players can expect an almost retro feel to the world. Consoles will be filled with buttons and the whole setting will have a “tactile” feel to it.
There’s something more authentic about these less-sterile sci-fi universes than the ultra-sleek modernity that defines Star Trek and other space games. There’s a grittiness, an excitement and, above all, a danger that’s just oh so alluring. Starfield feels like a Bethesda take on the universe, and, conflict and all, I love it.
We’re only weeks away from Starfield’s highly anticipated release, meaning the marketing arm of Bethesda is in overdrive as a result. There’s a lot to keep track of, so we can help you our with our list of all of the different Starfield traits, as well as a list of all of the Starfield companions that we know of so far.
Bethesda has announced that it plans to add official Nvidia DLSS support to Starfield.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
One of the most immersion-breaking things about video games compared to movies and TV shows is the fact that friendly NPCs rarely react to your input as player outside pre-programmed interactions. For example, aiming a shotgun at your non-player companion (as one does) and watching them maintain composure and appear perfectly calm, creeping you out a little. Well, it sounds like Call of Duty: Modern Warfare 3 will change that with its recently revealed "open combat missions." Sledgehammer Games has now revealed that NPCs will react differently depending how you approach these new missions.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
Star Wars Jedi: Survivor has several sweet moments between Kata and Bode that we'll never see.
Bethesda's space behemoth Starfield has now reached another new milestone in Steam concurrent players.
While it’s certainly true that Starfield already has more mods than most games ever receive during their entire lifetime, including the hotly anticipated Script Extender thingamajig, it doesn’t take an eagle’s eye to notice that the vast majority of them are still relatively limited in scope. That’s for good reason, too, as Starfield is currently missing a crucial feature that all Bethesda Game Studios RPGS eventually receive: Creation Kit support. Until Creation Kit 2 – built specifically for Starfield‘s Creation Engine 2 – comes out, modders won’t be able to easily add new weapons, customizations, and other assorted goodies into the game, but the good news is that it’s bound to happen relatively soon!
So you’ve met The Emissary, and she’s directed you toward more answers to your bottomless barrel of questions. And your next stop on the path to enlightenment is the Nova Galactic Research Station on Earth’s moon, Luna.
Starfield officially launched out of early access on Wednesday, and so far, it seems to be the most bug-free game Bethesda has released.
Charles Martinet and Shigeru Miyamoto have explained Martinet’s new role as ‘Mario Ambassador’.
In a Tuesday blog post aimed at developers, Valve announced a new Steam feature that users will soon benefit from: the ability for developers to mark their games as DualShock 4 and DualSense compatible. The Steamworks backend will now ask developers whether their games support the PlayStation 4 and 5 controllers, and next month that information will begin to appear on store and library pages.
As part of their regular updates on Deep Learning Super Sampling adoption, NVIDIA announced that DLSS 3 (Frame Generation) will be available in two games due to launch this month.