Although it may be many months away, players should mark October 26 in their calendars now. Historically, this day holds significance within the community, and developer Arrowhead Game Studios is likely to have something in store to celebrate it.
20.02.2024 - 23:19 / gamepur.com
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The original Helldivers contained a bestiary to help players study their enemies between missions. Helldivers 2 has no such compendium for players to look learn from, so we did what any loyal soldier would do and compiled our research for others to learn from.
In Helldivers 2, players are thrown into a galaxy-wide war against enemies they don’t know anything about. For the most part, they know the foes they face consist of giant bugs and machines, but little else is explained to them. This means that players must butt their heads against steel and carapace until they understand their foes and what their weak points are. That’s why we’ve compiled our own guide for every enemy we’ve faced here, so players can jump into the game and know how to kill everything that attacks them a little more efficiently.
Helldivers 2 BestiaryRelated: 5 Helldivers 2 Trophies That Make Us Afraid to Go for The Platinum
Note that we will continue to add to this article as we battle with more enemies.
The Terminids are the most well-known Helldivers 2 enemy. They’re a race of colossal insects that burrow underground and burst up onto the surface to create nests or just make life generally unpleasant. Below, we’ve listed every creature in the Terminid scum’s roster and how best to take them down.
The Scavenger is the smallest footsoldier of the Terminid swarm. Each one is an insect roughly the size of dog. While their attacks are weak, they can annihilate even the most loyal of soldiers if they get together and all chew at once.
Scavengers are weak to anything. A pistol or submachine gun bullet is more than enough to put them down. We always keep our secondary weapon equipped while running between objectives because it’s easy to decimate a gang of these bugs as they roam without ever having one of them get close.
The Flying Scavenger (name to be confirmed) is a version of the Scavenger that can fly and launch itself at players. There’s nothing more to it than that.
The Flying Scavenger, much like its flightless friend, is weak to all bullets. Shoot it with a secondary weapon to take it down quickly and avoid
Although it may be many months away, players should mark October 26 in their calendars now. Historically, this day holds significance within the community, and developer Arrowhead Game Studios is likely to have something in store to celebrate it.
Following a series of controversial weapons nerfs in , developer Arrowhead Studios confirmed that it will soon be adjusting the difficulty on certain enemies. When the most recent balance patch for dropped, the community was divided on how certain weapons had been adjusted, insisting that the developer should focus on buffing equipment rather than making it weaker. In the days that followed, players have vocally expressed their frustration that their favorite firearms are now no longer effective on the game's harder difficulty settings.
Helldivers 2 developer Arrowhead Game Studios is working on what's handily been the most-requested balance change since launch: nerfs to the Chargers, Hulks, Bile Titans, and other heavy enemies that are currently running roughshod over even the most democratic players.
Though some of the weapons in may be considered trash, they may not be as bad as they seem at face value. As the game has increased its player base, the weapons available to Helldivers have been placed into a community hierarchy. Though some guns may be marginally better than others, every weapon has its strengths and is viable for any mission. This flexibility, which transfers to most aspects of, has helped propel the game to success along with its chaotically fun gameplay.
's new patch has been released, bringing impressive features such as environmental hazards to the game. It has, however, introduced several balancing updates for weapons and stratagems, which have been controversial with those who have invested more time into the game.
Helldivers 2 doesn't have any melee weapons, even though there's a stat for getting melee kills. The only way to increase it right now is to bash enemies with a gun butt, which is what one player is doing to try and convince developer Arrowhead to finally add some more variety.
Dealing with enemy outposts may seem like more hassle than it’s worth, but one Stratagem provides an easy solution for one of the most common obstacles in . This is great news since leaving these outposts unchecked can lead to major consequences when trying to complete mission objectives as quickly as possible. While it’s tempting to ignore them entirely, Helldivers can easily free up some quality real estate for tactical retreats and traversing between objectives so long as they’re toting the right tool – all while eliminating potential threats in the process.
Dune: Awakening will pair survival and crafting mechanics with the social interaction of a massively multiplayer online game, letting players fulfill the hellish fantasy of surviving life on Arrakis. Yes, you can fly an ornithopter. Yes, you can use the Voice to bend the will of your enemies. And yes, you can drink the blood of your enemies in an effort to stay hydrated on Dune’s deadly desert planet.
Although the playerbase of has developed a meta, pinning down the game's best weapons and Stratagems, a new update from developer Arrowhead Game Studios promises to shake up the game's existing options in a future patch. With the game's first few updates having been almost totally devoted to fixing bugs and server issues, 's gameplay has yet to see any significant updates, although additions like new Stratagems and weapons have been teased by the developers. With the game's server issues mostly fixed, however, Arrowhead seems to be gearing up for a more gameplay-focused update.
Addressing the Helldivers 2 meta while leaning into the game's winking fascist veneer, CEO Johan Pilestedt of developer Arrowhead Game Studios advised veterans to treat new players kindly by showering them in heavy armaments, not fascism.
In , facing off against the Automatons is a terrifying experience, but each unit can strike different levels of fear into Helldivers. The insect Terminid faction fits into the horror sci-fi theme goes for, but the Automatons feel like the perfect fit. These endlessly mass-produced robots have given Helldivers their fair share of trouble, especially with an invasion shortly after launch that was so brutal it required a nerf for a specific type of mission. So far, it would seem the consensus is that, while both factions are far from easy, the Automatons are the more difficult fight.
has a lot of enemies that can be frustrating to fight, but one of the most annoying to encounter is actually interesting in a way that none of the others can claim. Enemies in can be divided into two factions – Terminids, which appear as insectoid alien creatures, and Automatons, which are robotic and heavily armored. Both draw on classic science-fiction tropes, with Terminids in particular invoking the Arachnids that show up in, an obvious inspiration for the satirical jingoism of