Although the playerbase of has developed a meta, pinning down the game's best weapons and Stratagems, a new update from developer Arrowhead Game Studios promises to shake up the game's existing options in a future patch. With the game's first few updates having been almost totally devoted to fixing bugs and server issues, 's gameplay has yet to see any significant updates, although additions like new Stratagems and weapons have been teased by the developers. With the game's server issues mostly fixed, however, Arrowhead seems to be gearing up for a more gameplay-focused update.
A minor update from developer Baskinator on the official Discord server, which can be seen in a Reddit post from user Dean_38, has confirmed that the developers at Arrowhead are currently working on a balance-focused update for .
No further details, such as additional content or a potential release date, have been announced, but a more gameplay-oriented patch would presumably focus on buffing some of the game's underperforming weapons and potentially fixing some issues affecting gameplay, like the currently nonfunctional armor rating system.
Especially in the hardest difficulties of ,the meta has started to revolve around a few distinctly powerful options — the default Breaker shotgun, the Railgun support weapon, and the Shield Generator Pack Stratagem, sometimes with other options like the Autocannon or Defender SMG making appearances. While these weapons and Stratagems aren't strictly required to succeed in higher difficulties, and players can certainly find success with off-meta options, they have formed a somewhat over-centralized core that can feel limiting for players who want to maximize their effectiveness in missions.
While certain datamines for have revealed that new content is coming to the game, some of which might be enough to shake up the meta on its own, many players will still appreciate a patch devoted to making some of the game's less powerful options feel better to use, and deemphasizing the need for options like the Railgun. Improvements to the armor-piercing capabilities of other support weapons, like the Recoilless Rifle, and fixes to the game's armor rating system could make the Railgun and Shield Generator Pack feel less mandatory on high-difficulty missions.
With most of Arrowhead's efforts so far having been devoted to increasing server limits and allowing more players to actually access the game, it's currently unknown what a future balance patch could look like, but it's likely to include some much-needed buffs for the game's less powerful weapons and Stratagems, allowing players to use more varied loadouts. As moves past its biggest launch issues, future updates are more likely to have a focus on
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Some cryptic new information has surfaced regarding ’s level cap. The Galactic War presents endless challenges for everybody, no matter their level of experience, and the state of the galaxy is constantly evolving as well. One of the aspects of the game that has remained consistent so far is its maximum level, but there are indications that this will soon change.
As players continue spreading the message of Super Earth across an assortment of deadly planets, their quest to spread democracy just became a lot easier thanks to the game's latest update. Shortly after Arrowhead Studios' latest project launched, the developer issued a content patch that added a bevy of environmental hazards like vicious lightning storms and the extremely potent fire tornados that can be found on Hellmire. These additions proved to be especially difficult for players to overcome so it comes as good news that they've been adjusted.
boasts delightfully intricate gameplay systems, and people are still discovering not-so-hidden mechanics and features to exploit. Some features are relatively intuitive, found naturally by simply completing missions. In the chaos of Terminid and Automaton combat, however, Helldivers are hard-pressed simply to survive from one skirmish to another. In the pandemonium, many of the game’s unique mechanics hide in plain sight – in view but out of focus.
There's a conspiracy deep at the heart of , and the recent update only complicates the matter. announces in-game events via Major Orders, transmissions from the development team that direct players to complete certain types of missions on certain planets. Major Orders track the progress of players worldwide, allowing Helldivers everywhere to share a common goal, and promoting further unity among the people of Super Earth.
Although it may be many months away, players should mark October 26 in their calendars now. Historically, this day holds significance within the community, and developer Arrowhead Game Studios is likely to have something in store to celebrate it.
While developer Arrowhead Studios has been hard at work tweaking certain elements of the game, one unfortunate player proves that some aspects may need to be balanced even more. can be a particularly punishing game, especially on the higher difficulties but given that squads are equipped with plenty of powerful weapons and Stratagems, any enemy can generally be thwarted. Even the terrifying Bile Titan, the monstrous king of the Terminids, can be toppled with a well-placed Orbital Precision Strike, but five at once might be too big of a task.
's new patch has been released, bringing impressive features such as environmental hazards to the game. It has, however, introduced several balancing updates for weapons and stratagems, which have been controversial with those who have invested more time into the game.
Arrowhead has announced a new patch for on PC. The update will introduce new planetary hazards such as fire tornadoes and meteor showers to make for much harder environments.
Optimizing the perfect loadout can be a noble pursuit, but weirdly, it can sometimes go hand-in-hand with approaching the game in the wrong way. The community has united enthusiastically around the shared goal of winning the Galactic War and wiping out Terminids and Automatons, which might make it seem like every choice that furthers battlefield prowess is the right one. It's definitely true that putting forth one's best effort is an important part of playing the game, but there's also a way to take this sentiment too far.
has a lot of enemies that can be frustrating to fight, but one of the most annoying to encounter is actually interesting in a way that none of the others can claim. Enemies in can be divided into two factions – Terminids, which appear as insectoid alien creatures, and Automatons, which are robotic and heavily armored. Both draw on classic science-fiction tropes, with Terminids in particular invoking the Arachnids that show up in, an obvious inspiration for the satirical jingoism of
With (currently) two distinct factions spanning several planets at a time, has plenty of enemies to fight, some of which require specialized strategies or weapons, and all of which can pose a deadly threat if taken too lightly. Among the game's roster of enemies, however, a select few particularly stand out for being difficult to deal with and, especially on higher difficulties, requiring good squad coordination and well-put-together loadouts.
continues the unending war against multiple factions that threaten Super Earth. It's the duty of every man, woman, and child to help defend Super Earth against intergalactic threats, which results in a new war starting every time the previous one ends. Among the threats to Super Earth that the citizens find themselves in a cycle of wars with are the Cyborgs. However, doesn't have Cyborgs as a faction, and there's a reason behind that — one that might be disturbing to most.