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Austin Wood
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Johan Pilestedt
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Helldivers 2 boss says the Autocannon is "the team's best weapon design," actually - gamesradar.com
gamesradar.com
18.03.2024 / 19:33

Helldivers 2 boss says the Autocannon is "the team's best weapon design," actually

Helldivers 2 is full of powerful weapons to smash up bots and squash bugs, ranging from satisfying firearms to explosive orbital strikes that often do more harm to you and your team than the actual enemies. Out of them all, though, one weapon stands out to game director Johan Pilestedt for having the best design.

Helldivers 2 grunts capture sightings of a returning faction while the game's director desperately restarts the propaganda machine: "The Illuminate are already here" - gamesradar.com - While
gamesradar.com
17.03.2024 / 13:25

Helldivers 2 grunts capture sightings of a returning faction while the game's director desperately restarts the propaganda machine: "The Illuminate are already here"

Keep your head down, Helldiver, blue sniper beams (that may or may not exist) are rampant. Helldivers 2 players have been sharing footage of what seems like a new unfriendly faction in the game, though the shooter's director is determined to suppress such anti-democratic lies. 

Helldivers 2 Map Reveals That the UK No Longer Exists on Super Earth - gamerant.com - Britain - Russia - Canada - Ireland - state Alaska - county Long
gamerant.com
13.03.2024 / 21:02

Helldivers 2 Map Reveals That the UK No Longer Exists on Super Earth

In the violent future of Helldivers 2, the United Kingdom no longer exists on Super Earth, it would seem. The co-op shooter from Arrowhead Game Studios has become a smash hit thanks to its gameplay and sci-fi story that blends classic tropes and dark, cynical humor. Lots of gamers love Helldivers 2 and are always eager to learn more about its world and backstory.

Helldivers 2 players are closing in on their first "permanent" win in the bug war, so surely nothing will go horribly wrong when game master Joel presses a big red button - gamesradar.com
gamesradar.com
13.03.2024 / 17:37

Helldivers 2 players are closing in on their first "permanent" win in the bug war, so surely nothing will go horribly wrong when game master Joel presses a big red button

Good job, recruits. Helldivers 2 players have descended on four "high-priority" planets to deploy a grid of Termicide dispensers that should shut down the local bug population for good, and the latest report from developer Arrowhead indicates the community is about to "permanently contain bugs."

Helldivers 2 Director Reveals How The Team Comes Up With New Stratagems - screenrant.com
screenrant.com
13.03.2024 / 12:55

Helldivers 2 Director Reveals How The Team Comes Up With New Stratagems

presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.

Helldivers 2's Enemies Have A Creepy Way Of Tracking Down Players - screenrant.com
screenrant.com
13.03.2024 / 11:55

Helldivers 2's Enemies Have A Creepy Way Of Tracking Down Players

makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.

Helldivers 2: how Arrowhead turned the twin-stick shooter original into a bombastic PS5 sequel - blog.playstation.com
blog.playstation.com
12.03.2024 / 15:01

Helldivers 2: how Arrowhead turned the twin-stick shooter original into a bombastic PS5 sequel

Helldivers 2 has exploded onto the gaming scene in a massive way. This co-operative third-person shooter packed with danger, action, humor, and surprises has already become one of this year’s most talked-about games. What some people may be less familiar with though is its progenitor. The original Helldivers, which debuted in 2015 (and is still active) is a co-op, multiplayer overhead twin-stick shooter packed with action, intensity, and plenty of challenging situations that a player might find themselves in.

Helldivers 2 CEO jokes that the only reason the game would ever get "giant microtransactions" would be to fund his Warhammer habit - gamesradar.com
gamesradar.com
07.03.2024 / 17:46

Helldivers 2 CEO jokes that the only reason the game would ever get "giant microtransactions" would be to fund his Warhammer habit

Helldivers 2's game director has a huge Warhammer habit, so if the hit shooter ever gets "giant microtransactions," you know why.

Helldivers 2 balance lead says the "don't nerf, only buff" approach is a horrible idea as the community reacts to top weapon nerfs - gamesradar.com
gamesradar.com
06.03.2024 / 21:15

Helldivers 2 balance lead says the "don't nerf, only buff" approach is a horrible idea as the community reacts to top weapon nerfs

As the Helldivers 2 community learns a whole new meta in the wake of a major balance patch that took a hammer to favorites like the railgun and personal shield, one balance lead from developer Arrowhead has advised players to learn to embrace nerfs rather than constantly asking exclusively for buffs.

Helldivers 2 aims to channel the 'immersive' quality of Dungeons & Dragons, says game director - techradar.com
techradar.com
04.03.2024 / 12:11

Helldivers 2 aims to channel the 'immersive' quality of Dungeons & Dragons, says game director

Arrowhead Games Studios CEO and game director on Helldivers 2, Johan Pilestedt opened up about his approach to the sci-fi shooter's playful design. 

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