Aerith herself doesn't care if you want to ship Cloud and Tifa. Briana White, the actor behind the English voice of beloved flower girl in Final Fantasy 7 Rebirth, says headcanon is the true canon in this instance.
04.03.2024 - 21:13 / polygon.com / Joel Bylos / You Can
Dune: Awakening will pair survival and crafting mechanics with the social interaction of a massively multiplayer online game, letting players fulfill the hellish fantasy of surviving life on Arrakis. Yes, you can fly an ornithopter. Yes, you can use the Voice to bend the will of your enemies. And yes, you can drink the blood of your enemies in an effort to stay hydrated on Dune’s deadly desert planet.
On Monday, during the Dune: Awakening Direct livestream, Funcom chief creative officer Joel Bylos walked potential players through the scope of the survival MMO, detailing what they can (and can’t) do in game. You can’t kill a sandworm, and it doesn’t sound like you’ll be able to ride one — at launch, anyway.
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Survival and crafting are unsurprisingly a major component of Dune: Awakening. Players will have to be mindful of dangers, like sandstorms, sandworms, exposure to Arrakis’ intense sunlight, and dehydration. To combat the latter, players will be able to explore Arrakis’ dew fields or eat plant fibers that contain trace amounts of water. In more desperate situations, players can shoot enemies and take their blood as a source of water.
Players will also scavenge for resources to craft their personal arsenal. They’ll make their own stillsuit, forge steel, build bases, and construct machines as they advance through Dune: Awakening’s technology tree. Players will get access to ornithopters, sand bikes, and thumpers — all helpful devices when trying to avoid the sandworms of Arrakis, a constantly looming threat.
Another threat? Other players. Dune: Awakening will take a combined-arms approach, letting players use melee, ranged weapons, special abilities, and vehicles to wage war against their opponents.
Dune: Awakening also promises “political survival,” as players can align themselves with house Atreides or Harkonnen and rise through the ranks to achieve positions of power. “The universe of Dune is a perfect place with these politics and intrigue,” Bylos said, noting that Funcom’s approach was “let’s get players hooked on the survival [gameplay] and then bring them into the political survival of the Dune universe.” Players will start their journey in Dune: Awakening as a survivor lost in the desert, but through mentorship and in-game contracts, may wind up as a high-ranking baron.
It sounds like there are less politically motivated career options as well. Players who want to live their life on Arrakis as a crafter or architect, selling blueprints of their elaborate custom bases can do that too.
Dune: Awakening is coming to PlayStation 5, Windows PC, and Xbox Series X, but Funcom has not revealed a release window for the game.
Aerith herself doesn't care if you want to ship Cloud and Tifa. Briana White, the actor behind the English voice of beloved flower girl in Final Fantasy 7 Rebirth, says headcanon is the true canon in this instance.
Developer Funcom has stated that Dune: Awakening will not feature sandworm riding at launch, but it will be added as part of a future update. Although Dune: Awakening is still without a release date, its recent showcase generated plenty of excitement among fans.
Dune: Awakening won't let players ride sandworms from launch. Like other parts of Fremen culture, it will be relegated to a post-launch update, as the devs say they were told to leave certain aspects of the Dune universe out of the game at launch.
Ninja Theory has confirmed Senua's Saga: Hellblade 2 will — like its predecessor, so not exactly a massive surprise — have a photo mode on release, meaning you can go wild recording its striking visuals for posterity when it launches for Xbox Series X/S and PC on 21st May.
According to Funcom, the upcoming open-world survival MMO Dune Awakening won’t let engaging gameplay overshadow the title’s deep lore. With previews of the game starting to hit the web, longtime fans of the Dune universe and prospective players have cast doubt on everything the title promises—but its creative director Joel Bylos recently sat down with PCGamesN to set the record straight.
Dune: Awakening's developer says religion will have a reduced role in the upcoming open-world survival MMO compared to its source material.
Funcom, developer of the upcoming Dune: Awakening, has issued a statement regarding the role of religion in the game after fan concerns erupted on the internet this week.
Hot on the heels of yesterday's gameplay reveal, we've learned more about Funcom's upcoming MMO, Dune: Awakening, which remains shrouded in mystery. Crucially, we knew the story would take place in an alternate universe set a few years before the events of the Frank Herbert books or Dennis Villeneuve films and would ignore one of the most critical aspects of its universe, religion, for undisclosed spoiler reasons. Now you've got our attention!
Visually, looks like it's set in the world of Denis Villeneuve's movie adaptations, with the studio behind these films, Legendary, having shared assets with the development team at Funcom, as well as inviting them on set. Despite this, the game's story has made at least one massive change from the book and the movies that could have major consequences going forward.
Joel Bylos, chief creative officer at Funcom and creative director of Dune: Awakening,has stated that the game will focus on a «topical» war «between humans and artificial intelligence.»
Denis Villeneuve’s Dune: Part Two film wormed its way through theaters over the weekend, and if you’ve still got sand in the brain, there’s plenty more where that came from. Namely, Funcom shared a closer look at the upcoming Dune: Awakening survival game, which is in the works for PlayStation 5, Xbox Series X|S, and PC.
Developer Funcom has confirmed that Dune Awakening will let you join guilds under two factions, along with a third that is yet to be revealed.