The first major Dragon's Dogma 2 patch has added some essential RPG features, such as the option to actually begin a new game and toggles for motion blur.
18.03.2024 - 19:43 / thegamer.com / Joel Bylos
Dune: Awakening won't let players ride sandworms from launch. Like other parts of Fremen culture, it will be relegated to a post-launch update, as the devs say they were told to leave certain aspects of the Dune universe out of the game at launch.
Speaking in a Q&A at GDC, Dune: Awakening developer Funcom explains that while some aspects of Fremen culture will be there at launch, like gathering water from blood, much of it will come later in an update. This is because the game was at one point intended to go live before the premiere of Dune: Part Two, which features much more of the Fremen than the first part.
In the Q&A, attended by TheGamer's Eric Switzer, Dune: Awakening director Joel Bylos said that the decision was made by the studio behind the latest Dune films, Legendary Pictures. Funcom worked in collaboration with Legendary to make Dune: Awakening and it seems that the studio didn't want the MMO to feature the Fremen before the film series had gotten to them.
Unfortunately, this means that players will have to wait for an update until they're able to lure and ride a sandworm. It's not clear what other parts of the Fremen way of life will be pushed back into this update, but it's safe to assume that this will apply to other concepts we saw in Dune: Part 2.
At the very least, the worms will be there. In fact, in a recent livestream about Dune: Awakening, the devs confirmed that they will be just as deadly as they are in the source material, able to kill players in "seconds".
One thing that did worry fans, however, was the game's apparent disinterest in the religion of the Dune universe. In an interview, with Eurogamer, Bylos stated that Dune: Awakening's alternate timeline allows the team to "sidestep religion". This was later walked back, with the devs going on to explain that this just means you won't play as a messiah-like figure, so don't expect to hear anyone chant "Lisan al Gaib!" as you charge into battle.
Dune: Awakening doesn't have a release date yet, but if it was once expected to be ready before Dune: Part Two's premiere, then that could change very soon. It's set to launch across PC, PlayStation 5, and Xbox Series X/S.
The first major Dragon's Dogma 2 patch has added some essential RPG features, such as the option to actually begin a new game and toggles for motion blur.
During the Game Developers Conference 2024 in San Francisco, Funcom provided the first detailed Dune Awakening presentation to the press. For the full details of what was discussed in the open world survival MMO's overview, head to our previous article.
At GDC 2024, Wccftech attended a presentation and subsequent roundtable Q&A about open world survival MMO Dune Awakening with Creative Director Joel Bylos. The full interview will be available soon, but in the meantime, here's what Bylos told us when we asked whether the game would launch this year:
Developer Funcom has stated that Dune: Awakening will not feature sandworm riding at launch, but it will be added as part of a future update. Although Dune: Awakening is still without a release date, its recent showcase generated plenty of excitement among fans.
Since launch in January, Palworld players have been begging for the survival game to add an essential colony sim feature: the ability to precisely assign workers to different tasks. In a new image posted to Discord by community manager Bucky, developer Pocketpair has teased just that. Have a look:
According to Funcom, the upcoming open-world survival MMO Dune Awakening won’t let engaging gameplay overshadow the title’s deep lore. With previews of the game starting to hit the web, longtime fans of the Dune universe and prospective players have cast doubt on everything the title promises—but its creative director Joel Bylos recently sat down with PCGamesN to set the record straight.
Funcom, developer of the upcoming Dune: Awakening, has issued a statement regarding the role of religion in the game after fan concerns erupted on the internet this week.
Hot on the heels of yesterday's gameplay reveal, we've learned more about Funcom's upcoming MMO, Dune: Awakening, which remains shrouded in mystery. Crucially, we knew the story would take place in an alternate universe set a few years before the events of the Frank Herbert books or Dennis Villeneuve films and would ignore one of the most critical aspects of its universe, religion, for undisclosed spoiler reasons. Now you've got our attention!
While fans can now watch Dune: Part 2, they will have an opportunity to explore Arrakis in the upcoming. However, players shouldn’t expect to emulate Paul Atreides too closely, as Funcom says no one gets to play as a messiah.
Visually, looks like it's set in the world of Denis Villeneuve's movie adaptations, with the studio behind these films, Legendary, having shared assets with the development team at Funcom, as well as inviting them on set. Despite this, the game's story has made at least one massive change from the book and the movies that could have major consequences going forward.
Joel Bylos, chief creative officer at Funcom and creative director of Dune: Awakening,has stated that the game will focus on a «topical» war «between humans and artificial intelligence.»
Denis Villeneuve’s Dune: Part Two film wormed its way through theaters over the weekend, and if you’ve still got sand in the brain, there’s plenty more where that came from. Namely, Funcom shared a closer look at the upcoming Dune: Awakening survival game, which is in the works for PlayStation 5, Xbox Series X|S, and PC.