Some of the developers behind the BAFTA-winning Before Your Eyes have banded together to form a new studio, Nice Dream Games, and are working on a spiritual successor to the blink-controlled title.
Some of the developers behind the BAFTA-winning Before Your Eyes have banded together to form a new studio, Nice Dream Games, and are working on a spiritual successor to the blink-controlled title.
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
Yes, it's been a particularly rough start to 2024, especially for studios seeking funding. Finishing out 2023, it felt like venture capital funds closed the faucets of years' past, and publishers hit the pause button. Thankfully, the vibe at GDC was slightly more positive, with new deals being announced by both publishers and VC funds.
About a year ago, one of Rare's fans noticed something on Google Maps.
Former Psygnosis developer Gary Nichols has formed a new studio, Starlight Games.
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Looking at Schell Games' recent output, it's pretty easy to spot a common thread. There's the VR puzzle franchise I Expect You To Die, the VR adaptation of social deduction game Among Us, the VR jumpscare horror game Silent Slayer: Vault of the Vampire…
Red Rover Interactive has closed a $15 million series A funding round led by PUBG firm Krafton.
Former Blizzard boss Mike Ybarra would like the option to «tip» developers once he's completed a game.
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It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
I wanted to convince Iron to come to the pub.
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Roguelike deckbuilder Tetra Tactics exited Early Access after a year and a half yesterday, finally making it to its full release on Steam.
EA's Motive Studio is set to work on the next Battlefield game alongside DICE, Criterion, and Ripple Effect.
ProbablyMonsters has had a long and eventful life for a company that has yet to ship a game.
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Eight games professionals to be featured in the 2024 Ensemble Exhibition have been unveiled by the organisers of London Games Festival.
Singularity 6 has laid off a third of its staff following Palia's release on Steam.
This April marks the tenth anniversary of Ustwo Games' breakout hit, Monument Valley.
Apple has made changes to its guidelines on the App Store, making retro emulators available globally.
It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
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Unity has announced it will no longer be selling or supporting Ziva Dynamics products, and has entered an agreement with VFX and animation studio DNEG to license the software.
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The Portuguese games industry had a big presence at GDC last month, with over 50 delegates from 20 companies attending, 14 companies represented in the country's pavilion (its first ever at the event), and a reception organised at the Consulate General of Portugal welcoming over 100 attendees.
Ubisoft has announced another round of layoffs, with 45 staff affected across its global publishing and Asia-Pacific teams.
Certain Affinity has laid off 25 US-based employees working in its business operations division.
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Yellow Brick Games is parting ways with Private Division to self-publish its first game.
Misfits Gaming has launched a new games studio called Misfits Interactive.
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I was eagerly awaiting the return of TimeSplitters.
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Tango Gameworks founder Shinji Mikami has reportedly started a new studio.
Velan Studios has announced that it is in the early stages of reorganisation, and has confirmed that layoffs will most likely occur as a result.
During a GDC talk yesterday, Nintendo looked back at the creative process for Super Mario Bros Wonder, particularly how the large development team dealt with incorporating everyone's input when creating the game's 'Wonder effects'.
It's been almost a year since Epic Games launched Unreal Editor for Fortnite (UEFN), and the company seems quite pleased with how it's gone.
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A new VR publisher and developer VRAL Games has launched at GDC this week.
Roblox has announced the AI-powered Avatar Auto Setup and Texture Generator for its platform
Ubisoft has shown three behind-the-scenes demos at GDC this week on the potential of AI when it comes to building NPCs.
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It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups.
A year after being removed from Steam, Ironmace's Dark and Darker will be available on the Epic Games Store.
Something Wicked Games has reportedly cut an unknown number of staff.
HTC has announced a change in its revenue share for developers on its XR gaming and app storefront Viveport.
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A modder has claimed that Aspyr used their work in Star Wars: Battlefront Classic Collection without credit.
A new AAA studio has launched, composed of industry veterans from EA, Sony, Blizzard, Disney, Apple, and Google.
Virtuos has acquired the Los Angeles-based VFX studio Beyond-FX for an undisclosed sum.
Singularity 6's cosy MMO Palia has reached over 3 million players in six months ahead of its launch on Steam on March 25.
This June, we are running a special editorial event around making games cheaper, faster and better. And we've called it GI Sprint.
Tencent has reportedly taken over two ByteDance games teams, and has consolidated them into a new company.
Game jams both big and small have been a stimulating bucket of creativity for developers everywhere, encouraging creatives to push themselves out of their comfort zone and create a full game in a limited time frame, anything from a day to just a week.
Embracer has sold Saber Interactive for $247 million.
Epic Games has announced new pricing for its Unreal Engine for developers outside the gaming industry.
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Goblin Stone, the debut title from Orc Chop Games, has two stories behind it. The narrative of the game itself is of innocent goblins turning the tables on the adventurers that so frequently invade their home, inverting a typical fantasy trope.
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The former director of Twitch's Loaded games team has launched Beck Interactive Partners, a developer representation firm.
Fan demakes are a popular genre on platforms like itch.io. They distil the essence of a beloved IP and marry it to the limitations of older platforms to create something entirely new.
Several of Final Fantasy 7 Rebirth's most senior developers have admitted it was «tough» to make the highly-anticipated sequel.
Former PlayStation boss Shawn Layden has opened up on his thoughts about the modern games industry, stating that «exclusivity is the „Achilles' heel“ of the modern development cycle.
Deviation Games has closed down.
You can read all our South Africa Games Week articles on this page.
Industry veterans Tina Merry and Carina Kom have formed a new studio, Simply Sweet Games.
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You can read all our South Africa Games Week articles on this page.
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Sign up for the GI Daily here to get the biggest news straight to your inbox
Sign up for the GI Daily here to get the biggest news straight to your inbox
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You can read all our South Africa Games Week articles on this page.
You can read all our South Africa Games Week articles on this page.
Spearhead Games is ending production of Unforetold: Witchstone, which launched on January 4, and is laying off the majority of its staff.
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Temtem developer Crema has announced it will be dropping microtransactions from the game this June.
You can read all our South Africa Games Week articles on this page.
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