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08.04.2024 - 11:27 / gamesindustry.biz
Singularity 6 has laid off a third of its staff following Palia's release on Steam.
In a statement provided to Polygon's Nicole Carpenter, the studio said the decision came after it "evaluated the support needed" for the MMO.
"We made the difficult decision to reduce our workforce, which impacted about 35% of our talented and hardworking team members," it said. "We value their contributions and are committed to supporting them throughout this process, including severance, work-placement and career guidance assistance, and retainment of all company-provided development equipment.
"This decision was not made lightly, and comes after careful consideration of our development and business needs to support Palia and its community."
The Los Angeles-based developer was founded in 2018 by Aidan Karabaich and Anthony Leung, formerly of Riot Games.
The studio raised $30 million in 2021 with the funds used to fuel Palia's development, which launched in August 2023. Last month, the game reached over six million players.
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Capcom has detailed a Dragon’s Dogma 2 update planned for release on all platforms this month.
Grand Theft Auto owner Take-Two has announced it's laying off around five per cent of its more than 11,500-employee-strong workforce in an effort to save $165 million annually. Around 600 full-time workers will be affected by the layoffs, and some unannounced games within the publisher are to be cancelled as a result. Take-Two declined to say what the projects are.
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Take-Two Interactive, publisher of the Grand Theft Auto franchise, has just reduced its workforce by laying off around 5% of its staff.
UK developer and publisher Kwalee is cutting around ten per cent of its staff.
It's unfortunately time for yet another round of layoffs in the gaming industry as Take-Two Interactive announced a 5% reduction of its workforce. This translates to around 600 employees and follows similar reductions announced in the last few months by the likes of Epic Games, Riot Games, Microsoft, Sony, and Electronic Arts, not to mention many other such situations that occurred at smaller studios like Supermassive Games and Hidden Path Entertainment to name a couple.
Take-Two Interactive has announced they will be laying off 5 % of their workforce, and cancelling several games in development.
Take-Two Interactive, the powerhouse behind the beloved Grand Theft Auto franchise, including the highly anticipated GTA 6, is scaling back its staff and shelving certain gaming ventures. This move reflects a broader trend of restructuring and layoffs within the gaming realm in recent years.
Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.