Rumors of a release date for have existed for years, but new rumors suggest an update could be coming soon. The as-yet-unannounced installment in the spinoff series, would technically be the seventh mainline game. However, it'd only be the fourth since the series established its own identity, a process that began with the incorporation of social simulation elements into .
Many expected Atlus to follow the success of with an immediate sequel, but it instead opted for a ground-up remake in and its expansion pass. But leaker Head on the Block (AKA I'm A Hero Too) seems to think the sequelis almost finished, and alleges in a post on the ResetEra forums that could be released as early as 2025. They claim it'll be released as a complete game, with story DLC to follow.
Although Head on the Block doesn't provide any definitive proof of these particular claims, they've been known in the community as a fairly reliable leaker for a few years now. They were one of many sources who claimed to know of prior to its announcement, and leaked some details about the Nintendo Switch 2 last year. In the same post, they also point to their consistent reporting on the long-rumored remake in support of their insider knowledge. But even the most reliable leakers get things wrong from time to time.
What's most obvious is that this supposed release strategy differs from the usual roadmap, which usually involves an initial release, then an "" release a few years later. doesn't usually do story DLC at all — is the first game in the series to get a substantial story expansion. Still, it's clear that Sega (and Atlus by extension) is in the midst of a pretty significant shakeup at the moment. With new games coming in long-defunct series like and, it's safe to say Sega is turning over a new leaf.
These internal changes could extend as far as its release strategies for games. The release-re-release method could've hurt early sales in the past — players are less likely to buy a game if they know there's going to be an enhanced edition later. DLC's a different animal. Even if it's only slightly cheaper, a DLC is more likely to have a player reaching for their wallet, as long as it means they don't have to buy the same game twice.
Still, 2025 seems too soon for . There was an eight-year, entire console generation gap between and; 2025 would make it a five-year gap between and. The fact of the matter is that most games take longer than that to make, especially hundred-hour RPGs like. However, games do have the unique ability to reuse assets. Since they mostly star the same menagerie of monsters from game to game, a fair bit of the modeling work has already been done by games like, and even .
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The quest "" is far more complicated than it seems on the surface. It begins when the Arisen encounters a girl named Trysha in an isolated cabin, standing alone on a hill northwest of Melve. Trysha lives with her grandmother, Eini, who spends most of her day providing for the two of them. This leaves Trysha alone and bored out of her mind. To kill time, Trysha's recently decided to study magic. If they speak with her while grandma's out, Trysha asks the Arisen to find the grimoires she'll need to learn her first few spells.
A dataminer has revealed some surprising cut content around one of its most tragic characters. Time and time again, it's become apparent that the devil is in the details of . From major spoilers hidden in unassuming plain sight, to huge lore drops in unassuming flavor text, to backups upon backups that most players were never supposed to see, the attention to detail in goes impossibly deep. And hidden within the game's code, one player has revealed something groundbreaking, if not unprecedented.
The final major decision in requires every player to choose between sacrificing their best friend or fighting the titular Dragon. The game requires many choices, from the simple selection of classes in to its pivotal story decisions. While every decision has its consequences, the ending a player sees is entirely determined by their choices around the confrontation with the Dragon. The right answer may seem obvious, but even the most minor decision in these final scenes can have devastating consequences.
Finishing the wrong quest too early in can put an end to an entire playthrough. Although has a large map and its fair share of side quests, its main story is relatively short. It also has an abrupt ending, after which there's not much left to do but start over on New Game Plus.
has an even greater legacy to live up to since the addition of a new feature to . Expectations and rumors around have run rampant since well before it was even announced. With a first view of the game now available, and the possibility of a release date for coming soon, things have only gotten more complicated.
's second and most expansive DLC release,, finally has an official release date. This DLC, which is more story-focused than, aims to tackle one of 's biggest mysteries. Set sometime during the base game's story, it'll take 's protagonists to a new region of Valisthea, where they'll hunt down the lost Eikon Leviathan and likely uncover some ancient secrets along the way. The DLC will color in some gaps in the base game's lore, and meaningfully expand on Clive, Jill, and Joshua's story.
Closely examining the tiniest details can reveal the biggest story spoilers in . Though a partially open-world game, with certain sets of quests that can be completed in any order, is surprisingly linear. The main plot points of its three acts are deliberately paced, with certain information designed only to be revealed during pivotal dialogue scenes. While there's plenty of foreshadowing, and minor hints scattered throughout each area, it can sometimes be hard to put the pieces together before the big reveal.
Pawns are great for a little extra storage space in , but it's not immediately clear what happens to the items they're given. Via the Pawn system in , players are able both to create a permanent Main Pawn, and to hire two additional Pawns from an extensive menu of community creations. Pawns have many uses — their primary purposes are to aid the player character in combat and offer situational advice, but they can also hang onto any spare items beyond the Arisen's carrying capacity.
During the 2024 Game Developers Conference, developer Larian officially announced that it won't be developing any DLC, expansions, or sequels to , as reported by . Whatever Larian's next game will be, according to studio founder and director of Swen Vincke, it won't have anything to do with .
could see a much-needed endgame improvement soon. Unlike most open-world survival games, is surprisingly linear. Sure, players can go wherever they want, whenever they want, but the map is always the same, aside from its procedurally generated dungeons. Players will always find the same landmarks, Pal habitats, and skill trees in the same places in . There's something to be said for a bespoke map design, but the linear nature of means that there's a clear-cut endgame. At a certain point, a player has done everything there is to do on the Palpagos Islands.
Between the release of 's New Game Plus update accidentally granting players access to the game's developer menu, and the hacker group Rhysida sharing over a terabyte of files, players have got a better idea of what features were removed from Insomniac's superhero sequel. These leaks have also revealed other games in the works at Insomniac, such as a canceled, type multiplayer title, and a potential spin-off.
There's a conspiracy deep at the heart of , and the recent update only complicates the matter. announces in-game events via Major Orders, transmissions from the development team that direct players to complete certain types of missions on certain planets. Major Orders track the progress of players worldwide, allowing Helldivers everywhere to share a common goal, and promoting further unity among the people of Super Earth.