's second and most expansive DLC release,, finally has an official release date. This DLC, which is more story-focused than, aims to tackle one of 's biggest mysteries. Set sometime during the base game's story, it'll take 's protagonists to a new region of Valisthea, where they'll hunt down the lost Eikon Leviathan and likely uncover some ancient secrets along the way. The DLC will color in some gaps in the base game's lore, and meaningfully expand on Clive, Jill, and Joshua's story.
's DLC release date was announced during a panel at PAX East, featuring base game director Naoki Yoshida, DLC director Takeo Kujiraoka, and localization director Michael-Christopher Koji Fox. Besides the DLC, the panelists also hinted at an upcoming PC release for , something that's long been teased by the developers. Until more details are confirmed, here's everything to expect from DLC when it's released.
's second DLC,, will be released on April 18, 2024, only a few months shy of a full year since the base game came out. This release date was likely chosen to provide adequate space between the release of, and that of the new expansion for, . As expansive as the DLC looks, it's not yet known how long it'll take to complete. Still, players should have plenty of time to finish before comes to .
Unfortunately, (and as a whole) is still a PS5 exclusive. Despite talk of a PC release of the base game coming soon, there's no concrete release date yet. And it's still unknown whether and will be available for the PC version at launch, or whether they'll be added as DLC later. However, the developers promise a PC demo will be available before the full release. This will likely be the same demo that was released for the PS5 edition, consisting of the unabridged first two hours of .
: costs $19.99 USD when purchased individually on PS5. However, players can save a few dollars on both DLCs if they buy them together as a bundle. costs $9.99, so when combined with 's $19.99, the two DLC packs together come to nearly $30. 's Expansion Pass only goes for $24.99, making it $5 cheaper than buying both DLCs separately. However, for those less interested in 's boss fights than in 's story expansion, simply purchasing the second DLC is the less expensive option.
Purchase of DLC only entitles players to the expansion — the base game and other DLC must be purchased separately. However, appears to be a significant expansion that adds multiple chapters to the story, not to mention several hours of gameplayand a new map region.has Clive traveling to the northern reaches of Mysidia. Mysidia is an exceptional place: unlike much of 's base map, it's been spared from the ravages of the Blight, which has spread famine and desolation throughout the
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A fan-created take on Whiterun demonstrates what could look like. First announced in what feels like a bygone era — at E3 of 2018 — has been in development for at least six years with nary a whisper of what it is. No one knows where it'll be set, what it'll be subtitled, what kind of quests it'll send players on, or truthfully, anything about it. In the meantime, it's fallen to fan-made projects to provide new -related content, be they game-changing mods or works of fan art.
One of the hardest Shrine Quests in is "." Unlike most shrines, quest shrines require a fair bit of outside adventuring. Players must complete a quest or solve an overworld puzzle in order to open the way. These puzzles are typically pretty difficult, requiring extensive knowledge of the map or some very specific timing. That, along with some shrine quests' vague wording, make them some of the hardest shrines in .
Time for another sorry week of heaving news-fuel into the Maw's thousand-and-one gullets and urgh, what's that brooding stench? It reeks of embargoes in here. The air is foul with it. This week is the week of the inaugural Triple-I Initiative showcase, aka the IIIIs, aka a 45-minute dollop of trailers and announcements from such studios as Slay The Spire creators MegaCrit and Darkest Dungeon developers Red Hook. We know of a couple of the announcements in advance; others, we'll learn about alongside you on 10th April.
After a long wait, is finally coming soon. A turn-based RPG by legendary director Yoshitaka Murayama, has been in development since 2020 — although it's arguably been decades in the making. With gorgeous 2.5D graphics, a lush score, and a cast of characters as diverse as its title implies, looks to be a total throwback to the golden age of turn-based RPGs, a rarity in the modern era.
The final story decision players will make in involves whether to kill or to spare their custom character's Blade Twin. While there are several choices that may affect the story, like choosing to be pro- or anti-shogunate in , the choice at the end of the Blade Twin boss fight is perhaps the most impactful in the game. As a result, players may want to know what's involved in this choice, and what implications it has for the ending they'll inevitably get.
has two options for general progression through the game: the Community Center and JojaMart. While the game’s story is mostly dependent on the player’s choice of activity and their romance options in , both the Community Center and JojaMart have thematic connections to the overall plot and the background lore.
A dataminer has revealed some surprising cut content around one of its most tragic characters. Time and time again, it's become apparent that the devil is in the details of . From major spoilers hidden in unassuming plain sight, to huge lore drops in unassuming flavor text, to backups upon backups that most players were never supposed to see, the attention to detail in goes impossibly deep. And hidden within the game's code, one player has revealed something groundbreaking, if not unprecedented.
It’s been a huge 12 months for Final Fantasy, and Square Enix is seemingly just getting warmed up. Following on from the reveal of Final Fantasy 16 add-on The Rising Tide earlier this weekend, the publisher has now confirmed MMO expansion Final Fantasy 14: Dawntrail will deploy on 2nd July. This all follows the release of Final Fantasy 7 Rebirth last month, of course.
The final major decision in requires every player to choose between sacrificing their best friend or fighting the titular Dragon. The game requires many choices, from the simple selection of classes in to its pivotal story decisions. While every decision has its consequences, the ending a player sees is entirely determined by their choices around the confrontation with the Dragon. The right answer may seem obvious, but even the most minor decision in these final scenes can have devastating consequences.
Days after revealing the release date of the Final Fantasy 14: Dawntrail expansion, Square Enix confirmed that fans can expect to hear more news about it during the next Letter from the Producer LIVE event on April 12 and 13. The upcoming Final Fantasy 14 broadcast is expected to touch upon Dawntrail news that was not covered at the March 23 PAX East panel.
Final Fantasy 14 Online’s next expansion, the summer-vacation adventure Dawntrail, will officially launch on July 2, producer and director Naoki Yoshida announced Sunday. Early access to Dawntrail will go live on June 28, for players who have pre-ordered the expansion.