Bethesda Game Studios boss Todd Howard asked the producers of the upcoming Fallout TV show not to include certain, secret things because the developer plans to use them in Fallout 5.
Bethesda Game Studios boss Todd Howard asked the producers of the upcoming Fallout TV show not to include certain, secret things because the developer plans to use them in Fallout 5.
Bethesda‘s Todd Howard shared details on Fallout 5 with the Fallout TV show’s creators, to avoid them coming up with similar ideas.
Dragon's Dogma 2's enormous open world might be several times larger than its predecessor's, but according to its director and producer, we shouldn't feel the need to skip through it as fast as possible.
Amazon Prime's Fallout show is clearly trying to pull in fans of the series, as the recent trailer was full of references to all of the games - even the classics. However, game director Todd Howard says that you won't need to have played the games to get into the show, so it will still work as a jumping-on point if you're completely out of the loop.
While we were all blinded by the brilliance of the Fallout TV show trailer, it appears the upcoming Prime Video series was trying to heavily hint at the return of a major game faction – via this iconic location.
Dragon's Dogma 2's character creator is now out in the wild, giving us full scope to experiment and bask in the glory of how many options this thing has, and seriously, there's a lot.
The Fallout TV show trailer has been well-received and created a lot of excitement for its impending release. However, one line from the trailer has longtime fans of the franchise giving their nods of approval on social media.
With Amazon Prime’s Fallout TV series right around the corner, it’s time to delve back into the post-apocalyptic world of the game to get us in the mood.
Today, Amazon and Bethesda have debuted the first official trailer of the Fallout TV show, slated to air via Prime Video on April 11, one day earlier than originally planned. All of the eight episodes of the season will be available to be viewed right away. The first three episodes were directed by Jonathan Nolan, brother to the famous film director Christopher Nolan and also executive producer on the Fallout TV show alongside his wife Lisa Joy.
The first trailer for Fallout has arrived – and we are so ready.
Bethesda head and executive producer of the new Fallout TV show Todd Howard has some glowing praise for the adaptation. Speaking at the launch of the new Fallout trailer, attended by GamesRadar+ and other press, he said it’s been a "blessing to see" how the series has come together.
Four years after a live-action Fallout TV adaptation was officially announced, the show is almost upon us. And ahead of its Amazon Video debut on 12th April — and following years of official images, unofficial behind-the-scenes shots, and even a sizeable teaser — we've got our best look yet at the adaptation, courtesy of a new three-minute series trailer.
Fallout 4 is nearly ten years old - it's been a long time since a new mainline game, to say the least. But we're getting a TV show set in the same universe on April 12, which executive producer Jonathan Nolan even likened to Fallout 5.
Given the fact that Bethesda Game Studios won’t even start working on Fallout 5 untilThe Elder Scrolls 6 is out of the way (which itself only recently started full production), fans of the franchise clearly have a long wait ahed of themselves for the next mainline game in the series- but Amazon’s upcoming Fallout TV show could fill that void. Or, at least, that’s what the show’s executive producer Jonathan Nolan suggests.
The Fallout TV series’s Executive Producer, Jonathan Nolan, has said the freedom given to the project makes it feel like it’s .
IGN Fan Fest 2024 is finally here are we're so excited to present our show that's filled with some of the biggest names in games, movies, TV anime, and comics like Dune: Part Two, Godzilla x Kong: The New Empire, Avatar: The Last Airbender, WWE 2K24, and so much more.
Some newly surfaced evidence suggests Starfield's Creation Kit 2 could be entering beta soon. But the upcoming test may only be reserved for Starfield modders participating in Bethesda's Verified Creator Program.
Starfield’s latest update has added support for AMD FidelityFXTM Super Resolution 3 and Intel Xe Super Sampling.
A Limp Bizkit mod for Fallout: New Vegas once thought lost has now been rediscovered.
There have been rumours about Microsoft’s shift in strategy for weeks now, but things really intensified overnight. While it was previously reported that Tango Gameworks’ rhythm-action game Hi-Fi Rush and Rare’s oceanic online escapade Sea of Thieves would come to PS5, fresh speculation has pegged Todd Howard’s tentpole sci-fi RPG Starfield and even MachineGames’ upcoming Indiana Jones outing for Sony’s system.
The original version of the Starfield fuel system could make a return if Bethesda were ever to add a survival mode to its hit game. While this possibility is by no means new information, its confirmation was seemingly lost in all the Starfield chatter over the past several years.
Starfield players might have completed the game by now and are waiting for the next major update to bring new features. Likewise, fans are waiting for Bethesda to deliver the first expansion for the game, adding exciting new storylines, characters, and even locations. But for some fans, it’s the hope that Bethesda would look at some of the scrapped features and bring them back into the game. For instance, fans are calling for the arrival of a survival mode, giving players a bit more challenge as they explore the various worlds.
In a recent interview, game director Jerk Gustafsson discussed the upcoming Indiana Jones and the Great Circle. He explained the meaning behind the game’s title, MachineGame’s inspiration for its story, and what the studio hopes to accomplish with gameplay.
Koji Kondo, the Nintendo composer and sound director best known for his work on The Legend of Zelda and Super Mario Bros. series, will be inducted into the Academy of Interactive Arts & Sciences’ (AIAS) Hall of Fame during the 27th D.I.C.E. Awards.
The Academy of Interactive Arts and Sciences (AIAS) has announced that legendary Nintendo composer Koji Kondo will be inducted into the 27th Annual D.I.C.E Awards Hall of Fame on February 15. Kondo rose to icon status with his music production for The Legend of Zelda and Super Mario Bros. franchises and will receive a major honor for his beloved work.
Koji Kondo, longtime composer for The Legend of Zelda and Super Mario Bros. franchises, will be inducted into the Academy of Interactvie Arts & Sciences Hall of Fame at this year's D.I.C.E. Awards. The presentation will take place at the 27th annual D.I.C.E. Awards in Las Vegas, Nevada, during the ceremony on Thursday, February 15, at 8 p.m. PT/11 p.m. ET.
By far, the biggest reveal at the second Xbox Developer Direct was Indiana Jones and the Great Circle. The new first-person action/adventure game in development at MachineGames looked great in its first presentation and isn't too far off, either, since it is slated to launch later this year on PC and Xbox Series S|X.
Indiana Jones and the Great Circle uses first-person camera angles to create a "unique experience" that you won't find in other action-adventure games like Uncharted or Tomb Raider.
Indiana Jones and the Great Circle, a new whip-cracking adventure coming from Wolfenstein studio MachineGames and avowed Indy fanboy Todd Howard, was revealed on Thursday to be a first-person game. Well, mostly. Players will see through the eyes of Indiana Jones on a globe-trotting story where they’ll explore ancient temples, recover mysterious artifacts, and punch, shoot, and whip Nazis.
Nope, Harrison Ford is sadly not voicing the titular tomb raider in Indiana Jones and the Great Circle.
To celebrate the first trailer of Bethesda's upcoming Indiana Jones game, executive producer Todd Howard stole a Golden Idol from the developer working on it.
Microsoft’s second (hopefully annual?) Xbox Developer Direct went, like the first, exceptionally well. While we didn’t get a shadow-dropped killer exclusive – and let’s be honest, that’s not an expectation that Team Xbox probably wants to set – we did still get the surprise of a behind-the-scenes look at Square Enix’s upcoming Visions of Mana. Better yet, we got a good look at gameplay from Obsidian’s upcoming first-person RPG Avowed, we got the Hellblade 2 release date we’ve been waiting for, and best of all, we got the proper reveal of Indiana Jones and the Great Circle, the new first-person (!) action/adventure/puzzler/whip-simulator that’s being executive produced by Elder Scrolls and Fallout director Todd Howard. I’m extremely pleased with Microsoft’s showing, and it helps set the tone for what should be a very good year of Xbox exclusives.
Barely containing his inner nerd as he lifted the curtain on the gameplay reveal for Indiana Jones and the Great Circle, Todd Howard explains that he's had almost everything about the game, down to granular plot points, planned out for years.
Indiana Jones and the Great Circle, the now-confirmed name of the adventure game in the works at Wolfenstein studio MachineGames under the watchful eye of Bethesda and executive producer Todd Howard, is set between the plots of the first and third films.
Back in 2024 Microsoft and Bethesda announced a new Indiana Jones game was coming our way courtesy of producer Todd Howard and Wolfenstein developer MachineGames, but since then, very little else has been revealed. Rumors that the game may be launching this year have been making the rounds, but it’s been radio silence from Microsoft and Bethesda themselves.
Today's Xbox Developer Direct stream offered updates on some of 2024's biggest Microsoft games, including MachineGames' Indiana Jones And The Great Circle, Obsidian's Avowed and Ninja Theory's Senua's Saga: Hellblade 2. If you missed the stream and want a quick roundup of all the news, games, release dates and trailers featured, we've gathered it all together in this post.
You might not realize it, but the character of Indiana Jones has quite a history in the video game space. When his movies were some of the toasts of Hollywood, Lucasfilm made various games about the character that took him all over the world and looked for all sorts of artifacts. But it’s been some time since that experience was felt in the gaming space, and the last two movies starring him haven’t helped matters. However, over at Bethesda, Todd Howard had a vision, which has been revealed as Indiana Jones and the Great Circle, headed up by Machine Games.
After having showcased the likes of Avowed and Senua’s Saga: Hellblade 2, Microsoft chose to close its second Xbox Developer_Direct presentation with our first official look at MachineGames’ Indiana Jones title, as previously confirmed, revealing a host of new details on the highly anticipated title.
The teaser video was then followed up with a secondary tweet, which revealed that the currently unnamed Indiana Jones game is being developed by MachineGames - the team that has brought us the Wolfenstein series.
Bethesda has confirmed a delay to what it’s billing as Starfield’s biggest update yet.
At some point today, Bethesda was scheduled to roll out a big update for Starfield, complete with bug fixes a-plenty. However, there’s been a slight change to that, as the studio has had to delay the patch, but hopefully not by much.
Afan created a detailed map for a hypothetical Fallout game set in New Orleans. The map is so interesting and varied that some fans think the Big Easy would be a perfect location for a future Fallout title.
A recent datamine suggests that Starfield used to be a far more complex and hardcore game during development, and that many of its space travel mechanics were cut prior to launch. While Starfield has undoubtedly been a commercial success for Microsoft, numerous players have expressed disappointment with the latest Bethesda sandbox, especially when compared to the company's previous titles such as Skyrim or Fallout 4. Starfield's recent rating on Steam sits at an uncomfortable 28%, and its player count keeps dwindling by the day.
Starfield's space travel is pretty simple. You open a map, select a dot, and zoom off. There's no fuel and you won't stumble into any obstacles, aside from the odd raider, but originally it was much more gruelling.
Lucasfilm has registered several new domains for Indiana Jones and the Great Circle, including one that specifically refers to the title as a game. The registrations were first spotted by X user Kurakasis and include:
Indiana Jones And The Great Circle appears to be the title of Bethesda and Lucasfilm's new Indiana Jones game created by Wolfenstein developers MachineGames, if a recent brace of domain registrations are any indication.
The name of Bethesda's upcoming Indiana Jones game may have leaked ahead of its grand reveal at next week's Xbox Developer Direct.
The title of Bethesda’s upcoming Indiana Jones game may have leaked ahead of a planned reveal this month.
Bethesda recently launched its latest RPG title into the marketplace this past year. After hyping up the game for a few years, fans can freely explore Starfield’s various star systems. It’s another thrilling RPG if you enjoy the style of gameplay Bethesda is known for. However, being such a massive game, the studio could go to plenty of areas with upcoming expansions. On the flip side, there are also plenty of areas that were dialed back or entirely cut. We might not know everything that was planned, but a new early concept of the Starfield map system seemed to have hit the web.
On the heels of Starfield's launch, Bethesda boss Todd Howard explained that exploring space and dealing with planetary hazards used to be a lot more dangerous before the team "nerfed the hell out of it." A Starfield sleuth now claims to have uncovered an old version of the RPG's Starmap, and it seems to have shed some light on the more punishing game that might've been.
On January 18th, the Xbox Developer Direct will offer updates on games from some of the studios the behemoth have swallowed over the past several years. Most excitingly, that'll include an update from MachineGames on their in-development Indiana Jones game.
Microsoft finally announced a date for its next Xbox Developer_Direct, and it’s a little over a week away. Along with first-party titles like Ara: History Untold, Senua’s Saga: Hellblade 2 andAvowed receiving new details and deep dives, it will feature the first gameplay trailer for MachineGames’ Indiana Jones.
Mod support has always been the lifeblood of Bethesda Game Studios’ RPGs, with many of the studio’s biggest games – from Skyrim to Fallout 4 – have seen their shelf lives extended significantly by the activities of the modding community. Unsurprisingly, BGS has ever intention to foster a similar community for Starfield as well, which already seems to have got off to a great start. In fact, even though full, official mod support for Starfield – which will open up the Creation Engine toolset to the community – won’t arrive until sometime later this year, the sci-fi RPG’s modding community already seems to be quite active.
It’s been a weird trajectory for Starfield. It went from being the most anticipated game of this generation to boring the pants off players to winning a Steam Award (though some are curious as to how that came to be). In any case, it hasn’t quite gone away yet, and the modding community is still engaging with it.
Microsoft has appointed Jill Braff as head of Bethesda/ZeniMax studios.
Bethesda Game Studios has confirmed that the first story expansion forStarfield, Shattered Space, will launch in 2024. It confirmed that more details on the “major expansion” will be revealed next year. Players can look forward to new locations, gear, story content and “much more.”
Microsoft announced that Activision Blizzard CEO is finally stepping down, effective December 29. He is not the only high-profile departure, though Microsoft intends to leave most of the company’s management in place.
Today Bethesda posted a recap of the year Starfield has had in the form of a few fun facts: in 2023 players visited a collective 1.9 billion planets, spent 26 million hours building ships, and ate more than 18 million battlemeal multipacks. (Weirdly, no sandwich tally was provided.)
Controversial Activision Blizzard boss Bobby Kotick will depart the company on 29th December, it's been announced.
A new Starfield mod has gone out of its way to buff the Adoring Fan — the iconic (and rather irritating) companion character first seen in The Elder Scrolls4: Oblivion.
Bethesda has discussed what’s coming to Fallout 76 in 2024, and confirmed the multiplier-focused post-apocalyptic role-playing game now has more than 17 million players.
We often discuss the impressive turnaround of games like No Man's Sky and Cyberpunk, but Fallout 76 should probably be included in that discussion. While the game launched as an empty wasteland back in 2018, Bethesda has since added a ton of new features to make it feel more like, well, a Fallout game. NPCs, new locations, more fulfilling quests, iconic Fallout factions like the Brotherhood of Steel, and downright weird stuff like alien invasions. It may have suffered a torrid development, but the general consensus is that it's now a Good Videogame.
Developer and writer Chris Avellone, formerly of Interplay and Obsidian Entertainment, has recently been musing on Twitter about some of the roads not travelled during his time at the latter studio. One of Avellone's biggest credits is his work on Fallout: New Vegas, regarded by some as the finest 3D Fallout and the closest in spirit to the original isometric games, and—as spotted by GamesRadar+—he says after that Obsidian wanted to do the same: but for The Elder Scrolls.
Bethesda reportedly turned down multiple proposals from Obsidian to develop more Fallout games as well as The Elder Scrolls spin-offs.
Bethesda has delayed Fallout 4’s PS5, Xbox Series X/S and PC update to 2024.
Disney says it doesn't feel making the upcoming Indiana Jones game an Xbox exclusive is "over exclusionary" as it'll still reach a lot of players.
Bethesda Game Studios plans to update Starfield every six weeks or so in 2024, a studio representative posted on the game’s Reddit forum. This comes after Bethesda addressed several issues in a patch on Monday, one of which fixes a bug that gave player ship’s a “pet asteroid” — space stuff was getting stuck to ships.
I’m sure you recall the MachineGames announcement a few years back. It was unveiled that the development studio was working on an Indiana Jones video game. Little was unveiled about the title, and since its reveal, it’s been mainly kept under wraps. We’re not sure just what to expect with this game. However, we’re finding out that after Microsoft acquired ZeniMax Media, the Xbox team quickly hit Disney up. A new report has surfaced today that unveiled renegotiations over the Indiana Jones license to ensure that Microsoft could keep this game an exclusive title.
Whether or not MachineGames and Bethesda’s Indiana Jones title would be a multiplatform release was a frequently asked question (to say the very least) for months following its launch. Ordinarily, you would take that for granted for a game carrying a major IP’s license, but this is, of course, being developed by a first party Xbox studio. Earlier this year, however, it was confirmed that Indiana Jones will indeed be skipping PlayStation and releasing only for Xbox and PC, and according to Disney – parent company of Lucasfilm and owner of the Indiana Jones IP – that makes “financial and strategic sense” for the game.
Amazon Prime's Fallout TV adaptation will not arrive with any references to bugs and glitches in its first season.
Xbox boss Phil Spencer hopes Starfield can be like Skyrim for people who love space and space exploration.
We got our first look at the Fallout TV series last week with a trailer on Saturday preceded by a behind-the-scenes report from Vanity Fair, which included looks at the show's main characters and surprisingly bright and colorful post-nuclear world, and of course some words from Bethesda executive producer Todd Howard. The report also included a small and frankly baffling detail for fans to look forward to: Vault Boy, the real-world mascot of the series and in-game avatar of fictional megacorp Vault-Tec, is going to get his very own origin story.
is Bethesda Softworks’ biggest game yet in almost every respect, featuring an unprecedented amount of playable space, an inventive New Game Plus feature, and a record-breaking launch. The game took roughly seven years to complete—typical Bethesda games take around four—and is considered a true passion project on behalf of Bethesda director Todd Howard and the rest of the developers. In December 2023, was reported to see 1.2 million daily players, and had amassed somewhere around 12,000,000 players in total.
Amazon has released the first trailer for its upcoming Fallout TV series.
Whether you've been playing it for 200 hours or decided it was boring after 200 minutes, Starfield is nonetheless one of the most important video game releases this year. Since it's Elder Scrolls developer Bethesda's first new IP in decades, the intergalactic role-playing game was born wearing giant shoes to fill and debuted to ecstatic, unquenchable fanfare.
Oh, Phil Spencer, what won’t you say next? We ask this because, true to his nature, he’s been making plenty of bold claims and statements about the future of Xbox, including going backward on things he said not too long ago. But his focus today is on Starfield, which came out a few months back after YEARS of development by Bethesda. While the title rocketed off to a hot start, pun intended, things cooled off quickly once people dove into the game and learned more about it. But at the CCXP show in Brazil, as noted by PCGamesN, Spencer was there to say that he felt the game could have the longevity of a certain other Bethesda title.
Xbox boss Phil Spencer has announced that Starfield has now seen over 12 million players.
After years of waiting, Amazon Studios has released the first trailer for its upcoming TV adaptation of Fallout. The series is set to premiere on April 12 on Amazon Prime, and this teaser proves that visually speaking, the series appears to faithfully capture the essence of Bethesda’s beloved RPG.
The Fallout TV series just got a trailer, giving us a glimpse into its irradiated post-apocalyptic world. Unveiled during the Comic-Con Expo (CCXP) event in Brazil, the show brings forth an original story set in a dilapidated Los Angeles and runs canon to the Bethesda game's universe — adding to the franchise, instead of adapting from one of its titles. However, just like the games, the tale largely follows a vault dweller who heads out into the nuclear wasteland in search of answers and in the process, meets countless eccentric characters — both good and bad — and uncovers the larger politics surrounding class divide, morality, and more. Fallout premieres April 12 on Amazon Prime Video.
12 million people have played the spacefaring Starfield, just three months after takeoff.
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