One Cyberpunk 2077 Change Makes The Game Harder, But So Much Better
03.01.2024 - 17:19
/ screenrant.com
/ Johnny Silverhand
/ Paweł Sasko
/ Adam Smasher
's 2.1 update has included several new changes, and while it makes one aspect of the game much harder, it greatly improves its portrayal of one particular character: Adam Smasher. From the moment he first appeared during the Arasaka heist, the company's massively cybernetically enhanced head of security, Adam Smasher, was built up to be an intimidating foe.
's 2.1 update launched on December 5, 2023, alongside the game's bundle.
[Warning: This article contains spoilers for Cyberpunk 2077]When Adam Smasher appears during the Arasaka heist, Jackie describes the cyborg enforcer as a «Night City legend», and a braindance sequence from the perspective of Evelyn Parker opens with him walking toward her to show his towering size, with V explaining that they could feel Evelyn's fear at that moment. From these early appearances, and the later reveal that Smasher was even responsible for the death of Johnny Silverhand it's clear that players would be engaging in combat against him at some point in 's story.
Unfortunately, when the time came to fight Adam Smasher toward the end of the game, it was a somewhat underwhelming boss fight that could be beaten by most builds with minimal effort. For example, some players with a Netrunner build could stack easily acquired Quickhacks such as Short Circuit and Overheat to defeat the character within seconds, and those using particular weapons such as Comrade's Hammer could kill the character in one hit.
For the final battle in the game, and one that had been built up, many players had expressed their disappointment with the Adam Smasher boss fight. Fortunately, CD Projekt Red has taken notice of this and informed players that «improved boss fights» would be included in the 2.1 update, with 's quest director, Paweł Sasko singling out Adam Smasher in a live stream on the CD Projekt Red Twitch channel.
Normally when developers state that they've made boss battles harder, it's a simple case of reducing the damage done to them or increasing their health bars to make the fight a longer, more grueling experience. However, CD Projekt Red seems to have completely overhauled the Adam Smasher boss battle to incorporate elements of the character seen in the anime to make him a more formidable opponent.
The biggest change for the Adam Smasher boss fight is due to the change in the behavioral AI, as the character now counters players properly depending on their specific build and what perks V has equipped. For example, Adam Smasher now has ICE built in, which makes him more resistant to Quickhack stacks, and he will counter-hack V if the players try to use them.
Before the 2.1 update, Adam Smasher moved extremely slowly, making it easy to dash around him and attack him with melee