Yesterday we got the big reveal of Indiana Jones and the Great Circle, and Bethesda and MachineGames didn’t hold back, revealing quite a bit of first-person gameplay and other info about the game’s approach and story. That said, there were a few lingering questions after the presentation, such as, who’s playing Indy and what kind of tech is powering the game? Well, we now have answers on both.
Many watching the Indiana Jones and the Great Circle trailer noticed that our protagonist looked like Harrison Ford, but he didn’t quite sound like him. Close, but not quite. Well, that’s because Indy will be voiced by the ubiquitous Troy Baker. Of course, Baker’s already had some practice playing a character in a world-spanning, artifact-hunting adventure, as he was the voice of Sam Drake in the Uncharted series. In an interview with Entertainment Weekly, MachineGames’ creative director Jerk Gustafsson says Baker was a natural fit for the role due to his own Indy fandom, and he’s even helped contribute to the game’s story…
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"He really brings forward that charm and sense of humor in such a good way. He's also a very big Indiana Jones fan, which is super cool. So he's also very invested in the game. He's not only a very good actor, he also contributes quite a lot to actually make the game better. When we go through with those [blocking sessions for motion capture] there's a lot of adjustments and changes, not only to the script itself, but also to how we set up the scenes, how we set up the cameras. Troy is much more a part of the development team than we usually see just because he's in those blocking sessions."
Entertainment weekly also has some info on some of the other characters seen in the trailer, including the game’s big bad Emmerich Voss played by Marios Gavrilis. Voss is searching for the same secrets related to the Great Circle that indy is and promises to be a particularly obsessive antagonist.
Meanwhile, Indy’s female companion (there always has to be one) for this story is Gina Lombardi played by Alessandra Mastronardi, who you might recognize from the Netflix series Masters of None and the Nic Cage flick The Unbearable Weight of Massive Talent. Gustafsson describes her as a “resistance journalist” who will have her own personal stake in the story separate from Indy’s.
Meanwhile, in other Indy news, the eagle-eyed folks at Digital Foundry noticed an icon for id Software on one of the MachineGames dev computers during the Xbox Direct, indicating the game will run on some version of the id Tech engine. Not a huge surprise, as that’s what MachineGames has used in the past, and the game has a rather
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In a recent interview, game director Jerk Gustafsson discussed the upcoming Indiana Jones and the Great Circle. He explained the meaning behind the game’s title, MachineGame’s inspiration for its story, and what the studio hopes to accomplish with gameplay.
Indiana Jones and the Great Circle revealed that Marios Gavrilis is playing the game's villain, Emmerich Voss. During the recent Xbox Developer Direct, MachineGames offered a look into the villain.
The Dial of Destiny was one of 2023’s biggest flops but, as many soon-to-be-dead Nazis have discovered, just because you knock Indiana Jones down doesn’t mean he’s out of the count. Wolfenstein developer MachineGames has now unveiled Indiana Jones and the Great Circle, which allow players to don that fedora and crack that whip.
By far, the biggest reveal at the second Xbox Developer Direct was Indiana Jones and the Great Circle. The new first-person action/adventure game in development at MachineGames looked great in its first presentation and isn't too far off, either, since it is slated to launch later this year on PC and Xbox Series S|X.
Indiana Jones And The Great Circle was announced at this week's Xbox Deveoper Direct. It looks good! There has been much discussion of its decision to make its tomb raiding first-person (with some third-person traversal and cutscenes), however.
Indiana Jones and the Great Circle, the newly titled next video game starring everyone’s favourite whip-wielding archaeologist, is set in the year 1937. But where does that place it in the grander Indy timeline? Well, we know it’s set in-between the Raiders of the Lost Ark and The Last Crusade, the first and third films in the original trilogy respectively. But it’s a little more complicated than just that, with other films and games coming both before and after Dr Jones’ latest adventure. Let’s take a quick look at his story so far, the artifacts he’s already discovered, and the relationships he’s forged (and broken).
Yesterday Microsoft served up their latest Xbox Developer Direct, which offered reveals and information for a number of games, including Indiana Jones and the Great Circle, Avowed, and Senua’s Saga: Hellblade II, but it seems there was actually another game teased during the show – Quake 6.
Indiana Jones and the Great Circle uses first-person camera angles to create a "unique experience" that you won't find in other action-adventure games like Uncharted or Tomb Raider.
So, Indiana Jones and the Great Circle is a first-person game. This has come as a bit of a surprise to some people, who likely were expecting a third-person perspective thanks to not just the Great Circle’s movie roots but also Indiana Jones’ influence on the video game industry. But do you really want another Uncharted game where the only significant difference is that your sarcastic hero now wears a hat? After six Uncharted games, a reboot trilogy of Tomb Raiders, and uncountable third-person adventures going back to the dawn of the medium, I think developer MachineGames has made a wise move in making Indiana Jones first-person.
Indiana Jones and the Great Circle, a new whip-cracking adventure coming from Wolfenstein studio MachineGames and avowed Indy fanboy Todd Howard, was revealed on Thursday to be a first-person game. Well, mostly. Players will see through the eyes of Indiana Jones on a globe-trotting story where they’ll explore ancient temples, recover mysterious artifacts, and punch, shoot, and whip Nazis.
MachineGames unveiled Indiana Jones and the Great Circle during yesterday's Xbox Developer Direct with a rather impressive presentation. The developers also seemed genuinely psyched about the project, believing it to be a great match for their own game-making chops. Speaking to the Bethesda blog, Senior Animator Rebecca Elfstrӧm Hidén said:
To celebrate the first trailer of Bethesda's upcoming Indiana Jones game, executive producer Todd Howard stole a Golden Idol from the developer working on it.