Bethesda’s upcoming game is reportedly being considered to launch on Sony’s PlayStation 5 console, despite being initially advertised as an Xbox exclusive.
20.01.2024 - 22:55 / rockpapershotgun.com / Bethesda Softworks / Jerk Gustafsson
Indiana Jones And The Great Circle was announced at this week's Xbox Deveoper Direct. It looks good! There has been much discussion of its decision to make its tomb raiding first-person (with some third-person traversal and cutscenes), however.
In an interview with Lucasfilm.com, game director Jerk Gustafsson said first-person was "part of MachineGames' DNA", and that the perspective "separates our game from many other action-adventure titles."
"First-person gameplay is part of MachineGames’ DNA, and we wanted to see how we could use this to create a really immersive experience around stepping into the shoes of the world’s most famous archaeologist," said Gustfsson.
"It also separates our game from many other action-adventure titles, making it a unique experience that you cannot find anywhere else. However, we still want to show Indy as much as possible, so we have a seamless flow between first-person gameplay and third-person actions, events, and cinematics."
Perhaps you could say first-person is uncharted territory for the genre. Regardless, I always personally prefer first-person games - although I recognise that is mostly just a preference, as I can see there are pros and cons to both.
Gustaffson also spoke about creating action that felt Indy-esque. Although he didn't talk about the clumsiness I crave from Dr. Jones, he did refer to combat being grounded, heavy and improvisational, with "a sense of dread, like you are just about to stumble over the precipice, or the branch you’re holding onto is about to break." That's enticing to me.
Indiana Jones And The Great Circle is aiming to release in 2024.
Bethesda’s upcoming game is reportedly being considered to launch on Sony’s PlayStation 5 console, despite being initially advertised as an Xbox exclusive.
In a recent interview, game director Jerk Gustafsson discussed the upcoming Indiana Jones and the Great Circle. He explained the meaning behind the game’s title, MachineGame’s inspiration for its story, and what the studio hopes to accomplish with gameplay.
Indiana Jones and the Great Circle revealed that Marios Gavrilis is playing the game's villain, Emmerich Voss. During the recent Xbox Developer Direct, MachineGames offered a look into the villain.
By far, the biggest reveal at the second Xbox Developer Direct was Indiana Jones and the Great Circle. The new first-person action/adventure game in development at MachineGames looked great in its first presentation and isn't too far off, either, since it is slated to launch later this year on PC and Xbox Series S|X.
Yesterday we got the big reveal of Indiana Jones and the Great Circle, and Bethesda and MachineGames didn’t hold back, revealing quite a bit of first-person gameplay and other info about the game’s approach and story. That said, there were a few lingering questions after the presentation, such as, who’s playing Indy and what kind of tech is powering the game? Well, we now have answers on both.
Indiana Jones and the Great Circle uses first-person camera angles to create a "unique experience" that you won't find in other action-adventure games like Uncharted or Tomb Raider.
So, Indiana Jones and the Great Circle is a first-person game. This has come as a bit of a surprise to some people, who likely were expecting a third-person perspective thanks to not just the Great Circle’s movie roots but also Indiana Jones’ influence on the video game industry. But do you really want another Uncharted game where the only significant difference is that your sarcastic hero now wears a hat? After six Uncharted games, a reboot trilogy of Tomb Raiders, and uncountable third-person adventures going back to the dawn of the medium, I think developer MachineGames has made a wise move in making Indiana Jones first-person.
Indiana Jones and the Great Circle, a new whip-cracking adventure coming from Wolfenstein studio MachineGames and avowed Indy fanboy Todd Howard, was revealed on Thursday to be a first-person game. Well, mostly. Players will see through the eyes of Indiana Jones on a globe-trotting story where they’ll explore ancient temples, recover mysterious artifacts, and punch, shoot, and whip Nazis.
This week on the Eurogamer Newscast, we discuss Microsoft's Xbox Developer Direct 2024, our first look ahead at the year to come from one of the big three console makers.
MachineGames revealed the first look at its upcoming title, at Xbox's Developer Direct 2024 showcase. The Xbox Series S/X and PC exclusive title was announced back in January 2021, but the showcase finally gave players their first look at gameplay and provided some insight into the story, and when it takes place on the wider timeline.
MachineGames unveiled Indiana Jones and the Great Circle during yesterday's Xbox Developer Direct with a rather impressive presentation. The developers also seemed genuinely psyched about the project, believing it to be a great match for their own game-making chops. Speaking to the Bethesda blog, Senior Animator Rebecca Elfstrӧm Hidén said:
To celebrate the first trailer of Bethesda's upcoming Indiana Jones game, executive producer Todd Howard stole a Golden Idol from the developer working on it.