Sony and Arrowhead Studios’ Helldivers 2 launched last week on PC and PS5, the rare PlayStation PC/console simultaneously release, and things are working out quite well for the throwback co-op shooter. Hellblade has been a consistent top 10 presence on the Steam charts, with the game peaking at over 200 thousand (203,312 to be exact) players yesterday.
All that said, it hasn’t been entirely smooth sailing – as is often the case with online games, particularly unexpectedly popular ones – there have been some issues with matchmaking, maintaining connections, and other issues. Thankfully, Arrowhead have been working tirelessly, already issuing two patches on PC and PS5 to address problems. The first, released on Monday, addressed some login issues and a bug that saw people not receiving their proper rewards (Arrowhead promises a future “increased reward” event to make up for that). Here are the notes for patch 01.000.005…
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Server Capacity and log in access:
We have eased the authentication request overall.
We have improved error message visibility and added a countdown timer to clearly show when a new attempt will be made.
Progression and mission reward not being granted:
We fixed the daily and difficulty progression error
Based on the testing we have done we believe we have fixed future mission rewards but will continue to monitor this closely as it is our top priority
Another update was issue today, which focuses on reducing disconnects, improving matchmaking, and general game stability. Here are the notes for patch 01.000.006…
Fixed crash when application was closed shortly after start
Game no longer crashes during extraction cutscene.
User profile with too many friends no longer causes crash.
Fixed crash when using text-to-speech during extraction cutscene
Game no longer crashes when users disconnect during the joining cutscene.
Operation Status in Mission Summary no longer causes crash.
Fixed crashes caused by leftover visual effects from disconnected players.
Game no longer crashes when using ADS.
Repaired instability in game data packing that caused increased patch sizes.
Improved backend connectivity, reduces likelihood of disconnecting in missions.
Improved matchmaking experience and likelihood of success.
Arrowhead is promising even more improvements to matchmaking going forward, so if you’re still encountering issues, hopefully they’ll be revolved soon.
Helldivers 2 can be played on PC and PS5. Anybody out there enjoying the game? Still running into problems or have they been mostly resolved?
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