What will Switch 2’s gimmick be?
Nintendo has a unique philosophy when it comes to video game hardware, defined by the late designer Gunpei Yokoi as “lateral thinking with withered technology.” The idea is that, instead of aiming for state-of-the-art tech, Nintendo’s engineers use cheaper, mass-produced, less powerful parts, and then produce something unexpected and innovative. The philosophy has led to most, if not quite all, of the company’s biggest successes, including Yokoi’s original Game Boy: the twin-screen, touch-enabled DS; the motion-controlled Wii; and the Switch, a hybrid portable game console born of Nintendo’s realization that low-power mobile chipsets were catching up fast with mainstream gaming tech.