A brand-new Starfield DLC mod has been released, allowing players to build entire colonies on planets, complete with a farming system, new buildings, mechs, and more.
Created by modder 'Tank-girl444', the 'Galactic Colonies Expanse' mod is a DLC-sized mod for the PC version of Bethesda's sci-fi title. As said, it allows players to land on any world and build their own empire with an industrial agriculture complex and a defense system. As noted by the modder, this mod is still in development, and she hopes to add much more to the mod later on. For example, the modder hopes to add scripts that change the biome and climate based on the outpost that a player has created. We've included some screenshots from the mod in action below.
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"While wandering the countryside of many beautiful worlds all I could see is areas of great potential and thought.... "With the right material, building a city/farm/personal home, in this location would be amazing", the modder explains. "The dream is to take all the beauty and give you the tools to take that space and make something special. Whether that be a building, a beautiful and thriving colony, an expansive farm, your resource super generator, or even your own singular house growing one plot of bananas on the moon, it's all up to you. The focus is less on building egg pods and weird space hab shells, "that look just fine btw" and more on making functional, rustic, and realistic-looking settlements."
It's quite an amazing mod, and we're pretty sure that PC players who are into modding Starfield will appreciate it. The mod can be downloaded from Nexusmods here.
Starfield is available worldwide now for PC and Xbox Series X\S. Here's what we wrote about Bethesda's Elder Scrolls-in-space in our launch review last year:
"From a technical standpoint, Starfield delivers in a rather surprising way. Gone and far are the days of broken Bethesda titles littered with all sorts of bugs, as the game has got to be the least buggy game ever made by the developer, as promised before release. While there are a few bugs, it's only natural for a game with this sort of scope, and they are minor and mostly inconsequential. We're talking about stuff like the camera not functioning properly during dialogues or the occasional enemy freezing in its tracks for a few seconds or wonky physics, so nothing that truly impacts the experience. The multiple delays, the smaller number of target platforms, and Microsoft's help allowed Bethesda to polish its title like never before."
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