The CEO of Larian Studios, Swen Vincke, has said that the developer has no intention to bring its titles to subscription services.
The CEO of Larian Studios, Swen Vincke, has said that the developer has no intention to bring its titles to subscription services.
Ubisoft’s online-only racing game The Crew stopped being operable on April 1. Some users are reporting, however, that things have gone a bit further. They say that the company actually reached into Ubisoft Connect accounts and revoked the license to access the game, according to reports by Game Rant and others.
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Earlier this week, Philippe Tremblay, Ubisoft’s director of subscriptions, made a comment in an interview stating how video game fans would need to get comfortable with not owning their games. Today, Baldur’s Gate 3 developer Larian Studios’ CEO responded, calmly explaining his opinion that “direct from developer” is best.
The Baldur's Gate 3 creative director, Swen Vincke, stated that acquiring good video game content might be more challenging if subscriptions become the dominant model in the industry. The Baldur's Gate 3 creative director's comments were in response to recent statements from a Ubisoft executive who suggested that gamers may need to adjust to not owning their games as video game subscriptions gain popularity.
Larian CEO Swen Vincke has been reading Ubisoft director of subscriptions Philippe Tremblay's thoughts from yesterday about how players need to "get comfortable" with renting their games as a package, rather than "having and owning" an individual copy. His broad takeaway is: that ain't it, chief. In a social media thread today, Vincke wrote that "it's going to be a lot harder to get good content if subscription becomes the dominant model and a select group gets to decide what goes to market and what not". He feels that "direct from developer to players is the way". As such you shouldn't expect Baldur's Gate 3, Divinity: Original Sin 2 or any other Larian RPGs to join the Game Pass bandwagon anytime soon.
Larian Studios CEO Swen Vincke has said that the studio's games won't ever be found on a subscription service because he wants «to make sure the other ecosystem doesn’t die.»
You won't find any Larian Studios games on a subscription service, said its CEO Swen Vincke.
A senior Ubisoft official suggested that gamers need to get comfortable not owning their games. The executive's perspective on the subject of game ownership, or lack thereof, arrived amid his company's latest digital push that saw Ubisoft make big changes to its subscription service.
Ubisoft's director of subscriptions Philippe Tremblay has said that for all the growth of videogame subscription services in the past few years, players are still accustomed to "having and owning their games". Accordingly, he feels his task is to help you grow "comfortable" with the idea that the game you're playing might be taken offline as part of the release schedule, with Tremblay pointing out that you can still resume your save file when the game is next available.
Announced on Ubisoft+’s news page, the company is renaming its subscription service. Now, when you’re telling your friends about Ubisoft+ Multi-Access and PC Access, you should call it Ubisoft+ Premium instead.
Ubisoft is revamping its games subscription service by offering a premium multi-platform plan and adding a less-expensive tier on PC. The company is merging Ubisoft+ Multi-Access and PC Access into Ubisoft+ Premium. The new PC tier is called Ubisoft+ Classics. Ubisoft says there will be no automatic changes for existing PC Access subscribers, whose plan will remain the same at current pricing.
Digital media has seen massive growth over the last decade or so, and that’s something we’ve seen in the games industry as well. But even as digital purchases, subscription services, and streaming become increasingly popular, many have wondered what repercussions that’s going to have on game preservation- and the fact that we see all too many examples of games being delisted and made completely unavailable for sale (and at times, even for playing for those who’ve bought them) has only made those questions more pertinent.
French publisher Ubisoft is hoping to attract more PC gamers with an expanded offering to its subscription service.
An executive at Assassin’s Creed maker Ubisoft has said gamers will need to get “comfortable” not owning their games before video game subscriptions truly take off.
Ubisoft has revealed their interest in getting more people to subscribe to Ubisoft +. It may surprise you to learn how well they understand what they’re up against.
Ubisoft has updated its subscription model, and said consumers need to be «comfortable with not owning [their] game».
Yesterday, Ubisoft announced some changes to its subscription services, Premium and Classics. GamesIndustry.biz had the opportunity to interview the company's Director of Subscriptions, Philippe Tremblay, who noted that gamers are still clinging to physically owning their games, unlike music or movie fans. This could be a factor in the slower-than-anticipated adoption of cloud and subscription services.
Ubisoft has announced major changes to its Ubisoft+ subscription service. Coinciding with the early access release of Prince of Persia: The Lost Crown, the company has announced that it is renaming its subscription plans.
Ubisoft has shaken up its subscription service, releasing a premium offering and adding a back-catalog focused option.
Ubisoft sees “tremendous opportunity for growth” in subscription services, if consumers can get used to not owning games like they have with music, movies and TV content.
Ubisoft has rebranded its subscription offering and introduced a new service for PC players.
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