Tekken 8 producer Katsuhiro Harada has responded to the demand from fans for Final Fantasy’s Tifa Lockhart to be included in the fighting game as a guest character, but has clarified that nothing has been decided about guest characters yet.
16.01.2024 - 09:29 / wccftech.com / Philippe Tremblay / Ubisoft
Yesterday, Ubisoft announced some changes to its subscription services, Premium and Classics. GamesIndustry.biz had the opportunity to interview the company's Director of Subscriptions, Philippe Tremblay, who noted that gamers are still clinging to physically owning their games, unlike music or movie fans. This could be a factor in the slower-than-anticipated adoption of cloud and subscription services.
One of the things we saw is that gamers are used to, a little bit like DVD, having and owning their games. That's the consumer shift that needs to happen. They got comfortable not owning their CD collection or DVD collection. That's a transformation that's been a bit slower to happen [in games]. As gamers grow comfortable in that aspect… you don't lose your progress. If you resume your game at another time, your progress file is still there. That's not been deleted. You don't lose what you've built in the game or your engagement with the game. So it's about feeling comfortable with not owning your game.
I still have two boxes of DVDs. I definitely understand the gamers perspective with that. But as people embrace that model, they will see that these games will exist, the service will continue, and you'll be able to access them when you feel like. That's reassuring. Streaming is also a thing that works really well with subscription. So you pay when you need it, as opposed to paying all the time.
To be fair, full-game digital sales have been steadily increasing on a yearly basis. It's just cloud and subscription, especially the former, that are still lagging behind growth forecasts.
Regarding streaming, Ubisoft's Tremblay said:
It's getting there. Just not as fast as we thought. When you are in a good city with good internet, it's fantastic. But it's not the case for everyone. The Nvidia experience, for example, is fantastic, but we thought it would go faster. We've learned a lot by working with these services, and we're using that experience to enhance what we're doing.
Still, Ubisoft is all in when it comes to streaming games via cloud, as evidenced by their decision to purchase the cloud rights for the next fifteen years of Activision Blizzard's games from Microsoft.
Tekken 8 producer Katsuhiro Harada has responded to the demand from fans for Final Fantasy’s Tifa Lockhart to be included in the fighting game as a guest character, but has clarified that nothing has been decided about guest characters yet.
When Palworld made its inauspicious debut in a teaser a year or so back, few thought this strange, blatant Pokémon ripoff would be anything but a quickly forgotten oddity. But after its Early Access release last week, the game has broken records and sold millions — reflecting the pent-up demand for a truly modern Pokémon-type game that the franchise’s developers seem unwilling to provide.
Sign up for the GI Daily here to get the biggest news straight to your inbox
Barely containing his inner nerd as he lifted the curtain on the gameplay reveal for Indiana Jones and the Great Circle, Todd Howard explains that he's had almost everything about the game, down to granular plot points, planned out for years.
The CEO of Larian Studios, Swen Vincke, has said that the developer has no intention to bring its titles to subscription services.
Earlier this week, Philippe Tremblay, Ubisoft’s director of subscriptions, made a comment in an interview stating how video game fans would need to get comfortable with not owning their games. Today, Baldur’s Gate 3 developer Larian Studios’ CEO responded, calmly explaining his opinion that “direct from developer” is best.
The Baldur's Gate 3 creative director, Swen Vincke, stated that acquiring good video game content might be more challenging if subscriptions become the dominant model in the industry. The Baldur's Gate 3 creative director's comments were in response to recent statements from a Ubisoft executive who suggested that gamers may need to adjust to not owning their games as video game subscriptions gain popularity.
Larian CEO Swen Vincke has been reading Ubisoft director of subscriptions Philippe Tremblay's thoughts from yesterday about how players need to "get comfortable" with renting their games as a package, rather than "having and owning" an individual copy. His broad takeaway is: that ain't it, chief. In a social media thread today, Vincke wrote that "it's going to be a lot harder to get good content if subscription becomes the dominant model and a select group gets to decide what goes to market and what not". He feels that "direct from developer to players is the way". As such you shouldn't expect Baldur's Gate 3, Divinity: Original Sin 2 or any other Larian RPGs to join the Game Pass bandwagon anytime soon.
Larian Studios CEO Swen Vincke has said that the studio's games won't ever be found on a subscription service because he wants «to make sure the other ecosystem doesn’t die.»
You won't find any Larian Studios games on a subscription service, said its CEO Swen Vincke.
January’s PlayStation Plus Game Catalogue and Classics titles are now available.
A senior Ubisoft official suggested that gamers need to get comfortable not owning their games. The executive's perspective on the subject of game ownership, or lack thereof, arrived amid his company's latest digital push that saw Ubisoft make big changes to its subscription service.