The Star Wars strategy title being made by developer Bit Reactor and published by EA is still in the works.
The Star Wars strategy title being made by developer Bit Reactor and published by EA is still in the works.
Veteran Sony executive Connie Booth exited PlayStation after a 30-year career at the firm, a surprising move that caused some confusion late last year after outspoken God of War creator David Jaffe let the cat out of the bag on social media. We still don't have the full details on her departure or whether the split was amicable, but we do know where Booth will end up next. The illustrious exec has accepted the very impressive-sounding title of Group General Manager, Action RPG, at EA.
Connie Booth, former executive at Sony, and arguably one of the founders of PlayStation, has now joined Electronic Arts.
Long time PlayStation veteran Connie Booth has been hired by EA to lead its studios.
Electronic Artshas tapped former PlayStation executive Connie Booth as its new Group General Manager within its Action RPG division. EA is currently in the process of restructuring following a tumultuous first quarter, which included laying off 5% of its employees and the cancelation of multiple titles that were in development.
PlayStation's former head of internal game production Connie Booth, who departed Sony last October after nearly three decades, has joined EA to to oversee its action-RPG portfolio.
Former PlayStation head of internal production, Connie Booth, has joined Electronic Arts.
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Former PlayStation executive Connie Booth, one of the chief architects of PlayStation's first-party strategy before her unexpected departure in 2023, is joining EA to help lead its studios amid its ongoing restructure.
It’s been a turbulent few years for the Battlefield franchise, and recent developments haven’t made things any smoother. Last month, it was announced that Marcus Lehto – general manager of Ridgeline Games, a studio formed to develop narrative-driven Battlefield campaigns – had left EA, and shortly afterward, it emerged that amidst EA’s mass layoffs, Ridgeline Games had been shuttered entirely.
The former director of a new Battlefield game has criticised EA, after he recently left the company and saw the studio he co-founded closed.
Apex Legends developer Respawn Entertainment has suffered a round of layoffs as part of wider cuts at parent company Electronic Arts.
The Battlefield series has lost another high-profile figure in the form of Craig Morrison, who has left his role as studio creative director at EA‘s DICE.
The Battlefield franchise isn’t having the best of time as of late when it comes to their team – after having just lost Marcus Lehto last month, the company has now lost another creative Director. Craig Morrison joined the Battlefield franchise team back in August 2021 as a Creative Director, and later became the Studio Creative Director in December 2022. So Morrison has had a pretty good time it seems during his employment with the company.
Respawn Entertainment is supposedly working on a game that is set in the Titanfall universe. This rumor surfaced after the studio's parent company, Electronic Arts, pulled the plug on a Star Wars first-person shooter.
A small team within Respawn are making a fresh game set in the Titanfall universe, it's been reported — but this project won't be Titanfall 3.
Respawn Entertainment is reportedly working on a new game set in the Titanfall universe.
The Star Wars strategy game currently in development at Bit Reactor will continue, despite recent layoffs at publisher EA.
EA is the latest game company to announce layoffs, with 5% of its workforce to be made redundant. From the most recent headcount EA provided – 13,400 in March 2023 – that would amount to around 670 people.
In Shakespeare's Anthony And Cleopatra, said famous woman says "Give to a gracious message an host of tongues, but let ill tidings tell themselves when they be felt." I.e., when you have good news you can go round the houses, but if you have bad news - like sending an all-hands email to the staff at EA to let them know that, less than a year after the last round of layoffs, a further 5% of them are getting booted - then you should just come out and say it as quickly and simply as possible.
Following its decision to cut six percent of its workforce last March, EA has announced another round of layoffs — this time affecting five percent of staff (around 670 employees) — as it moves away from «future licensed IP» toward its «owned IP, sports, and massive online communities».
Electronic Arts has announced a restructuring plan that will see it lay off approximately 5% of its global workforce.
EA has confirmed they are closing Ridgeline Games.
EA is the latest game company to announce layoffs, with 5% of its workforce to be made redundant. From the most recent headcount EA provided – 13,400 in March 2023 – that would amount to around 670 people.
Electronics Arts (EA) has confirmed plans to lay off around five percent of its staff, move away from developing future licensed games it doesn't think will be successful, and begin “winding down Ridgeline as a standalone studio.”
In yet another chapter of the seemingly unending layoff news, Electronic Arts (EA) announced it's laying off 5% of its employees, amounting to around 670 people.
Electronic Arts has cancelled an in-development Star Wars first-person shooter at Respawn.
Electronic Arts has closed Ridgeline Games, the studio formed in 2021 to work on a future Battlefield single-player game.
Electronic Arts (EA) has shared that Ridgeline Games, one of its Battlefield-focused studios, will be closing. The announcement accompanied the news of mass layoffs hitting EA, with 670 employees to be laid off. Ridgeline Games was responsible for the development of the single-player Battlefield project, which will be handed off to another studio.
With Electronic Arts joining an ever-growing list of companies being hit with layoffs and announcing a 5% reduction in its workforce, the full ramifications of how that will affect individual projects and studios within the company are also being clearer.
Electronic Arts has announced that it’s laying off roughly 670 people, and as you might imagine, a number of studios owned by the company are set to be impacted. One of the more severe cases is Ridgeline Games, which is being shuttered entirely. This follows the studio’s head and narrative director Marcus Lehto recently announcing his departure.
As the gaming industry continues to struggle with a bad year of layoffs and cutbacks, publisher EA has canceled a Star Wars FPS that was in the works at Respawn Entertainment. It's no secret that many publishers and developers are struggling at the moment and this is harming both employees and gamers as devs lose their jobs and games face delays or cancelation. Now this worrying trend is impacting fans of shooters and the Star Wars setting.
A grim year for the video game industry just got grimmer, as EA has plans to cut 670 workers - approximately 5% of its workforce - in a major business shakeup that will include sunsetting existing games and canceling licensed IP.
Today, EA announced a major company shake-up that will result in roughly 670 individuals, or 5% of its workforce, losing their jobs. As a part of that same reorganization, Respawn's Star Wars FPS in-development at Respawn is being canceled.
EA is shuttering Ridgeline Games, the studio co-founded by former Halo developer Marcus Lehto that was tasked with developing the narrative campaign in the next Battlefield. The closure follows word of Lehto's departure earlier this week and coincides with a broader restructuring announced earlier today that will see EA lay off some 670 employees amid a shift away from future licensed IPs. The work that was begun on the Battlefield single-player campaign will continue.
Electronic Arts recently announced that it will be laying off around 5 percent of its global workforce earlier today, as part of a restructuring plan that will see roughly 670 people lose their jobs. At the same time, EA CEO Andrew Wilson explained in a letter to employees that the publisher will be sunsetting some games and "moving away" from the development of future games based on licensed IP to focus on and strengthen the publisher's own brands.
Electronic Arts is laying off 5% of its workforce, or around 670 of the company’s workers. EA employed around 13,400 people by the end of last March, according to a regulatory filing. Sixty-five percent of those employees are located outside the U.S., it said at the time. Notifying impacted employees “has already begun and will be largely completed by early next quarter,” EA CEO Andrew Wilson wrote in a note to staff published Wednesday.
Electronic Arts will lay five percent of its workforce, the company announced.
By Richard Lawler, a senior editor following news across tech, culture, policy, and entertainment. He joined The Verge in 2021 after several years covering news at Engadget.
EA group general Manager Samantha Ryan has left the company.
EA's group general manager Samantha Ryan has left the company.
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