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Laura Miele
Marcus Lehto
Alessio Palumbo
city Seattle
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Andrew Wilson
Laura Miele
Marcus Lehto
Alessio Palumbo
city Seattle
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Outgoing Battlefield director says he ‘has nothing positive to say about EA’ - videogameschronicle.com - Los Angeles - city Seattle - city Berlin
videogameschronicle.com
17.03.2024 / 00:17

Outgoing Battlefield director says he ‘has nothing positive to say about EA’

The former director of a new Battlefield game has criticised EA, after he recently left the company and saw the studio he co-founded closed.

One Canceled Star Wars Movie May Happen After All - gamerant.com - Disney - After
gamerant.com
14.03.2024 / 22:19

One Canceled Star Wars Movie May Happen After All

Star Wars:Rogue Squadron's fate may not be sealed just yet. Patty Jenkins has announced she's still working on the Star Wars project, reigniting hope for the film's continuation.

Star Wars Jedi series and God of War III director Stig Asmussen establishes new studio Giant Skull - gematsu.com
gematsu.com
12.03.2024 / 16:03

Star Wars Jedi series and God of War III director Stig Asmussen establishes new studio Giant Skull

Star Wars Jedi series and God of War III director Stig Asmussen has announced the establishment of Giant Skull, a new game studio dedicated to building “gameplay-driven, story immersed action–adventure games set in captivating worlds.” It is currently working on a AAA single-player-focused action adventure game built on Unreal Engine 5.

Star Wars Jedi: Survivor and God of War 3 director unveils new studio making "story immersed action-adventure games" - gamesradar.com - city Santa Monica
gamesradar.com
12.03.2024 / 14:31

Star Wars Jedi: Survivor and God of War 3 director unveils new studio making "story immersed action-adventure games"

Star Wars Jedi: Survivor's director has founded a brand new studio in LA full of industry veterans, and they're currently working on a new action-adventure game in Unreal Engine 5.

Star Wars Strategy Game Dev Comments on EA's Mandalorian FPS Cancelation - gamerant.com - state Maryland
gamerant.com
04.03.2024 / 19:06

Star Wars Strategy Game Dev Comments on EA's Mandalorian FPS Cancelation

The upcoming Star Wars strategy game is still in development, Bit Reactor has confirmed. The studio's project status update was offered as part of a wider reflection on the recent news of Electronic Arts canceling Respawn's Star Wars FPS, which was rumored to place the players in the shoes of a Mandalorian bounty hunter.

EA's Star Wars strategy game still in development, following layoffs - eurogamer.net - state Maryland
eurogamer.net
04.03.2024 / 12:57

EA's Star Wars strategy game still in development, following layoffs

The Star Wars strategy game from Bit Reactor and EA is still in development, following the cancellation of a Star Wars shooter by Apex Legends studio Respawn last week.

EA layoffs hits 5% of its employees – Mandalorian FPS cancelled, Ridgeline Games closed - thesixthaxis.com - city Seattle
thesixthaxis.com
01.03.2024 / 10:31

EA layoffs hits 5% of its employees – Mandalorian FPS cancelled, Ridgeline Games closed

EA is the latest game company to announce layoffs, with 5% of its workforce to be made redundant. From the most recent headcount EA provided – 13,400 in March 2023 – that would amount to around 670 people.

Respawn’s Cancelled Star Wars FPS Featured a Player Hub, Large Open Areas – Rumor - gamingbolt.com
gamingbolt.com
01.03.2024 / 08:23

Respawn’s Cancelled Star Wars FPS Featured a Player Hub, Large Open Areas – Rumor

With the cancellation of Respawn Entertainment’s Star Wars first-person shooter, reportedly based on The Mandalorian, more details about the project have emerged courtesy of Insider Gaming’s Tom Henderson. It was noted to be “fantastic” from developer and playtest feedback, but Electronic Arts felt it was “too much of a financial risk.”

Details on Canceled Star Wars Mandalorian FPS Game Leak Online - gamerant.com
gamerant.com
01.03.2024 / 00:22

Details on Canceled Star Wars Mandalorian FPS Game Leak Online

Details about Respawn's canceled Star Wars video game have emerged, as its first-person shooter gameplay would have seemingly provided players with an action-packed linear experience in the role of a Mandalorian bounty hunter. Though Respawn's foray into the Galaxy Far Far Away has been through Jedi: Fallen Order and Survivor, two critically acclaimed Star Wars titles, Respawn's rise to fame came through Titanfall, a first-person shooter franchise published by Electronic Arts. Widely praised for its fun gameplay, it made sense that Respawn would eventually tackle a Star Wars first-person shooter, which is why the project's cancelation came as a shock to the gaming community as a whole.

Electronic Arts is laying off 5% of its workforce - videogameschronicle.com - Usa - city Seattle
videogameschronicle.com
29.02.2024 / 11:51

Electronic Arts is laying off 5% of its workforce

Electronic Arts has announced a restructuring plan that will see it lay off approximately 5% of its global workforce.

EA layoffs hits 5% of its employees – Mandalorian FPS cancelled, Ridgeline Games closed - thesixthaxis.com - city Seattle
thesixthaxis.com
29.02.2024 / 10:53

EA layoffs hits 5% of its employees – Mandalorian FPS cancelled, Ridgeline Games closed

EA is the latest game company to announce layoffs, with 5% of its workforce to be made redundant. From the most recent headcount EA provided – 13,400 in March 2023 – that would amount to around 670 people.

EA is laying off around 5% of staff, stopping development on a Respawn Star Wars FPS, and ‘winding down Ridgeline as a standalone studio’ - techradar.com - city Seattle - county Wilson
techradar.com
29.02.2024 / 10:31

EA is laying off around 5% of staff, stopping development on a Respawn Star Wars FPS, and ‘winding down Ridgeline as a standalone studio’

Electronics Arts (EA) has confirmed plans to lay off around five percent of its staff, move away from developing future licensed games it doesn't think will be successful, and begin “winding down Ridgeline as a standalone studio.”

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