players who find themselves constantly running out of Stratagems need not fear as the community has discovered a way of calling in air support for free. In order to push back the hordes of Automatons and Terminids besieging the galaxy, Helldivers need more than just their standard-issue firearms; to really stand a chance, they've got to call in the big guns. The problem with that is that these Strategems all work on a cooldown meaning it's possible to be caught out without the ability to call in additional support.
Over on Reddit, user Beginning-Judge-3419 shared a video explaining how Helldivers can now call in air support for free and all it requires is summoning an extraction and taking a bit of a hike.
The footage reveals that players can call in Pelican One and simply leave the extraction zone to have the powerful space shuttle hover in place and continually bombard approaching enemies with gunfire; the best part is that this strategy requires zero resources. It seems like Pelican One will stick around until a Helldiver eventually gets on board so it should theoretically be possible to keep him around for lengthy periods of time.
While there may not be much in the way of characterization, Pelican One has earned a special place in the hearts of players. The game's forums are littered with appreciation posts dedicated to the pilot with many others requesting a way to somehow thank him for his enthusiasm and commitment to his duty. The community often shares stories about Pelican One arriving in the nick of time only to single-handedly destroy a Bile Titan before safely evacuating a squad.
Pelican One may be an iconic part of the franchise but information on the pilot's identity remains scarce. The original game included an achievement titled «Make Frank Kill a Tank!» which was earned by having the shuttle land on a particularly large enemy, suggesting that his name is Frank. It's unknown whether the mantle of Pelican One was taken over by someone else for the second game but the community likes to think that Frank is still at it, never resting until every Helldiver is safe.
Developer Arrowhead Studios hasn't shied away from adding copious amounts of new content to since the game's launch in early 2024 but one of the most requested features is expanding the role of Pelican One. The player base has long called for a Stratagem that would see the shuttle summoned to a particular area where he could hold off enemies, acting as a sentry of sorts. It remains unknown if there any actual plans to implement Pelican One in any way other than extraction but it certainly seems like a possibility.
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Since its release in early February, has taken the world by storm thanks to its one-of-a-kind premise and endlessly fun gameplay. No co-op game in history has ever encouraged teamwork on such a grand scale, pushing its players to work together to achieve the ultimate goal. In a world where many games are incomplete and released in poor condition, is saving modern gaming by constantly giving its player base reasons to come back.
The latest Ship Module adds another buff to what's already one of its most powerful Stratagems. Together, Ship Modules and Stratagems make up the build customization options in . Stratagems refer to any number of special abilities players can call in during a mission. They range from powerful weapons to defensive fortifications to orbital strikes, and can turn the tide of battle in a wide variety of ways. However, Stratagems usually have lengthy cooldowns, and some of them only have a limited number of uses. It's important to know when and where to call them in.
The latest mystery revolves around the identity of a mysterious figure known only as Karl. Thanks to its developers' penchant for shadow dropping new content, then denying its existence on social media, is full of mysteries. It's all part of a massive roleplaying metagame: players pretend they're actually soldiers of Super Earth, and its developers their commanding officers, with the former eating up the propaganda the latter spreads.
The latest major order issued to players could suggest a scary future for Super Earth. A new Automaton fleet is already en route and poses a greater threat than ever before.
borrows a lot of things from the first game, but skips out on multiple enemy factions — not just the Illuminate. At launch and up until the time of writing, Helldivers 2 has had two enemy factions: the Terminids (Bugs) and the Automatons (Bots). However, with the recent total success of the Major Order "", it appears the Automatons have finally been eradicated once and for all. Of course, there's always a chance they'll return, but for the time being, players are left to wonder what comes next.
Hackers are wreaking havoc on , but could be setting a great precedent for the game's future updates. Hacking hasn't been too great a problem for Super Earth for very long, with the game's sometimes overactive anti-cheat features even prompting some players to skip on PC. But in recent days, a small group of rogue hackers have found a way around its anti-cheat. And they've been making use of exploits to give other players an unfair advantage.
is filled with Easter eggs and references to other pop culture icons but one dedicated player has stumbled upon a fun nod to one of the best video games ever made. Despite being over a year old, the is still unearthing new secrets every day usually in the form of hidden homages or content that was cut before the game was shipped. The latest finding may not fundamentally change the experience but it should put a smile on the face of any player of any player who's familiar with the punishing difficulty of FromSoftware's RPGs.
As the community continues to fight in Super Earth's galactic war, one dedicated play has envisioned a simple yet effective solution to one of the game's persistent problems: Supply lines. While Arrowhead Studios does an excellent job of introducing mechanics and concepts to players, one aspect that isn't clarified when starting up the game is how interplanetary travel works. Fortunately, with such a committed player base, it didn't take long for players to learn about supply lines but despite the discovery, many are still unclear on how they actually work.
Players all across the known galaxy converge on certain planets under the name of spreading Managed Democracy in the game Through immersive and organic storytelling reminiscent of the enigmatic gamemaster known as Joel shapes the greater narrative of the game as players contend with hordes of bugs and bots. One way Arrowhead Game Studios directs story efforts is by issuing Major Orders. These missions direct the overall strategy and aims of the playerbase.
One of the toughest Terminid enemies to fight in is the Bile Titan, but bringing the right grenade makes them easier to kill. has a plethora of heavily armored enemies that are major annoyances for players, and while they rarely spawn at lower levels, they can still heavily complicate missions. On the highest difficulty, Helldive, these enemies often spawn in packs and can easily overwhelm Helldivers, leading to a failed mission.
boasts delightfully intricate gameplay systems, and people are still discovering not-so-hidden mechanics and features to exploit. Some features are relatively intuitive, found naturally by simply completing missions. In the chaos of Terminid and Automaton combat, however, Helldivers are hard-pressed simply to survive from one skirmish to another. In the pandemonium, many of the game’s unique mechanics hide in plain sight – in view but out of focus.
For players having trouble with the overbearing difficulty of 's hardest operations, the game's newest booster could offer an easy solution. As part of 's ongoing battle pass system, the recently added Cutting Edge Warbond has introduced several new weapons, armor pieces, and cosmetics to the game — and, while not every new piece of equipment has proven to be effective in every situation, the Warbond does hold some potent options for high-difficulty missions.