Hackers are wreaking havoc on , but could be setting a great precedent for the game's future updates. Hacking hasn't been too great a problem for Super Earth for very long, with the game's sometimes overactive anti-cheat features even prompting some players to skip on PC. But in recent days, a small group of rogue hackers have found a way around its anti-cheat. And they've been making use of exploits to give other players an unfair advantage.
It may just be a regular old case of cheating, but these hackers have mysterious origins. And with the obfuscating motives of 's game master controlling the galactic war from behind the scenes, some players have questioned whether there is really a hacking epidemic, or something a little more complicated. There may not be any clear answers yet, but the developers are certain to take notice of these hackers' activities, and could use them to inspire future updates and rollouts of new content.
As reported by , hackers have been joining players' games, dropping in unreleased Stratagems seemingly at random, and then disappearing from the lobby. In one video, posted to X (formerly Twitter) by @Helldiversmedia, the hackers masquerade as Arrowhead Game Studios employees — specifically, game master Joel — before spawning a tank and abruptly leaving the game.
Players report the unreleased content mostly consists of vehicles, a much-requested feature for that has yet to be officially confirmed. The proof is in the pudding, though: these hackers demonstrate that vehicles will eventually be a part of the formula, even if the top brass at Arrowhead Game Studios have yet to say so.
But went on to investigate the hackers directly, messaging them on Steam to ask about their intentions. One individual claimed to be posing as Joel in the clip above, and explained that they were simply promoting their business. This player says that others pay them to cheat. They're merely drumming up publicity by dropping freebies into random players' games. They hoped, if a player enjoyed the rush of power provided by a new Stratagem, they'd pay for Fake Joel to join another game, and spawn unreleased, unbalanced Stratagems into the game for easier mission completion.
It's a likely story, and if it's true, using an actual developer's name makes for a pretty good joke on the hacker's part. However, players aren't above a good old-fashioned conspiracy theory. And the details of this story, alongside some of Arrowhead's previous release strategies, create an irresistible backdrop for a more sinister plot.
Some players have latched onto the idea that the hackers using unreleased Stratagems are actually affiliated with Arrowhead, and this is their way of teasing new content. It wouldn't be
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took the gaming industry by storm back in February 2024, quickly gaining a dedicated fanbase and community around the live-service title. Although it still boasts an impressive player base, a couple of months later, the numbers have begun to dwindle from the initial highs that it once enjoyed. This is to be expected with any title since the gaming industry moves on quickly, and games cannot be expected to hold onto unsustainable numbers, but there is something can do to stem the bleeding.
already provides players with plenty of powerful weapons to help spread managed democracy around the galaxy, butone player wants to hone in on one of the game's most powerful weapons that was tragically nerfed into oblivion. Following 's launch in February 2024, developer Arrowhead Studio was quick to issue a post-launch balance patch that made certain weapons less effective and some enemies more powerful. The Railgun, which was hailed by many as being the strongest firearm available, was severely affected by the update as its incredible damage decreased significantly.
is filled with a variety of fun weapons for eliminating enemies of Super Earth, but some powerful options are still needed. has been one of the most popular and successful games of 2024, with its chaotic gameplay being a large part of that. The overarching power fantasy created by the multitude of weapons and destructive Stratagem choices makes every mission feel exciting while still being unique. This is coupled with the real genius behind , its horizontal progression system, which offers much of the game's arsenal early.
is already known for pushing out a substantial amount of updates since its launch in February 2024, but developer Arrowhead Studios clarified why it can't push out even more with an excellent explanation. Ever since Super Earth's war against the Terminids and Automatons exploded in popularity, the community has enjoyed a steady stream of patches that both add new content to the game and fix any bugs plaguing the experience. It'd be unreasonable to expect any more from Arrowhead but for those who do want extra updates, it'd be unfair to make such demands.
may have its issues, but it's moving in the right direction. 's refreshing take on the live service model, along with its delightful gameplay and tight-knit community, have made it a surprise hit. It already had a small, but devoted fan base due to the popularity of the original, but it's since expanded well beyond its original audience. It's safe to say has found its foothold, and maintains a powerful grip on Super Earth troopers everywhere.
is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
's worst primary weapon could get a buff if developers Arrowhead Studios listen to a recent poll. For months, fans have almost unanimously agreed that Marksman Rifles are notoriously weak in comparison to other weapons in the game, and are in desperate need of a buff of some sort.
may undergo another massive change in its metagame as the arrival of several new ship upgrades could alter the way everyone plays. Yet another example of developer Arrowhead Studios quietly dropping in additional content without notifying the community, the latest batch of Super Destroyer improvements is likely to help Helldivers push back against the invading Automaton fleet that's looking for revenge. The massive rush of Bots in the North-West sector has players scrambling to form some kind of defense to prevent the unrelenting enemy from advancing any closer to Super Earth.
The latest major order issued to players could suggest a scary future for Super Earth. A new Automaton fleet is already en route and poses a greater threat than ever before.
The latest patch for should make it significantly easier for players to complete missions by fixing some of the game's most persistent crashes. Developer Arrowhead Studios has done a tremendous job of supporting its third-person sci-fi shooter with a wealth of post-launch updates that both address pressing issues and add new content to the game. Now, as the community celebrates its victory over the Automatons, the most recent hotfix aims to stabilize the game to ensure that everyone is able to savor the Bots' crushing defeat.
As the community continues to fight in Super Earth's galactic war, one dedicated play has envisioned a simple yet effective solution to one of the game's persistent problems: Supply lines. While Arrowhead Studios does an excellent job of introducing mechanics and concepts to players, one aspect that isn't clarified when starting up the game is how interplanetary travel works. Fortunately, with such a committed player base, it didn't take long for players to learn about supply lines but despite the discovery, many are still unclear on how they actually work.
In an era rife with microtransactions and games released in buggy conditions, titles like and are saving modern gaming as we know it. For years, publishers have come to rely on aggressive tactics to drain every penny possible from consumers post-launch. The commercial and critical success of ,, and other recent examples like prove that if a game is well-made and fun to play, buyers will support it. The cost of AAA game production is skyrocketing, and while that, too, is a problem plaguing the industry, predatory microtransactions are not the answer – quality is.