is already known for pushing out a substantial amount of updates since its launch in February 2024, but developer Arrowhead Studios clarified why it can't push out even more with an excellent explanation. Ever since Super Earth's war against the Terminids and Automatons exploded in popularity, the community has enjoyed a steady stream of patches that both add new content to the game and fix any bugs plaguing the experience. It'd be unreasonable to expect any more from Arrowhead but for those who do want extra updates, it'd be unfair to make such demands.
Per GamesRadar+, Associate Community Manager SpitzerFX explained on Reddit that while may be one of the most popular games on PC and PlayStation 5 at the moment, the development team has not increased in tandem with the community.
This means that the people fixing bugs and glitches are "," resulting in tight deadlines as the studio aims to both address problems and continue adding new content to the game. As SpitzerFX concludes, there's only so much time in a work week.
It's difficult to recall a development studio in recent memory that's been as focused on player feedback and ongoing support as Arrowhead. Ever since launched, the studio has consistently released patches on a nearly weekly basis that don't only include balance adjustments and bug fixes but decent chunks of content for players to discover. The team has also committed to releasing a new series of cosmetics, known as Warbonds, every month, and every one of these Battle Pass-esque systems is loaded with exciting toys.
The success of as a live-service game is largely down to how Arrowhead has so thoroughly embraced its nature as a living product that needs constant care and attention. Aside from implementing a non-predatory monetization system that rewards players rather than forcing them to pay extra, the studio has achieved great success by allowing the community to unearth plenty of additional extras not specified in patch notes. The discovery of things like Shriekers and Factory Striders has created a constantly evolving meta-narrative around the game, allowing players to actually feel like they're helping craft the story.
Whether is able to maintain such a dense release schedule remains to be seen but Arrowhead's commitment to growing the game can't be denied. It's a remarkably polished experience and while some annoying bugs do crop up once in a while, there's never a question about whether the team will address it. If anything, other studios should be looking towards as one of the industry standards for live-service experiences.
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A recent update makes dangerous changes to its most feared enemies. Stalkers, members of the Terminid faction, are some of the most dangerous bugs in . Their unique ability allows them to disguise themselves, allowing them to get the jump on players. Stalkers will often appear out of the blue when they're least expected, and if the players don't respond quickly, can wipe out an entire party in a manner of seconds. They're especially difficult to see through thick fog and fire tornadoes, making them even more of a threat during inclement weather.
is making a massive change to its PC version and the community couldn't be more annoyed. Ever since the popular third-person shooter launched on PlayStation 5 and Steam, the game has boasted an enormous player base that's only grown larger as developer Arrowhead Studios has continued to support the game with extensive content patches. Unfortunately, many of those users who have participated in Super Earth's galactic war are disgruntled because of a new requirement that may make it significantly harder to enjoy the game.
Arrowhead has announced a new premium Warbond for , called "", which will bring new weapons, armor, and more to the game. These Warbonds are often how a large chunk of the game's content is delivered to players, with and launching alongside the game, with and coming in the months that followed.
Microsoft has unveiled a slew of new games coming to Xbox Game Pass in the near future and subscribers can look forward to plenty of Day-One releases. One of the best parts about the console's subscription service is the ability to play new titles for no extra cost the moment they launch, meaning those who use the platform have access to a wealth of fresh titles that they don't need to pay an additional fee to access. Following the recent ID@Xbox showcase, the company confirmed that the next few months will be packed with some exciting Day-One drops.
players who enjoy firing massive lasers at their enemies are out of luck because the latest balance update just introduced some major nerfs while also making some interesting tweaks to certain missions. Arrowhead Studios has demonstrated its passion for live-service support by issuing dozens of patches that accomplish small goals like fixing bugs and glitches to introducing larger changes like the addition of new enemies and weapons. While the community wasn't too pleased with the previous balance update, the most recent attempt to level the playing feel is seemingly going down much smoother.
Forget the best weapons, armor, and Stratagems — the best thing players can doin is much simpler than all that. Although the core gameplay is all about dishing out damage to Bugs and Bots, there's also a tactical element to , mostly centered on Stratagems. Having the right tools for the job can make all the difference, and many players strive to bring their builds as close to the meta as possible.
may be a game solely committed to boots-on-the-ground combat, but one industrious fan has an incredible vision for how space combat and dogfighting could function. While Arrowhead Studios' third-person shooter is riddled with starships and cruisers, even giving players their own Super Destroyer to travel the pathways between planets, it's not actually possible to use these vessels to battle enemies. It may be too much to expect from the developers, given the scale of such an addition, but some kind of space battle mechanic would be amazing, especially if it takes its cues from this fan's video.
already provides players with plenty of powerful weapons to help spread managed democracy around the galaxy, butone player wants to hone in on one of the game's most powerful weapons that was tragically nerfed into oblivion. Following 's launch in February 2024, developer Arrowhead Studio was quick to issue a post-launch balance patch that made certain weapons less effective and some enemies more powerful. The Railgun, which was hailed by many as being the strongest firearm available, was severely affected by the update as its incredible damage decreased significantly.
Problems with mechs aren't any fun to deal with, but interestingly enough, the bugs that have been affecting mechs might be one of the more realistic aspects of the game. can't be accused of being a particularly grounded video game, facing squads of soldiers up against hordes of Terminids and Automatons on exotic alien planets. At the same time, there is some gritty realism in its legitimate sense of challenge, and the style of the game's weaponry and machinery tends to veer closer to legitimate military function than flights of fancy.
may have its issues, but it's moving in the right direction. 's refreshing take on the live service model, along with its delightful gameplay and tight-knit community, have made it a surprise hit. It already had a small, but devoted fan base due to the popularity of the original, but it's since expanded well beyond its original audience. It's safe to say has found its foothold, and maintains a powerful grip on Super Earth troopers everywhere.
is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
Since its release in early February, has taken the world by storm thanks to its one-of-a-kind premise and endlessly fun gameplay. No co-op game in history has ever encouraged teamwork on such a grand scale, pushing its players to work together to achieve the ultimate goal. In a world where many games are incomplete and released in poor condition, is saving modern gaming by constantly giving its player base reasons to come back.