is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
Posted to Reddit by user HellionBringer, the most recent Mission Type is simple in theory but in practice will prove to be significantly harder: Eliminate Automaton Factory Striders.
The screenshot showcases two main objectives, those being the aforementioned tanks on the North-West and North-East sections of the map but given their ability to move, those positions likely shift over the course of the game. Factory Striders have already proven to be especially brutal enemies, requiring Helldivers to bring in their most advanced Strategems to simply dent their thick metal casings and, eventually, bring them down.
When Factory Striders were quietly introduced into, the community was quick to begin testing strategies for toppling the AT-AT-inspired unit. Many believed the best option was to shoot the Strider's head with a fully-charged Quasar Cannon shot but this was quickly dismissed when it was discovered that the 500KG bomb was the most reliable way of destroying it. Given how expensive the massive explosive is to order into the battlefield, Helldivers will need to make sure their Strategem placement is on point to gain the maximum amount of damage from the blast.
Aside from the 500KG Bomb, the other useful Stratagem when it comes to toppling the Factory Strider is the Orbital Laser even though it requires some persistent aim on behalf of the user. Squads should do their best to combine the effects of the aforementioned Stratagems if they want to bring down the tanks in as little time as possible. Having said that, Helldivers have 40 minutes to successfully destroy both Striders, which should be ample time when it comes to dealing with the foes.
The Automatons have become the dominant enemy force in ever since the community managed to almost completely eradicate the faction during the Operation Disassembly major order. The Factory Strider was deployed as a means of challenging players with arguably the strongest unit they've yet encountered but even then, Helldivers managed to pull together and destroy them all with aplomb. Now that they're more common, it remains to be seen how the Automatons will grow even stronger.
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has made waves as a live-service game that offers the complete package of fun gameplay, an engaging community, and interesting updates, but one move could undo a huge portion of what it's built over the past few months. As a sequel to the modestly popular top-down shooter, the third-person follow-up has managed to go toe-to-toe with major IPs and stands out as one of the biggest successes of 2024. Not everyone has been able to get in on the fun – isn't available on Xbox – but that hasn't slowed its momentum much.
It turns out the attempts to eliminate the bug threat through the use of Terminid Control Systems were entirely fruitless in . Now, it’s up to the Helldivers to deactivate these terminals across several major planets. To prevent the spread of the Terminid and to earn plenty of medals along the way, it’s essential for Helldivers to know how to deactivate the Terminid Control Systems.
A recent update makes dangerous changes to its most feared enemies. Stalkers, members of the Terminid faction, are some of the most dangerous bugs in . Their unique ability allows them to disguise themselves, allowing them to get the jump on players. Stalkers will often appear out of the blue when they're least expected, and if the players don't respond quickly, can wipe out an entire party in a manner of seconds. They're especially difficult to see through thick fog and fire tornadoes, making them even more of a threat during inclement weather.
Arrowhead has announced a new premium Warbond for , called "", which will bring new weapons, armor, and more to the game. These Warbonds are often how a large chunk of the game's content is delivered to players, with and launching alongside the game, with and coming in the months that followed.
recently received some exciting additions to its arsenal of guns with the Democratic Detonation Warbond, but one of the most powerful possibilities isn't obvious without taking an unorthodox approach. Unusual strategies are nothing new for, as the soldiers of Super Earth are constantly seeking out any advantage they can get against the Terminids and Automatons. Any absurd exploits tend to get patched sooner or later, but that's all the more reason to hop on any trick while there's an opportunity to put it into action.
is an incredible game, there's no doubt about that, but one aspect that developer Arrowhead Studios has promised to re-evaluate is the implementation of the «auto-climb» mechanic that has frustrated many since launch. To help facilitate more tactical gameplay without sacrificing too much in the way of speed, incorporates a system that allows players to automatically vault onto or over an obstacle that gets in their way while sprinting. While it works most of the time, when it decides to grow a mind of its own the consequences can be extremely annoying.
took the gaming industry by storm back in February 2024, quickly gaining a dedicated fanbase and community around the live-service title. Although it still boasts an impressive player base, a couple of months later, the numbers have begun to dwindle from the initial highs that it once enjoyed. This is to be expected with any title since the gaming industry moves on quickly, and games cannot be expected to hold onto unsustainable numbers, but there is something can do to stem the bleeding.
When it comes to challenging the Automatons in , the Devastators are no laughing matter, even when players are able to perform some impressive fancy footwork to avoid a magazine of high-impact rounds. In general, most Helldivers would prefer to simply destroy their opponent rather than engage in a dance of dodges, especially when the cost of failure could result in a painful casualty. However, there will always be those who want to push their limits and really stick it to the Automatons for their cruel and merciless onslaught across the galaxy.
already provides players with plenty of powerful weapons to help spread managed democracy around the galaxy, butone player wants to hone in on one of the game's most powerful weapons that was tragically nerfed into oblivion. Following 's launch in February 2024, developer Arrowhead Studio was quick to issue a post-launch balance patch that made certain weapons less effective and some enemies more powerful. The Railgun, which was hailed by many as being the strongest firearm available, was severely affected by the update as its incredible damage decreased significantly.
Despite the massive, unexpected success of , the game's overwhelming popularity and fast-paced content release schedule might be turning into a double-edged sword. A sequel to the less-known developed by Arrowhead Games Studios, previously best known for their series, exploded in popularity shortly after its release, taking the industry — and the developers themselves — by surprise. Since then, the game has managed to maintain a large and active playerbase to participate in its ongoing galactic war, but some of the game's bigger issues might be falling by the wayside.
Problems with mechs aren't any fun to deal with, but interestingly enough, the bugs that have been affecting mechs might be one of the more realistic aspects of the game. can't be accused of being a particularly grounded video game, facing squads of soldiers up against hordes of Terminids and Automatons on exotic alien planets. At the same time, there is some gritty realism in its legitimate sense of challenge, and the style of the game's weaponry and machinery tends to veer closer to legitimate military function than flights of fancy.
is filled with a variety of fun weapons for eliminating enemies of Super Earth, but some powerful options are still needed. has been one of the most popular and successful games of 2024, with its chaotic gameplay being a large part of that. The overarching power fantasy created by the multitude of weapons and destructive Stratagem choices makes every mission feel exciting while still being unique. This is coupled with the real genius behind , its horizontal progression system, which offers much of the game's arsenal early.