took the gaming industry by storm back in February 2024, quickly gaining a dedicated fanbase and community around the live-service title. Although it still boasts an impressive player base, a couple of months later, the numbers have begun to dwindle from the initial highs that it once enjoyed. This is to be expected with any title since the gaming industry moves on quickly, and games cannot be expected to hold onto unsustainable numbers, but there is something can do to stem the bleeding.
The game has a High Command which dictates what Major Orders are put out, essentially determining what and where Helldivers will be fighting. High Command is basically Arrowhead Studios deciding what it wants its players to do. While this works with the overall narrative and feel of the game, it does mean that if a Major Order is released that players do not enjoy, they could decide not to play the game.
At its peak, had 458,709 players active on Steam.
High Command has tricked players. At one point, Automatons were being wiped off the map and had only one planet remaining. The Major Order at the time was the take over the last Automaton-controlled planet, which was celebrated since the robot faction is the less popular of the two enemies of Super Earth. Some even thought that this would herald the introduction of a third faction from . This was not the case. Instead, players were forced to contend with even more Automatons.
Currently, the Automatons are launching a counter-offensive, conquering planets that players have been tasked with defending. To many, is known for its fight against the Terminids, since that honors its clear inspiration with The bugs are the more fun faction to fight, especially because it feels as though many of the weapons are geared toward fighting them. Instead of Major Orders pointing Helldivers toward fighting their preferred enemy, Arrowhead is forcing its players to tangle with the Automatons over and over.
Major Orders do not need to be adhered to if players don't feel like it. These players won't contribute to the war effort in as meaningful a way, but the game doesn't actually force players to go to specific planets and fight certain foes.
Pre-existing weapons aren't completely useless against Automatons, but they do feel ineffective compared with the Terminids. It doesn't help that Arrowhead added a new type of enemy to the robot faction: The Factory Strider, which makes new enemies and is incredibly difficult to destroy. It is quite a sight to behold, similar to the AT-AT Walker, but if existing weapons were already struggling with destroying these robots beforehand, an even tougher enemy makes it all seem like an uphill battle.
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Sony has officially backed down from forcing all players on Steam to link their account to PlayStation Network after a weekend of boycotts, negative reviews, and mass refunds. Announced shortly before the launch of the game's next season, the switch from an optional to a mandatory PSN account managed to provoke the community after it was discovered that 121 countries around the world would be blocked from playing the game due to the service not being available. Fortunately, Arrowhead Studios and PlayStation have come to a solution that's satisfied the player base.
It turns out the attempts to eliminate the bug threat through the use of Terminid Control Systems were entirely fruitless in . Now, it’s up to the Helldivers to deactivate these terminals across several major planets. To prevent the spread of the Terminid and to earn plenty of medals along the way, it’s essential for Helldivers to know how to deactivate the Terminid Control Systems.
A recent update makes dangerous changes to its most feared enemies. Stalkers, members of the Terminid faction, are some of the most dangerous bugs in . Their unique ability allows them to disguise themselves, allowing them to get the jump on players. Stalkers will often appear out of the blue when they're least expected, and if the players don't respond quickly, can wipe out an entire party in a manner of seconds. They're especially difficult to see through thick fog and fire tornadoes, making them even more of a threat during inclement weather.
players who enjoy firing massive lasers at their enemies are out of luck because the latest balance update just introduced some major nerfs while also making some interesting tweaks to certain missions. Arrowhead Studios has demonstrated its passion for live-service support by issuing dozens of patches that accomplish small goals like fixing bugs and glitches to introducing larger changes like the addition of new enemies and weapons. While the community wasn't too pleased with the previous balance update, the most recent attempt to level the playing feel is seemingly going down much smoother.
Forget the best weapons, armor, and Stratagems — the best thing players can doin is much simpler than all that. Although the core gameplay is all about dishing out damage to Bugs and Bots, there's also a tactical element to , mostly centered on Stratagems. Having the right tools for the job can make all the difference, and many players strive to bring their builds as close to the meta as possible.
is an incredible game, there's no doubt about that, but one aspect that developer Arrowhead Studios has promised to re-evaluate is the implementation of the «auto-climb» mechanic that has frustrated many since launch. To help facilitate more tactical gameplay without sacrificing too much in the way of speed, incorporates a system that allows players to automatically vault onto or over an obstacle that gets in their way while sprinting. While it works most of the time, when it decides to grow a mind of its own the consequences can be extremely annoying.
already provides players with plenty of powerful weapons to help spread managed democracy around the galaxy, butone player wants to hone in on one of the game's most powerful weapons that was tragically nerfed into oblivion. Following 's launch in February 2024, developer Arrowhead Studio was quick to issue a post-launch balance patch that made certain weapons less effective and some enemies more powerful. The Railgun, which was hailed by many as being the strongest firearm available, was severely affected by the update as its incredible damage decreased significantly.
Despite the massive, unexpected success of , the game's overwhelming popularity and fast-paced content release schedule might be turning into a double-edged sword. A sequel to the less-known developed by Arrowhead Games Studios, previously best known for their series, exploded in popularity shortly after its release, taking the industry — and the developers themselves — by surprise. Since then, the game has managed to maintain a large and active playerbase to participate in its ongoing galactic war, but some of the game's bigger issues might be falling by the wayside.
has aided in the recent resurgence of being its biggest live game stream. For some, the show is the reason they got into 's fifth edition, and it is the gold standard as to what 5e can be, yet Matt Mercer and the cast seem intent on distancing themselves from Wizards of the Coast. As of March 2024, 's very own fantasy tabletop RPG, has entered beta testing.
Problems with mechs aren't any fun to deal with, but interestingly enough, the bugs that have been affecting mechs might be one of the more realistic aspects of the game. can't be accused of being a particularly grounded video game, facing squads of soldiers up against hordes of Terminids and Automatons on exotic alien planets. At the same time, there is some gritty realism in its legitimate sense of challenge, and the style of the game's weaponry and machinery tends to veer closer to legitimate military function than flights of fancy.
is filled with a variety of fun weapons for eliminating enemies of Super Earth, but some powerful options are still needed. has been one of the most popular and successful games of 2024, with its chaotic gameplay being a large part of that. The overarching power fantasy created by the multitude of weapons and destructive Stratagem choices makes every mission feel exciting while still being unique. This is coupled with the real genius behind , its horizontal progression system, which offers much of the game's arsenal early.
is already known for pushing out a substantial amount of updates since its launch in February 2024, but developer Arrowhead Studios clarified why it can't push out even more with an excellent explanation. Ever since Super Earth's war against the Terminids and Automatons exploded in popularity, the community has enjoyed a steady stream of patches that both add new content to the game and fix any bugs plaguing the experience. It'd be unreasonable to expect any more from Arrowhead but for those who do want extra updates, it'd be unfair to make such demands.