The latest major order issued to players could suggest a scary future for Super Earth. A new Automaton fleet is already en route and poses a greater threat than ever before.
A new LIBCON 1 order follows what many believed to be a major victory in which players thought they'd eradicated the Automatons entirely. — which saw the Helldivers tasked with the liberation of Troost, a planet that held key data on Automaton plans with an overarching goal to "" — ended a mere day before the new order with players receiving a celebratory “” statement, offering some indication of peace. Of course, somewhat unsurprisingly, this respite was extremely short-lived, and players soon had to jump back into action.
As shared by the X account, a massive Automaton Invasion Fleet, comprising tens of thousands of warships arrived from GTL jump to the Valdis Sector and overran nearly every planet in just hours. The Automatons have already begun their invasion of Cyberstan — the homeworld of the Cyborgs who have been living under Super Earth occupation — and its surrounding planets, taking over the former instantly. The previous bot force was merely described as a "", suggesting that the overall Automaton threat is greater than players could have imagined.
Players are now tasked with defending five different planets in adjacent sectors as the Automaton force appears to be heading straight for Super Earth itself, stating "". Considering the live-service nature of the game, it should come as no surprise that one of the title's major enemy factions wasn't completely eradicated. However, their return in such a capacity doesn't bode well for Super Earth and suggests some far greater challenges lie ahead for the Helldivers.
Although the major order calls the invasion of Cyberstan "", it's clearly a retaliation for Super Earth wiping out the Automaton Vanguard. With a much larger army now approaching, it's highly likely that players will see even more new types of Automaton enemies that are even harder to destroy, much like the four-legged Factory Strider, which could withstand the explosion of a 500kg bomb, and flying gunships that appeared in the closing days of, deploying many more enemies onto the field. There's even some speculation that enemy types from the previous game, such as Cyberhounds could return as part of this new chapter.
This suggests that the Galactic War will only escalate with each future victory. In fact, Cyberstan was dominated so quickly because Super Earth barely had any time to mount an appropriate defense, despite some warnings of "" circulating as players still fought some robot survivors following the supposed eradication of the Automatons. The likelihood of defending five planets simultaneously seems
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players who enjoy firing massive lasers at their enemies are out of luck because the latest balance update just introduced some major nerfs while also making some interesting tweaks to certain missions. Arrowhead Studios has demonstrated its passion for live-service support by issuing dozens of patches that accomplish small goals like fixing bugs and glitches to introducing larger changes like the addition of new enemies and weapons. While the community wasn't too pleased with the previous balance update, the most recent attempt to level the playing feel is seemingly going down much smoother.
PlayStation owners might be able to get 's latest suits for free at the moment. Unlocking suits has been a huge part of Insomniac Games' Marvel's Spider-Man series and offers a way for players to experience these games as their favorite Spider-Man from the character's six-decade-long history in media. Upon the game's launch, there were 39 available suits for Peter and another 39 for Miles, including the 10 suits from the Digital Deluxe Edition, but since then, Insomniac has added other outfits in patches, such as the Hellfire Gala suits that accompanied the game's New Game Plus update.
took the gaming industry by storm back in February 2024, quickly gaining a dedicated fanbase and community around the live-service title. Although it still boasts an impressive player base, a couple of months later, the numbers have begun to dwindle from the initial highs that it once enjoyed. This is to be expected with any title since the gaming industry moves on quickly, and games cannot be expected to hold onto unsustainable numbers, but there is something can do to stem the bleeding.
already provides players with plenty of powerful weapons to help spread managed democracy around the galaxy, butone player wants to hone in on one of the game's most powerful weapons that was tragically nerfed into oblivion. Following 's launch in February 2024, developer Arrowhead Studio was quick to issue a post-launch balance patch that made certain weapons less effective and some enemies more powerful. The Railgun, which was hailed by many as being the strongest firearm available, was severely affected by the update as its incredible damage decreased significantly.
Problems with mechs aren't any fun to deal with, but interestingly enough, the bugs that have been affecting mechs might be one of the more realistic aspects of the game. can't be accused of being a particularly grounded video game, facing squads of soldiers up against hordes of Terminids and Automatons on exotic alien planets. At the same time, there is some gritty realism in its legitimate sense of challenge, and the style of the game's weaponry and machinery tends to veer closer to legitimate military function than flights of fancy.
is filled with a variety of fun weapons for eliminating enemies of Super Earth, but some powerful options are still needed. has been one of the most popular and successful games of 2024, with its chaotic gameplay being a large part of that. The overarching power fantasy created by the multitude of weapons and destructive Stratagem choices makes every mission feel exciting while still being unique. This is coupled with the real genius behind , its horizontal progression system, which offers much of the game's arsenal early.
is already known for pushing out a substantial amount of updates since its launch in February 2024, but developer Arrowhead Studios clarified why it can't push out even more with an excellent explanation. Ever since Super Earth's war against the Terminids and Automatons exploded in popularity, the community has enjoyed a steady stream of patches that both add new content to the game and fix any bugs plaguing the experience. It'd be unreasonable to expect any more from Arrowhead but for those who do want extra updates, it'd be unfair to make such demands.
is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
's worst primary weapon could get a buff if developers Arrowhead Studios listen to a recent poll. For months, fans have almost unanimously agreed that Marksman Rifles are notoriously weak in comparison to other weapons in the game, and are in desperate need of a buff of some sort.
mission modifiers can provide an interesting way to shake up the challenge of fighting Terminids or Automatons, but they work best when the changes add to the thrill of the gameplay rather than enhancing tedium. Although finding the right kind of balance in a game that's intended to reward complex strategy and high-level play can be difficult, is generally good at landing in the sweet spot. It's not completely consistent, but one new Booster could help counteract a particularly frustrating mission modifier to keep the game as fun as always.
may undergo another massive change in its metagame as the arrival of several new ship upgrades could alter the way everyone plays. Yet another example of developer Arrowhead Studios quietly dropping in additional content without notifying the community, the latest batch of Super Destroyer improvements is likely to help Helldivers push back against the invading Automaton fleet that's looking for revenge. The massive rush of Bots in the North-West sector has players scrambling to form some kind of defense to prevent the unrelenting enemy from advancing any closer to Super Earth.
borrows a lot of things from the first game, but skips out on multiple enemy factions — not just the Illuminate. At launch and up until the time of writing, Helldivers 2 has had two enemy factions: the Terminids (Bugs) and the Automatons (Bots). However, with the recent total success of the Major Order "", it appears the Automatons have finally been eradicated once and for all. Of course, there's always a chance they'll return, but for the time being, players are left to wonder what comes next.