The latest patch for should make it significantly easier for players to complete missions by fixing some of the game's most persistent crashes. Developer Arrowhead Studios has done a tremendous job of supporting its third-person sci-fi shooter with a wealth of post-launch updates that both address pressing issues and add new content to the game. Now, as the community celebrates its victory over the Automatons, the most recent hotfix aims to stabilize the game to ensure that everyone is able to savor the Bots' crushing defeat.
Per a post on Steam, 's patch notes specify the overall intention of Patch 01.000.202 is to fix the game's stability, most notably when it comes to the crashes that have been plaguing certain players for the past week. These include crashes that "," "," and even when players picked up and tossed snowballs. Additionally, some weapons have had their stats UI tweaked to reflect any explosive damage they may cause, a change made to give those firearms that use explosive projectiles a «more fair representation.»
It's obvious why Arrowhead Studios' opted to prioritize stabilizing the game given that the community has been exceptionally outspoken on the amount of crashes it's suffered since the last patch. Players flocked to forums to complain about losing out on mission progress and rewards due to sporadic and seemingly random gameplay crashes, obviously making the title significantly harder to play. Fortunately, Helldivers who struggled should now be able to return to action without worrying whether or not they'll be able to see their mission through to the end.
While the community is no doubt feeling relief that completing quests should now be easier, the lack of any substantial content or gameplay tweaks has raised some eyebrows. Arrowhead Studios has a history of quietly including new features in seemingly innocuous patches that have some major repercussions on the state of the game. Previously, new enemy types like the Terminid Shrieker and the Automaton's Strider Factory took players by surprise, leading to speculation that there's more to the hotfix than meets the eye.
Aside from waiting for news on the future of the Automatons, players are also speculating on when a third enemy faction, The Illuminate, will arrive.
Adding further fuel to the fire is the fact that the community just managed to successfully eradicate the Automaton army, one of two major opposing factions. Players are still trying to determine what this means for the future but it's highly unlikely that Arrowhead hasn't already cooked up an idea for some kind of major retaliation that should see the Bots return to their campaign of violence. Whether Patch 01.000.202 is the spark that ignites their revenge
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recently received some exciting additions to its arsenal of guns with the Democratic Detonation Warbond, but one of the most powerful possibilities isn't obvious without taking an unorthodox approach. Unusual strategies are nothing new for, as the soldiers of Super Earth are constantly seeking out any advantage they can get against the Terminids and Automatons. Any absurd exploits tend to get patched sooner or later, but that's all the more reason to hop on any trick while there's an opportunity to put it into action.
may be a game solely committed to boots-on-the-ground combat, but one industrious fan has an incredible vision for how space combat and dogfighting could function. While Arrowhead Studios' third-person shooter is riddled with starships and cruisers, even giving players their own Super Destroyer to travel the pathways between planets, it's not actually possible to use these vessels to battle enemies. It may be too much to expect from the developers, given the scale of such an addition, but some kind of space battle mechanic would be amazing, especially if it takes its cues from this fan's video.
Despite the massive, unexpected success of , the game's overwhelming popularity and fast-paced content release schedule might be turning into a double-edged sword. A sequel to the less-known developed by Arrowhead Games Studios, previously best known for their series, exploded in popularity shortly after its release, taking the industry — and the developers themselves — by surprise. Since then, the game has managed to maintain a large and active playerbase to participate in its ongoing galactic war, but some of the game's bigger issues might be falling by the wayside.
While the Boost Packs in are no doubt a fun way to expand upon players' traversal skills, one fan took it upon themselves to create an even better version of the feature. Players are able to hone their skills with 's Boost Packs as they level up and add points to the skill but even at its highest level, the oxygen-guzzling equipment only allows users to fly up, making horizontal movement especially difficult and imprecise. Fortunately, those wanting to soar through the air like a bounty hunter are in luck thanks to a new mod.
is filled with a variety of fun weapons for eliminating enemies of Super Earth, but some powerful options are still needed. has been one of the most popular and successful games of 2024, with its chaotic gameplay being a large part of that. The overarching power fantasy created by the multitude of weapons and destructive Stratagem choices makes every mission feel exciting while still being unique. This is coupled with the real genius behind , its horizontal progression system, which offers much of the game's arsenal early.
is already known for pushing out a substantial amount of updates since its launch in February 2024, but developer Arrowhead Studios clarified why it can't push out even more with an excellent explanation. Ever since Super Earth's war against the Terminids and Automatons exploded in popularity, the community has enjoyed a steady stream of patches that both add new content to the game and fix any bugs plaguing the experience. It'd be unreasonable to expect any more from Arrowhead but for those who do want extra updates, it'd be unfair to make such demands.
may have its issues, but it's moving in the right direction. 's refreshing take on the live service model, along with its delightful gameplay and tight-knit community, have made it a surprise hit. It already had a small, but devoted fan base due to the popularity of the original, but it's since expanded well beyond its original audience. It's safe to say has found its foothold, and maintains a powerful grip on Super Earth troopers everywhere.
is about to become even more difficult as the game's latest mission type forces players to go up against some of the Automaton's most powerful units. While the kinds of enemies players will encounter in are largely determined by the difficulty of the mission they embark upon, users who want to farm some of the rare resources will need to run through some of the more brutal settings to upgrade their ship modules. Unfortunately, that now means going head-to-head against Factory Striders with the primary goal being to bring down the walking tanks.
players who want to make their battles a little more dramatic can now do so thanks to a mod that adds in a highly-customizable killcam that spotlights enemies with a cinematic flair. Bucking the trend set by previous Bethesda games like and, the sci-RPG frustrated many players by excluding any kind of killcam, a small but stylish feature that the community has come to expect from the developer's titles. A fun way of wrapping up a challenging combat encounter, the killcam is a popular mechanic amongst enthusiasts.
The latest Ship Module adds another buff to what's already one of its most powerful Stratagems. Together, Ship Modules and Stratagems make up the build customization options in . Stratagems refer to any number of special abilities players can call in during a mission. They range from powerful weapons to defensive fortifications to orbital strikes, and can turn the tide of battle in a wide variety of ways. However, Stratagems usually have lengthy cooldowns, and some of them only have a limited number of uses. It's important to know when and where to call them in.
mission modifiers can provide an interesting way to shake up the challenge of fighting Terminids or Automatons, but they work best when the changes add to the thrill of the gameplay rather than enhancing tedium. Although finding the right kind of balance in a game that's intended to reward complex strategy and high-level play can be difficult, is generally good at landing in the sweet spot. It's not completely consistent, but one new Booster could help counteract a particularly frustrating mission modifier to keep the game as fun as always.
may undergo another massive change in its metagame as the arrival of several new ship upgrades could alter the way everyone plays. Yet another example of developer Arrowhead Studios quietly dropping in additional content without notifying the community, the latest batch of Super Destroyer improvements is likely to help Helldivers push back against the invading Automaton fleet that's looking for revenge. The massive rush of Bots in the North-West sector has players scrambling to form some kind of defense to prevent the unrelenting enemy from advancing any closer to Super Earth.