Last week, we asked you to share epic moments from Final Fantasy VII Rebirth (without spoilers) using #PSshare #PSBlog. Here are this week’s highlights:
05.03.2024 - 07:33 / thesixthaxis.com / Naoki Hamaguchi
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Final Fantasy VII Rebirth Director Naoki Hamaguchi has popped over to the Philippines and given and interview in which he notes the issue. “We’ve received a lot of feedback on whether the graphics in the performance mode will be improved or not. We hear you, and we are currently working on an update patch to improve that aspect. I don’t think the release date would be far away from now,” he said. “We have heard from players that in certain situations, the facial lighting makes some character shadows look very scary. So that’s one part of the update that we are working on.”
We scored the game 9/10 in our review. “Final Fantasy VII Rebirth is a beautifully crafted experience that fans old and new will absolutely love.,” said Nic.”It almost goes too far in correcting the first game’s linearity with broad open areas stuffed with things to do, but there’s also key additions to the combat, and the story running through this middle chapter is masterfully retold. Really the biggest problem you’ll have once the credits roll is knowing that it will be far too many years before we can finish the trilogy.”
If you planning to get the Platinum trophy for the game then you are in for a very, very slog. Powerpyx have a trophy guide and suggest it will take between 150 and 200 hours to get the fabled trophy. You’re going to have run through the game at least twice, once on Easy of Medium and a second time on Hard, but it’s the mini games that are going to be the time sink. To gain the 7-Star Hotel trophy you must win all of the 88 Seaside Inn Treasure Trove items and you can only get them by finishing every mini game with the highest rank.
Source: OneMoreGame.ph
Last week, we asked you to share epic moments from Final Fantasy VII Rebirth (without spoilers) using #PSshare #PSBlog. Here are this week’s highlights:
A new Final Fantasy VII Rebirth patch has gone live today, introducing graphics improvements and bug fixes. Unfortunately, the patch fails to address the game's most critical visual issues.
Square Enix has published a new patch for Final Fantasy VII Rebirth, which promises graphics improvements.
It’d be fair to say Final Fantasy VII Rebirth’s next-gen makeover of characters, monsters, and more from the 1997 original has been a spectacular glow-up. The modern console era has returned an iconic cast and world to us with a level of realism in gameplay that even pre-rendered cutscenes over 25 years ago couldn’t match. We asked Square Enix if they could crunch some numbers and share some insight into the changes nearly three decades of technological advancement have wrought. Here, main character modeler and lead character artist Dai Suzuki walks us through a selection of characters, creatures, weapons, and more.
Square Enix has released the version 1.020 update for Final Fantasy VII Rebirth, which includes frame rate and graphics improvements.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Final Fantasy 7 Rebirth launched this past Friday worldwide, following widespread critical acclaim (check out the accolades trailer). However, even after a patch that improved the visual quality of Performance Mode in the demo and game, players are still complaining about the same. Director Naoki Hamaguchi acknowledged this and confirmed another update is coming soon.
Square Enix released the hugely anticipated action RPG Final Fantasy VII Rebirth last Thursday, garnering widespread critical acclaim. Our Kai Powell gave it a perfect score:
Square Enix is already at work at fixing the issues with Final Fantasy VII Rebirth’s Performance Mode.
Final Fantasy VII Remake and Final Fantasy VII Rebirth are two masterfully made retellings of the classic PlayStation RPG from 1997. Final Fantasy VII Rebirth is the second entry in the Remake project and continues where the previous title left off, hopefully bringing answers to questions posed with it. Not only is this new sequel a nostalgic experience for veterans of the 90s original, but Square Enix has crafted it to be another perfect spot for newcomers to join Cloud and the gang.