Square Enix has released a new Final Fantasy 7 Rebirth update featuring graphical improvements and bug fixes.
04.03.2024 - 12:52 / wccftech.com / Fantasy Vii / Alessio Palumbo / Naoki Hamaguchi / Will
Square Enix released the hugely anticipated action RPG Final Fantasy VII Rebirth last Thursday, garnering widespread critical acclaim. Our Kai Powell gave it a perfect score:
If there’s one word to describe Final Fantasy VII Rebirth, it would be ambitious. Tetsuya Nomura, Kazushige Nojima, and the rest of Creative Business Unit I at Square-Enix have turned what is merely the remainder of Final Fantasy VII’s Disc One upon leaving Midgar into a 100-hour-long epic. Moments of distracted exploration throughout the massive wide-open environments are often bookended with more linear story segments that balance comedy and somber moments. Players will feel more intimately engrossed with the story of those chosen by the planet and routinely have their fond memories of playing the original tickled with delight. Final Fantasy VII Rebirth is an absolute must-play for fans of the series. It takes the second chapter of Cloud Strife's struggle to save the planet he calls home and surpasses the highs of Final Fantasy VII Remake in every way.
However, that's not to say there are no refinements to be made. For instance, Digital Foundry criticized the game's Performance Mode for its grainy graphics and less-than-perfect 60 frames per second target frame rate.
Square Enix is aware of the issues. According to the website One More Game, Final Fantasy VII Rebirth Game Director Naoki Hamaguchi said:
We’ve received a lot of feedback on whether the graphics in the performance mode will be improved or not. We hear you, and we are currently working on an update patch to improve that aspect. I don’t think the release date would be far away from now. We have heard from players that in certain situations, the facial lighting makes some character shadows look very scary. So that’s one part of the update that we are working on.
Final Fantasy VII Rebirth is only available on PlayStation 5 for now. However, a PC version is practically assured, so those looking for the best possible visuals should probably wait for that port.
Square Enix has released a new Final Fantasy 7 Rebirth update featuring graphical improvements and bug fixes.
Square Enix has released Final Fantasy 7 Rebirth update v.1.020, introducing various improvements including performance options, graphics enhancements, frame rate adjustments, and more. Additionally, the update includes numerous bug fixes and functional enhancements aimed at refining the Final Fantasy 7 Rebirth gameplay experience.
Final Fantasy 7 Rebirth's new patch, out today, takes another stab at improving the graphical and frame rate aspects of the game.
Final Fantasy 7 Rebirth director Naoki Hamaguchi recently weighed in on the possibility of expansions for the Queen’s Blood card game in the wake of its popularity. Just like Final Fantasy 7 Remake before it, Final Fantasy 7 Rebirth expands on the story of the 1997 original and includes many new side quests and bonus activities. Chief among them is Queen’s Blood, a card game that can be played in the lands beyond Midgar’s borders.
While may currently be devouring players' lives with its excellent reimagining of the classic story, one mini-game is proving so captivating that even Square Enix can envision making it even bigger. One of the major positives about the latest entry in the so-called «Remake Trilogy» is the addition of several carefully designed mini-games that both flesh out the world and prove to be a hoot in their own right. There's a good variety on offer but none has gained a following quite like the card game Queen's Blood.
The Final Fantasy 7 Rebirth director, Naoki Hamaguchi, expressed surprise at the “yellow paint” becoming a topic of discussion on social media. Hamaguchi addressed the ongoing debate surrounding the use of yellow paint in the game while also providing reflections on various Final Fantasy 7 Rebirth aspects.
With Final Fantasy 7 Rebirth and Square Enix working on the final installment in the Remake trilogy, there are a lot of questions. How will it end? Will it include more content and characters from the Compilation of Final Fantasy 7? Whatever the result, it’s confirmed that the world will be “rebuilt” to accommodate the Highwind.
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
Square Enix is lining up another patch for Final Fantasy 7 Rebirth, reports One More Game. As was the case with the previous update, the goal is to improve Rebirth's Performance mode, which has been heavily scrutinised since the game's demo launched last month. While the previous patch did make some positive adjustments, the mode still suffers from a dynamic resolution that can dip to noticeably muddy levels.
Despite only just getting the eagerly-anticipated Final Fantasy VII Rebirth out the door, Square Enix is already hard at work on the conclusion of the Remake trilogy. And while we wouldn't expect to hear anything substantial for a few years yet, we're already anticipating what comes next, and it seems we aren't alone in these.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.
Players have been gushing about Final Fantasy VII Rebirth since its launch last week, and there’s a good reason for that: the game is incredible by all meaningful accounts. Just as important, the title expanded upon the game’s lore, world, and more to ensure that gamers had the best experience within it. Remember, the original “remake” title was set entirely within Midgar, with the team at Avalanche only getting out of the city after a clash with Sephiroth. However, while the Square Enix team did make the world vast, they ensured that there was still plenty to explore within the next entry, which will finish the story.