While may currently be devouring players' lives with its excellent reimagining of the classic story, one mini-game is proving so captivating that even Square Enix can envision making it even bigger. One of the major positives about the latest entry in the so-called «Remake Trilogy» is the addition of several carefully designed mini-games that both flesh out the world and prove to be a hoot in their own right. There's a good variety on offer but none has gained a following quite like the card game Queen's Blood.
Speaking to Red Bull, game director Naoki Hamaguchi explained that the creative team was incredibly pleased to see so many people enjoying Queen's Blood, a lane-driven card game that sees players building decks of 15 cards and battling for ownership of the board. Hamaguchi explained that, at launch, contains 145 different Queen's Blood cards for players to collect but that number might increase in the future thanks to how well it's been received by the community. The director tapers expectations for an update by stating that Square Enix has yet to look into adding more cards to the game but ""
It may originally seem strange to expand on such a small part of a massive game like but the opportunity to grow Queen's Blood is quite obvious. Aside from the easy answer of simply adding more cards to the game, Square Enix could simply spin it off as a separate entity and treat it like a liver-service game in the same vein as or. That's what happened with; the success of the Gwent mini-game prompted CD Projekt Red to turn it into its own game, a decision that proved popular among fans.
Square Enix has yet to confirm whether it has any DLC plans for but based on the franchise's previous game, a story expansion could be in the works. A year after the release of, the studio dropped, a version of the game created for current-gen hardware that also sported the story expansion starring Yuffie Kisaragi. Whether gains a similar update remains to be seen but fans should keep their ears to the ground for further information in the coming months.
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It’s been over a month since Final Fantasy 7 Rebirth’s launch, but the massive open world action RPG continues to occupy a sizeable portion of our headspace even now, thanks in no small part to how ambitious the game turned out to be, and how effectively Square Enix managed to make good on its vision in what was a relatively short development cycle. To shed some light on that process, the company has released a four-part behind-the-scenes series that details the development of Final Fantasy 7 Rebirth.
Square Enix has released a four-party documentary series for Final Fantasy VII Rebirth titled “Inside Final Fantasy VII Rebirth,” which uncovers the stories behind the making of the RPG through the eyes of the development team.
Square Enix has kicked off a new video series for Final Fantasy 7 Rebirth, focusing on the development of the game. The first episode is out now, and you can check it out below. Clocking in at almost 15 minutes, the episode focuses on how the developers went about creating the game’s expansive world.
Square Enix has released the first episode of “Inside Final Fantasy VII Rebirth, a behind the scenes of the making of the February 29-released action RPG sequel to Final Fantasy II Remake. The first episode is titled “Shaping the World.”
Square Enix has released Final Fantasy 7 Rebirth update v.1.020, introducing various improvements including performance options, graphics enhancements, frame rate adjustments, and more. Additionally, the update includes numerous bug fixes and functional enhancements aimed at refining the Final Fantasy 7 Rebirth gameplay experience.
Final Fantasy 7 Rebirth director Naoki Hamaguchi recently weighed in on the possibility of expansions for the Queen’s Blood card game in the wake of its popularity. Just like Final Fantasy 7 Remake before it, Final Fantasy 7 Rebirth expands on the story of the 1997 original and includes many new side quests and bonus activities. Chief among them is Queen’s Blood, a card game that can be played in the lands beyond Midgar’s borders.
The Final Fantasy 7 Rebirth director, Naoki Hamaguchi, expressed surprise at the “yellow paint” becoming a topic of discussion on social media. Hamaguchi addressed the ongoing debate surrounding the use of yellow paint in the game while also providing reflections on various Final Fantasy 7 Rebirth aspects.
Development on 's PC release is progressing, so much so that its launch may be a lot closer than fans originally suspected. After the latest mainline entry in Square Enix's long-running franchise managed to divide the fanbase due to its PlayStation 5 exclusivity, those who lacked Sony's consoles have been forced to wait it out. Fortunately, Clive's adventure in Valisthea will soon be available on PC, presumably with a host of performance tweaks and graphical improvements.
Final Fantasy 7 Rebirth is a stellar game, and the bevy of minigames it offers has become one of its most highly praised elements. Even with nearly 30 minigames on offer, however, there’s one in particular that has proven most popular with the game’s player base by far- Queen’s Blood, which is not only an entire, in-depth card collecting and battling game in and of itself, but also comes with an entire storyline revolving around it.
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.
Despite only just getting the eagerly-anticipated Final Fantasy VII Rebirth out the door, Square Enix is already hard at work on the conclusion of the Remake trilogy. And while we wouldn't expect to hear anything substantial for a few years yet, we're already anticipating what comes next, and it seems we aren't alone in these.
Final Fantasy VII Rebirth has been a huge success and is 2024’s highest-rated game on Metacritic at the time of writing. However, despite the praise there is one part of the game that needs a little tweak as players have noted that in Performance mode the lighting may be a little off.