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Starfield planets got nerfed by Bethesda, Todd Howard explains why - pcgamesn.com
pcgamesn.com
26.09.2023 / 11:43

Starfield planets got nerfed by Bethesda, Todd Howard explains why

Starfield is the biggest Bethesda RPG to date, so of course features, mechanics, and ideas either got cut, reduced, or changed during development. This natural part of the development has been highlighted by Starfield director Todd Howard, who’s explained why a more in-depth planetary affliction system was cut down in favor of other mechanics.

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it" - gamesradar.com
gamesradar.com
26.09.2023 / 11:17

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"

Starfield's planets were originally supposed to be much more punishing for players, that is until Bethesda "nerfed the hell out of it," reveals Todd Howard.

Starfield becomes Bethesda’s biggest ever launch with 10 million players - tech.hindustantimes.com - Usa
tech.hindustantimes.com
20.09.2023 / 12:55

Starfield becomes Bethesda’s biggest ever launch with 10 million players

During the E3 presentation in 2018, Bethesda took to the stage and teased an open-world RPG set in space and called it Starfield. It would be the first IP developed by Bethesda in over 25 years. After years of anticipation, the developer finally launched Starfield on September 6 exclusively for the Microsoft Xbox and Windows. Despite not even one month elapsing since it was launched, Starfield is already being lauded as the game of the year by many, with high critic scores and rave reviews from players.

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says - pcgamer.com - Washington - city London - city New York
pcgamer.com
12.09.2023 / 21:05

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says

For reasons I won't get into here because it may constitute a little bit of a spoiler, the planet Earth in Starfield is a bit of a wasteland. But what if it was The Wasteland—that is, the post-nuclear hellscape of Bethesda's other big sci-fi-ish game series, Fallout? In an interview with The Washington Post, creative director Todd Howard said developers actually gave thought to the idea.

Todd Howard blames the pandemic for Starfield delays: Working from home was 'very, very slow' - pcgamer.com - Washington - county Howard
pcgamer.com
12.09.2023 / 16:29

Todd Howard blames the pandemic for Starfield delays: Working from home was 'very, very slow'

You may have heard about a little space game called Starfield, the gravitational pull from which risks swallowing all games discourse for months and possibly years to come. Perhaps that's no surprise for a game that's been in development and hyped for as long as any title that I can remember (well, ones that have shipped anyway) but it's easy to forget now the thing's in our hands that it was subject to multiple delays along the way.

Todd Howard mentions that the official Starfield mod tools are coming in 2024, with the DLC's release still TBA - pcgamer.com - Britain - county Howard - county Todd
pcgamer.com
11.09.2023 / 00:01

Todd Howard mentions that the official Starfield mod tools are coming in 2024, with the DLC's release still TBA

In an interview with Famitsu, Starfield lead and Bethesda frontman Todd Howard stated that the game's mod support «will be available next year» (obtained via machine translation), which likely refers to Starfield's equivalent to the Creation Kit modding tools for Skyrim and Fallout 4.

Starfield Fans are Obsessed With Putting Todd Howard in the Game - ign.com - county Howard - county Todd
ign.com
07.09.2023 / 14:59

Starfield Fans are Obsessed With Putting Todd Howard in the Game

Starfield is officially out, and modders have been working hard creating helpful add-ons, from useful, quality-of-life mods such as revamping the inventory UI to unofficially adding support for DLSS. Others have added more cosmetic things like reskin in-game clothes. And then there are some people out there who keep modding Bethesda's Todd Howard into the game.

Todd Howard: Bethesda Could Not Have Made a Game Like Starfield Before Now - gameranx.com - city Santa Monica
gameranx.com
07.09.2023 / 14:17

Todd Howard: Bethesda Could Not Have Made a Game Like Starfield Before Now

Todd Howard has made an interesting revelation about Starfield in a new interview with Esquire.

Todd Howard Tells Players To Upgrade Their PC For Starfield - gameranx.com
gameranx.com
07.09.2023 / 14:17

Todd Howard Tells Players To Upgrade Their PC For Starfield

The problem with some PC games is that technology is constantly improving. As a result, there’s more room for developers to push the limits with their games. So, it can leave some players having to adjust the settings of current video games to match the capabilities of their PC. But if you’re planning on Starfield being more accessible on older hardware, you might be out of luck. Instead, the optimization for Starfield on PC was done, but it’s also meant for modern hardware. 

Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC' - pcgamer.com
pcgamer.com
07.09.2023 / 12:41

Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Bethesda's Todd Howard and Xbox head Phil Spencer have been on the interview circuit for the launch of Starfield, as part of which the pair granted an interview to Bloomberg Technology. While the questions have a more general business focus and veer into things like Game Pass and the Elder Scrolls 6 (no new info), the show starts with Bloomberg's Ed Ludlow rather starkly putting an audience question to Howard: «why did you not optimise this game for PC?»

Fallout 76 made Bethesda better at knowing when its games are ready, Todd Howard says - techradar.com
techradar.com
07.09.2023 / 11:53

Fallout 76 made Bethesda better at knowing when its games are ready, Todd Howard says

Bethesda exec Todd Howard has claimed that Fallout 76’s troubled launch ultimately helped the studio’s developers become better judges of when their games are actually ready to be released.

Bethesda's Todd Howard might've just teased an Indiana Jones reveal for 2024 - eurogamer.net - state Indiana
eurogamer.net
06.09.2023 / 22:21

Bethesda's Todd Howard might've just teased an Indiana Jones reveal for 2024

All eyes might currently be on BigOl'Spacegame, but there's plenty more happening behind-the-scenes at Bethesda, one of those things obviously being MachineGames' Indiana Jones project — which, depending how you choose to interpret four words from Bethesda's Todd Howard, might just be gearing up for a proper reveal next year.

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