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Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much" - gamesradar.com
gamesradar.com
30.09.2023 / 21:57

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much"

Bethesda Game Studio’s creative director, Todd Howard, wasn’t expecting our Starfield ships to be so damn cool.

Henry Cavill goes full James Bond in the trailer for twisty action comedy Argylle - gamesradar.com - county Dallas - county Howard - county Bond - county Bryan
gamesradar.com
28.09.2023 / 09:49

Henry Cavill goes full James Bond in the trailer for twisty action comedy Argylle

The first full trailer for Kingsman creator Matthew Vaughn's new action comedy Argylle is finally here – and, well, we're still none the wiser as to what it's really about. What we do know, though, is that the teaser, which you can watch above, sees Bryce Dallas Howard's timid spy novelist Elly Conway having a pretty... cat-astophic day.

Apple Reportedly Cutting Demand For Its 3nm M3 Due To Sharp Decline In MacBook, iPad Sales As Work-From-Home Trend Ends - wccftech.com - county San Diego
wccftech.com
27.09.2023 / 19:53

Apple Reportedly Cutting Demand For Its 3nm M3 Due To Sharp Decline In MacBook, iPad Sales As Work-From-Home Trend Ends

Apple has been reported on multiple occasions to officially unveil the M3 later this year, and it will be the company’s second 3nm chipset after the A17 Pro. Unfortunately, the company’s demand for its next-generation SoCs will be below expectations as shipments of its MacBook and iPad lineup continue to fall, with an analyst reporting that the Work-From-Home (WFH) trend has run its course.

Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it' - pcgamer.com
pcgamer.com
26.09.2023 / 21:13

Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it'

I've walked on nearly 200 different planets in Starfield in environments ranging from frozen tundra to baking infernos to toxic atmospheres. And in all that time I've only suffered one affliction that I felt a need to rush to a doctor to fix: I contracted a lung condition that eventually got so bad it made sprinting consume my oxygen supply in a matter of seconds, and I didn't have the meds to cure it myself.

Todd Howard Says Planet Exploration in Starfield Was Brutal Before Being 'Nerfed' - ign.com
ign.com
26.09.2023 / 15:39

Todd Howard Says Planet Exploration in Starfield Was Brutal Before Being 'Nerfed'

If you are bummed that planet exploration in Starfield is not as challenging as expected, Bethesda originally planned to make the system much more punitive, according to the game's director.

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it" - gamesradar.com
gamesradar.com
26.09.2023 / 11:17

Todd Howard says exploring planets in Starfield was much more punishing before Bethesda "nerfed the hell out of it"

Starfield's planets were originally supposed to be much more punishing for players, that is until Bethesda "nerfed the hell out of it," reveals Todd Howard.

The Elder Scrolls 6 is at least 3 years away, probably more, and there's bad news for PlayStation fans - pcgamer.com - county Howard - county Spencer
pcgamer.com
19.09.2023 / 15:25

The Elder Scrolls 6 is at least 3 years away, probably more, and there's bad news for PlayStation fans

It looks like The Elder Scrolls 6 won't be releasing until 2026 at the very earliest, and our PlayStation pals are likely going to be missing out entirely.

Starfield Almost Happened In Fallout’s Earth, But Bethesda Couldn’t Make It Work - gameranx.com - Washington
gameranx.com
13.09.2023 / 13:51

Starfield Almost Happened In Fallout’s Earth, But Bethesda Couldn’t Make It Work

Do you think Starfield takes place in the same Earth as Fallout? Do you think it should have been officially so? As it turns out, this was a key decision in Starfield’s development.

Bethesda Considered Making Starfield A Fallout Sequel - thegamer.com - Washington - city Boston
thegamer.com
13.09.2023 / 09:55

Bethesda Considered Making Starfield A Fallout Sequel

Earth is an inhospitable wasteland in Starfield. Sounds familiar, aye? Nuclear war ravaged our little floating rock in the Fallout series, leaving much of the planet a smoking radioactive desert. However, the two games aren't connected, but Bethesda did consider setting Starfield in the Fallout universe at one point during development.

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says - pcgamer.com - Washington - city London - city New York
pcgamer.com
12.09.2023 / 21:05

Bethesda 'talked about' using the Fallout version of Earth in Starfield, Todd Howard says

For reasons I won't get into here because it may constitute a little bit of a spoiler, the planet Earth in Starfield is a bit of a wasteland. But what if it was The Wasteland—that is, the post-nuclear hellscape of Bethesda's other big sci-fi-ish game series, Fallout? In an interview with The Washington Post, creative director Todd Howard said developers actually gave thought to the idea.

Starfield Developer Had “Hundreds of Plans” for the Title That Didn’t Make it - gamingbolt.com - Britain - Washington - city Washington
gamingbolt.com
11.09.2023 / 18:47

Starfield Developer Had “Hundreds of Plans” for the Title That Didn’t Make it

Bethesda Game Studios’ Starfield is available now for Xbox Series X/S and PC, amassing over six million players and topping physical sales charts in the United Kingdom. It was also in development for eight years, and despite that, as usually happens in the industry, some plans didn’t make it in.

Todd Howard says that hundreds of plans for Starfield "went out of the window" - techradar.com - Washington
techradar.com
11.09.2023 / 16:45

Todd Howard says that hundreds of plans for Starfield "went out of the window"

Starfield director Todd Howard has spoken about plans for the game that didn’t make the final cut, including the idea for a very neat Fallout reference. 

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