Ted Price
Howard
Howard Says
game
setting
developer
survival
performer
atmosphere
Extreme
Ted Price
Howard
Howard Says
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Starfield Devs Had to Make the Ship Combat AI ‘Really Stupid’ to Get It Right, Says Howard - wccftech.com - county Price
wccftech.com
02.10.2023 / 19:21

Starfield Devs Had to Make the Ship Combat AI ‘Really Stupid’ to Get It Right, Says Howard

One of the main new systems that Bethesda Game Studios had to implement in Starfield was ship combat. Speaking with Insomniac Games CEO Ted Price in the latest episode of The AIAS Game Maker's Notebook Podcast, Game Director Todd Howard discussed the influences (FTL and early MechWarrior games) and revealed that the studio had to make the AI 'really stupid' to get ship combat to be fun for everyone.

Starfield Director Says it’s “Intentionally Made to be Played for a Long Time” - gamingbolt.com
gamingbolt.com
01.10.2023 / 17:23

Starfield Director Says it’s “Intentionally Made to be Played for a Long Time”

Bethesda Game Studios’ Starfield launched last month and received praise from critics (check out our review) and players. However, with more than 1000 planets, extensive ship-building and several activities, the space-faring RPG’s journey is only beginning.

Todd Howard says Starfield was ‘intentionally made to be played for a long time’ - videogameschronicle.com
videogameschronicle.com
01.10.2023 / 16:47

Todd Howard says Starfield was ‘intentionally made to be played for a long time’

Starfield director Todd Howard has said that Starfield was intentionally made to be played for a long time.

Starfield’s Todd Howard sees everything as an RPG now - pcgamesn.com
pcgamesn.com
01.10.2023 / 13:21

Starfield’s Todd Howard sees everything as an RPG now

Starfield director and Bethesda’s Todd Howard has talked about how so many triple-A games these days incorporate light RPG elements into their design, and what this meant for how the team approached its newest game.

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much" - gamesradar.com
gamesradar.com
30.09.2023 / 21:57

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much"

Bethesda Game Studio’s creative director, Todd Howard, wasn’t expecting our Starfield ships to be so damn cool.

Todd Howard says expectations for Starfield changed because everything is an RPG now: "I can't look at a game that doesn't have XP and leveling" - gamesradar.com
gamesradar.com
30.09.2023 / 14:09

Todd Howard says expectations for Starfield changed because everything is an RPG now: "I can't look at a game that doesn't have XP and leveling"

Bethesda boss Todd Howard reckons many games are some sort of RPG nowadays, which is partly why Starfield doubles down on the studio's classical role-playing style to stand out in the crowd.

Starfield was intentionally made to be played for years, says Todd Howard - techradar.com
techradar.com
29.09.2023 / 15:57

Starfield was intentionally made to be played for years, says Todd Howard

Starfield director Todd Howard says that Bethesda's sci-fi RPG was «intentionally» designed to be played for a long time and that he expects to still be working to update the game for the next five years.

Starfield Will Have New Content For The Next Four To Five Years - gameranx.com - county Todd
gameranx.com
29.09.2023 / 12:31

Starfield Will Have New Content For The Next Four To Five Years

Todd Howard has revealed in a new interview that Bethesda has plans for as much as five years’ worth of content for Starfield.

Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats - pcgamer.com
pcgamer.com
28.09.2023 / 15:55

Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats

If there's one thing I love in this world, it's trinkets. Tchotchkes. Doodads and thingamajigs. Nothing enables this desire for collecting crud more than a good old-fashioned Bethesda game. Forks, mugs, spoons, bowls—you name it, it's probably in my inventory.

More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead - gamesradar.com - Poland
gamesradar.com
28.09.2023 / 15:25

More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead

Bethesda boss Todd Howard says Starfield was designed and built for longevity, even more so than RPGs like Skyrim or any of the modern Fallouts, with the studio already considering how the game will evolve for years and years to come. 

Todd Howard calls out encumbered Starfield hoarders: "No, you don't need the trays and the pencils" - gamesradar.com
gamesradar.com
27.09.2023 / 15:51

Todd Howard calls out encumbered Starfield hoarders: "No, you don't need the trays and the pencils"

If you're tired of Starfield encumbrance, guess what: it's your own fault. Even director Todd Howard will tell you that you should stop picking everything up.

Starfield Is in a Pretty Good Place with Bugs/Optimization Thanks to the Whole Team Testing It Since Late 2022, Says Howard - wccftech.com
wccftech.com
27.09.2023 / 09:19

Starfield Is in a Pretty Good Place with Bugs/Optimization Thanks to the Whole Team Testing It Since Late 2022, Says Howard

Even before release, Xbox Game Studios head Matt Booty was confident Starfield would be the least buggy Bethesda game at launch. That proved to be the case, with most reviewers (including our own Francesco) praising it as the most polished Bethesda game released in recent years.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.
DMCA