Best Starfield weapons: Early game must-haves & best guns overall
06.09.2023 - 16:31
/ radiotimes.com
/ Best
With Starfield being as big as it is, there are a lot of things to shoot — and a whole lot of things to shoot with.
To help narrow it all down, we have our guide on the best Starfield weapons with early game must-haves and the best guns overall.
Some of these guns require you to have progressed a certain amount through the story, so check out the Starfield mission list to see how far along you are.
Others will see you travelling across the universe to locales such as Neon and interacting with factions like the Crimson Fleet and the UC Vanguard.
With so much out there to see and do, this list is bound to grow, so be sure to keep up to date so you don’t miss out on any tips and tricks and to ensure you and your loyal companions don’t get caught short in the far reaches of space.
This Soviet-era suppressed rifle can be found at Centaurian Arsenal in New Atlantis. While a few centuries old, it still packs a mean punch and deals 36 Phys Damage.
When paired with the Stealth skill, you will gain additional damage with suppressed weapons at every rank, increasing the utility of the rifle.
With all of that, headshots can be absolutely lethal and will make short work of enemies early on. It’s particularly great for clearing out lesser enemies before going in to deal with high-level foes.
Elegance is a suppressed pistol that betrays its namesake, as the damage it deals is absolutely brutal. With a base of 48 Phys Damage and a fire rate of 109, you can set off a rapid succession of shots to dispatch foes.
Similarly to the Old Earth Hunting Rifle, pairing Elegance with Stealth perks turns it into a monster.
You can find Elegance in Rowland Arms in Akila City on planet Akila in the Cheyenne system.
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If you’re able to cough up the credits – maybe by boarding and stealing ships – the Marksman’s AA-99 from the Centaurian Arsenal is a great weapon that you don’t have to venture far for.
Its base damage isn’t as high as the Old Earth Hunting Rifle at 31 Phys Damage but it has eight mod slots and has the Hitman trait, netting you an additional +15% damage while aiming.
Boom Boom is a rare shotgun that has the Explosive perk, meaning it randomly switches to explosive rounds. These rounds deal a lot of damage and with a mag capacity of 20, you’re bound to have a few appear down range.
To get Boom Boom, simply head to Neon and make your way to Neon Tactical where you can buy it for a not inconsiderable amount of credits.
The Keelhauler is a Legendary pistol which means its three perks are randomised, but overall the underlying stats are still very good and it’s well worth seeking out.
The Keelhauler has some pretty nifty mods.
To get it, you have to start the UC Vanguard quest by signing up. After