The GamesIndustry.biz Investment Summit London takes place Thursday alongside the EGX consumer show, and we can now reveal the full schedule.
20.09.2023 - 15:09 / screenrant.com / Don
The Hunter is one of the most enigmatic characters in that shouldn’t be ignored. With so much to explore and so many people to meet, it is easy to overlook some characters, especially those that can only be found when straying from the beaten path. However, 's The Hunter stands out among the rest of the game'sNPCs, and with good reason, as people will learn as they progress through the game.
[Warning: This article contains major story spoilers for Starfield.]
The Hunter can be encountered very early in and cuts a striking figure. Even a few hours into the game, his black armor immediately stands out, conveying that The Hunter is a space ninja. This character archetype is somewhat familiar in science fiction games, so it’s easy to write him off as a potential companion, especially when considering that his first location is in the New Atlantis Viewport bar, surrounded by other potential crew members. However, there is much more to The Hunter than he lets on in the first conversation.
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After the first interaction with The Hunter in New Atlantis, he can also be found in ’s Akila City. In the first conversation, The Hunter begins to speak about the dangers of space, upholding a bleak perspective of humanity and its tendency to engage in conflict. He cuts this short, however, citing that he shouldn’t be having a real conversation with someone. It’s one of the many mysterious things The Hunter states in this short interaction, which will likely leave the impression that he is just some edgy, mercenary-type character.
The Hunter opens up more when encountered next, this time at the Hitching Post bar in Akila City. In this conversation, The Hunter dives right into some heavy philosophy about the nature of humanity. He posits that people may have good intentions, but these choices still lead to conflict, which is incredibly complicated when one person’s version of what’s right clashes with another’s. The Hunter would prefer a world where no one helps anyone because assistance can be viewed as a form of control.
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These conversations with The Hunter are deep and somewhat overwhelming compared to those with people met throughout. It’s also peculiar that he feels comfortable sharing these thoughts with a stranger. It conveys that he has been around for a long time and has seen many things in his travels, which turns out to be true. The protagonist will learn this hard way in a desperate encounter during the main questline.
At a critical point in ’s main questline, the identity of The Hunter is finally revealed. By this time, the main character will have learned that he is one of the main antagonists after having
The GamesIndustry.biz Investment Summit London takes place Thursday alongside the EGX consumer show, and we can now reveal the full schedule.
While Nintendo has never given up on the 2D Mario games, there’s long been a sense they’re not the plucky plumber’s top-of-the-line products. The New Super Mario Bros. games are good, polished fun, but they’re a little simple, a little bland, compared to inventive 3D classics like Super Mario Galaxy and Super Mario Odyssey. That said, could the upcoming Super Mario Bros. Wonder mark an end to this trend?
It appears that is hiding a Secret Stone in its map of Hyrule. Originally belonging to the Zonai, the artifacts greatly amplify the Sages’ magical abilities in . The seven known Secret Stones are mostly discovered in their corresponding ancient temples in , if not already in the possession of other characters. However, there is actually another way to see one of these mystical artifacts in .
is full of characters with their own stories and goals, but that doesn't mean that the main party will end up crossing paths with all of them. There's a set of NPCs in the game that most parties will likely never meet due to the specific roles the developers at Larian Studios gave them. Even if these characters are generally never seen, their existence shows how much thought and preparation went into to handle just about any scenario.
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is an enormous game. Not only because of the 1,000 planets and 100 star systems but also the plethora of quests and adventures. While a number of the quests are exceptional and should not be missed, some are horrendously boring, pointless, or simply not worth the time or effort involved in completing. Furthermore, although some of the game's worst quests are redeemed through good rewards, a few quests should be avoided.
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gives players the opportunity to decide the fate of Tomisar, a House Va'ruun higher-up, at the end of the side quest "." House Va'ruun is one of three playable religions in, which players can pick from when they begin a new game. Each one has its ups and downs, benefits and detriments, but whichever one a player picks, they're pretty much stuck with it. Unlike many of the other factions in the game, there's no official quest to join any of the religions. Players mostly brush up against them as part of side quests that involve their claimed territories or sworn members, in this case, Andreja.
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's dual Crimson Fleet and United Colonies quest line comes down to one crucial moment, where the player may choose either to kill or persuade the pirate leader Delgado. As the captain of the Crimson Fleet, Delgado has been the player character's first point of contact with the pirate legion since the very beginning of their business relationship. This is intertwined with another faction quest line: that of the United Colonies. UC's SysDef requires the player character to infiltrate the Crimson Fleet, reporting back to the interstellar trade regulator with knowledge of the pirates' activities and ultimate goals.
Warning! Spoilers ahead!
Hulu’s original science fiction movie No One Will Save You is an effective, creepy, and at times repulsive thriller, but it’s also openly positioned as a discussion-starter. Isolated small-town loner Brynn (Booksmartstar Kaitlyn Dever) encounters aliens, which she alternately fights and flees. Her situation keeps changing in ways that are sometimes hard to interpret, especially since there’s virtually no intelligible dialogue in the entire movie.