A quest item named the Key of Kings must be foundto open the Palace of King Darius in .The Palace is one of the last locations Sargon needs to visit before the end of the game, but it is impossible to reach without the Key. You'll have to backtrack through past areas you've visited to obtain this important item.
"" is an objective given during your adventure's "" main quest. Many sections of the Citadel will have already been explored at this point in, but some hidden rooms may still be unexplored. Find Fariba in different regions, so you can buy maps of an area for 50 Time Crystals as you continue to travel around Mount Qaf.
The Key of Kings is found in the Tower of Silence according to your quest goal, but this location can be difficult to enter for those who haven't visited it before. Many paths to the Tower are blocked, which can be confusing to navigate around the massive map of. The best route to the Tower of Silence is actually through the Hyrcanian Forest reached through the Lower City zone.
Another easy way to make it to the Tower is to unlock fast travel for 's Soma Tree area. Sargon can easily get above the Hyrcanian Forest from here and start making his way toward the spot where the Key of Kings can be found. Go up from the Soma Tree, then take a left to rooms on the far side of the location to get much closer to the Tower itself.
Sargon needs to have several time powers in , like his Double Jump and Simurgh Dash, to leap across the open space between platforms in the Soma Tree. Both of these abilities will allow you to leap up through a cave into the Tower of Silence without any issues. From this point, you'll need to use Sargon's other time skills to ring three gongs that open a large gate leading into the area.
Simurgh Feathers grant Sargon new powers that give you control over aspects of time. These abilities are given as rewards for defeating major bosses in the story or for exploring hidden areas on the map.
A short cutscene will play as you pass through the gate into the Tower of Silence where Vahram will be seen near the corpse of King Darius. He quickly leaves, but the former King of the Citadel will rise to challenge Sargon in a particularly difficult boss fight. Defeating King Darius in will cause him to drop the Key of Kings from his sword, which you can add to your inventory.
Those who find where the Key of Kings is located in will have to contend with King Darius' powers over fire and ice and prove themselves worthy of taking the item used to open the royal Palace.
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If you’ve past the halfway point in Prince of Persia: The Lost Crown, you’ll likely already have discovered the five timed challenges in the Sacred Archives region. While the first four are mandatory, as you’ll need to complete them to gain one of your Simurgh powers, the fifth optional one is by far the hardest. That’s why we’re going to guide you through it from start to finish in both text and video formats.
Though there is a trophy/achievement tied to finding the Ghost Ship in Prince of Persia: The Lost Crown, the process of actually locating this secret area is surprisingly difficult. Of course, as usual, you don’t have to worry about that one iota if you’re here and reading this guide.
There are plenty of tough platforming challenges in Prince of Persia: The Lost Crown, but most players are likely to be roadblocked by some of the game’s tougher bosses. Naturally, among the most difficult are the Immortals, who turn on Sargon in favor of Vahram’s treachery. Orod is one of the toughest, but fear not; we’ll guide you through how to topple this giant.
As you make your way through Prince of Persia: The Lost Crown, you’ll find that there are plenty of platforming sections that will test your mettle as a player. However, there’s one challenge in particular that will have you banging your head against the wall. It involves a room off to the side from the elevator at the Haven, and you must make it through two minutes of perfect jumps, dashes, and other skills in order to complete it and get a new skin for Sargon.
In Prince of Persia: The Lost Crown, you'll meet a young girl called Fariba who sells you hints and maps whenever you run into her across your adventure through Mount Qaf.
This particular puzzle in Prince of Persia: The Lost Crown can seem especially tricky. That’s because there are two statues to begin with that are roughly the same size, and one of them isn’t meant to be used at all. Don’t worry, though; we’ll guide you through the process as quickly and effortlessly as possible so that you can move on with this particular Metroidvania.
The Sacred Archives puzzles in Prince of Persia: The Lost Crown will see you creating clones of yourself while solving a series of increasingly difficult timed challenges. Your goal is to address one aspect of the puzzle with each pass until, with the help of your clones, you can complete the challenge. So, let’s get started, shall we?
One of the rooms in the Hyrcanian Forest area of contains a statue puzzle that can be quite difficult to solve. A riddle provides some clues to arranging three figures in certain directions for a rare reward. Those who interpret this clue correctly can unlock an item used to upgrade Sargon's weapons for their continuing journey throughout the Citadel.
The best tool in Sargon's arsenal in is an Athra Surge, a strong technique that unleashes the Immortal's channeled spirit into various attacks. These moves all have unique properties designed for different encounters with enemies across the Citadel. However, the limited amount of Surges you can equip makes some abilities better to have than others.
One of the most powerful Staffs for spell-casters is the Markoheshkir Legendary staff in . This staff gives the carrier a strong enchantment bonus that is perfect for companions like Gale or your Wizard character. However, to get this stuff, one of your party members needs to have the ability to see through invisibility.
The best upgrades you can get in help enhance many of Sargon's items and weapons to deal with the first big challenges faced on Mount Qaf. A particular improvement may change a difficult boss fight into a much easier encounter. Since many upgrades are very cheap toward the start of the game, you may have a hard time choosing one.
The revival of this long-dormant franchise moves into the gear-and-power-gated family of games colloquially termed Metroidvanias, thanks to its similarity to early classics like Super Metroid and Castlevania: Symphony of the Night. It’s a genre that has been gaining traction in recent years, but Ubisoft’s return to the Prince of Persia franchise is one of the best we’ve seen in a long time. It's even managed to make a spot for itself on our list of the Best Metroidvania Games you should make a point to play.