Today, Owlcat Games released a new trailer for the upcoming cRPG Warhammer 40K: Rogue Trader. The video is focused on showcasing some of the consequences of the player's actions.
03.10.2023 - 16:03 / wccftech.com / Class
Warhammer 40K Darktide was originally scheduled to debut on Xbox Series S|X only 'shortly' after the PC version (which landed on November 30th, 2022). It turns out Xbox players had to wait for nearly a year, but the game is finally launching tomorrow on consoles, and it's also receiving major improvements.
In late January 2023, after an underwhelming launch, developer Fatshark announced it would focus on fixing the game before releasing any new content or launching the game on Xbox Series S|X.
Since the PC outing, Warhammer 40K Darktide received twelve patches improving the first-person action game in many ways. However, Patch 13 is arguably going to be the biggest one yet. Wccftech attended a preview event organized by Fatshark to share all its details.
The studio's original plan was to release a new class each quarter. Obviously, that didn't happen. Fatshark is now making up for it with a much bigger overhaul of the entire class system. The developers understood that the classes felt relatively stale and didn't have nearly enough player agency when it came to experimentation.
With the class revamp launching tomorrow, Fatshark reckons Darktide features three class specs per archetype, or twelve classes in total. However, it is even more freeform than that in practice. For example, in the Veteran class, you need not go all-in with a Sharpshooter build or a Support build; you can also go halfway with each, and that's just one possibility.
Each archetype features 6 abilities for a total of 24, of which 16 are completely new. On top of that, there are 12 new talents, 3 per archetype. Once a character has reached the max level, it'll have 30 talent points to spend in the specialization.
Talent trees include the following skill types:
The build experimentation will be completely free. Players may respec their characters at any time when outside missions. They can even inspect other players when in the lobby and choose to tweak their talents accordingly, thanks to the previously introduced loadout system that also saves talents now.
The developers remarked that the new system would have the indirect benefit of allowing easier tweaks whenever needed, thanks to its flexibility. Speaking of the Xbox launch, the following specifications were shared by Fatshark:
Warhammer 40K Darktide will support full cross-play between Steam, Microsoft Store PC, and Xbox version. However, cross-save is restricted to Microsoft Store PC and Xbox. After the presentation was over, Fatshark kindly answered a few questions in a roundtable format.
[WCCFTECH] Are there any performance improvements coming to PC with this update?
Yes. Since we were working a lot on performance to get it to run smoothly on the Xbox, both S and X, all of those
Today, Owlcat Games released a new trailer for the upcoming cRPG Warhammer 40K: Rogue Trader. The video is focused on showcasing some of the consequences of the player's actions.
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Last week, Warhammer 40K: Darktide, the latest co-op action game from Warhammer: Vermintide developer Fatshark, finally arrived on Xbox Series X/S. While the game was originally supposed to arrive on Xbox “shortly” after the PC release, it ended up taking nearly a year, so how has the console version shaped up with that extra development time? Well… the folks at Digital Foundry took the Xbox Series X/S version for a spin, and the results weren’t that hot. You can check out the full DF video below if you have around 15 minutes to spare, or you can scroll down for our recap of the salient points.
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