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Stellar Blade Is a Better Game Than NieR: Automata, Yoko Taro Reckons | Push Square - pushsquare.com - Japan
pushsquare.com
19.04.2024

Stellar Blade Is a Better Game Than NieR: Automata, Yoko Taro Reckons | Push Square

Stellar Blade developer Shift Up quite clearly took a lot of inspiration from PS4 great NieR: Automata during the making of its soon-to-be-released PS5 exclusive, but in the case of Automata director Yoko Taro, he thinks that the student has already become the master. In an interview with IGN Japan (via Eurogamer), Taro says Stellar Blade «is a really amazing game. I'd say that it's much better than NieR: Automata.»

Stellar Blade's director is unsurprisingly a big fan of 2B and Tifa, but his inspirations also include some of Tekken's leading ladies and a GameCube cult classic - gamesradar.com - Australia
gamesradar.com
02.05.2024

Stellar Blade's director is unsurprisingly a big fan of 2B and Tifa, but his inspirations also include some of Tekken's leading ladies and a GameCube cult classic

Given the unrelenting thirst inspired by Stellar Blade's Eve, you might not be surprised to learn that director Hyung-Tae Kim is a big fan of some of gaming's most notable sex symbols, including Final Fantasy 7's Tifa and Nier: Automata's 2B. But you might not have expected Eve to have been inspired by the lead of a 21-year-old GameCube cult classic.

Paper Mario: The Thousand-Year Door Remake Not Running at 60 FPS Is a Matter of Developer’s Choice - wccftech.com
wccftech.com
29.04.2024

Paper Mario: The Thousand-Year Door Remake Not Running at 60 FPS Is a Matter of Developer’s Choice

The soon-to-be-released Paper Mario: The Thousand-Year Door remake doesn't run at 60 frames per second like the original GameCube release, but it is likely due to the developer's choice to prioritize other things over frame rate and performance.

Dev Explains Why Acclaimed Switch Exclusive Couldn't Hit 60 FPS - gamerant.com
gamerant.com
28.04.2024

Dev Explains Why Acclaimed Switch Exclusive Couldn't Hit 60 FPS

PlatinumGames went to great lengths in its attempts to make Bayonetta Origins: Cereza and the Lost Demon run at a stable 60 frames per second on the Nintendo Switch. That's according to a senior company official, who recently offered some keen insights into the studio's decision to ultimately abandon the idea of trying to make its Switch meet that performance target.

Nier: Automata creator Yoko Taro says Stellar Blade is "much better" than the beloved RPG: "Stellar Blade actually makes me quite jealous" - gamesradar.com - North Korea - Japan
gamesradar.com
16.04.2024

Nier: Automata creator Yoko Taro says Stellar Blade is "much better" than the beloved RPG: "Stellar Blade actually makes me quite jealous"

Nier director Yoko Taro says that the upcoming action RPG Stellar Blade makes him "quite jealous" as he reckons it's "much better" than Automata itself – strong words of praise, if not a tad self-deprecating from Taro. 

Is Microsoft Encouraging Studios To NOT Make Suggestively-Designed Female Characters? - gameranx.com - Usa
gameranx.com
26.03.2024

Is Microsoft Encouraging Studios To NOT Make Suggestively-Designed Female Characters?

The history of video games is fascinating and is something that everyone should consider taking a look at for various reasons. After all, many might not remember that gaming in the United States almost straight-up ended in the 1980s or that there were once numerous console makers and publishers doing software titles before getting “narrowed down” to the ones we have today. However, one of the biggest “history lessons” we need to learn from and adjust in the future is how female characters have been depicted in games, and Microsoft seems to finally be ready to take a step in the right direction on that account.

Nintendo Switch Game Vouchers: how they work and eligible games - digitaltrends.com - Japan - Pikmin
digitaltrends.com
25.02.2024

Nintendo Switch Game Vouchers: how they work and eligible games

Nintendo Switch Game Vouchers vanished from the eShop in 2019, but they’ve since made a triumphant return. Though they won’t be perfect for everyone, these vouchers are ideal for folks interested in playing multiple Switch games throughout the year and looking to save a few bucks on their purchase. After buying a voucher, you’ll be able to browse an ever-growing selection of digital Switch games — including Super Mario Bros. Wonder and Tears of the Kingdom — and snag them at a discount.

Devil May Cry Creator Would Love to Remake the First Entry in the Series, Viewtiful Joe and Bayonetta - wccftech.com
wccftech.com
20.02.2024

Devil May Cry Creator Would Love to Remake the First Entry in the Series, Viewtiful Joe and Bayonetta

Devil May Cry creator Hideki Kamiya would love to remake the first entry in the series alongside others of his games, the man himself confirmed in a new video.

Former Bayonetta Director Wants to Remake Original Devil May Cry, Viewtiful Joe - gamerant.com
gamerant.com
16.02.2024

Former Bayonetta Director Wants to Remake Original Devil May Cry, Viewtiful Joe

Former Bayonetta series director Hideki Kamiya has stated that he would love to do a remake of his older projects, including the first Devil May Cry and Viewtiful Joe games. Hideki Kamiya was first hired by Capcom as a designer for various projects, one of them being Resident Evil 2. After RE2's monumental success, Kamiya would continue directing games at Capcom, which included the first Devil May Cry, Viewtiful Joe, and Okami. Kamiya then formed PlatinumGames alongside Atsushi Inaba and Shinji Mikami, which led to the creation of Devil May Cry's successor series, Bayonetta.

Stellar Blade Director Says 'Korean NieR' Comparison Is a 'Great Honour' | Push Square - pushsquare.com - Australia - North Korea - city Seoul
pushsquare.com
12.02.2024

Stellar Blade Director Says 'Korean NieR' Comparison Is a 'Great Honour' | Push Square

Even to casual fans of Yoko Taro's esoteric NieR franchise, the similarities to the upcoming and eagerly anticipated Stellar Blade are apparent—both feature flashy, action-based gameplay and buxom, blade-wielding protagonists, for starters. Rather than shy away from these comparisons, director Hyung-Tae Kim of Seoul-based developer Shift Up is refreshingly forthright, proclaiming it a «great honour» to be compared to such a storied developer as Taro himself.

Humble's AGDQ 2024 Bundle Includes Seven Awesome Games For Just $10 - gamespot.com
gamespot.com
13.01.2024

Humble's AGDQ 2024 Bundle Includes Seven Awesome Games For Just $10

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Hideki Kamiya Says Bayonetta Will “Probably” Continue Without Him - gamingbolt.com
gamingbolt.com
23.11.2023

Hideki Kamiya Says Bayonetta Will “Probably” Continue Without Him

The gap between Bayonetta 2 and 3 was a long one, but fans of PlatinumGames’ action franchise have nonetheless had plenty to dive into over the last year (including the spinoff Bayonetta Origins: Cereza and the Lost Demon). But with series creator Hideki Kamiya – who directed the first game and supervised its sequels – having left PlatinumGames earlier this year, what does the future of the franchise look like?

Devil May Cry and Bayonetta creator Hideki Kamiya is leaving PlatinumGames - techradar.com
techradar.com
25.09.2023

Devil May Cry and Bayonetta creator Hideki Kamiya is leaving PlatinumGames

Renowned action game developer PlatinumGames has just announced that its co-founder, Hideki Kamiya, will leave the company on October 12.

Bayonetta Director Hideki Kamiya Is Leaving PlatinumGames - thegamer.com
thegamer.com
25.09.2023

Bayonetta Director Hideki Kamiya Is Leaving PlatinumGames

Bayonetta and The Wonderful 101 director Hideki Kamiya announced in a tweet that he is leaving PlatinumGames on October 12, later this year; "This came after a lot of consideration based on my own beliefs, and was by no means an easy decision to make. However, I feel this outcome is for the best. I will continue to create in my Hideki Kamiya way. I hope you'll keep your eyes peeled."

Bayonetta director Hideki Kamiya is leaving Platinum to work on new projects - rockpapershotgun.com
rockpapershotgun.com
25.09.2023

Bayonetta director Hideki Kamiya is leaving Platinum to work on new projects

PlatinumGames co-founder Hideki Kamiya is leaving the company to work on new projects. His last day is 12th October 2023. Announcing the move on Xitter, Platinum thanked Kamiya for “his creative ideas, leadership, and contribution to the growth of PlatinumGames from our start-up to this very day”.

Yuzu Nintendo Switch Emulator New Build Further Improves Bayonetta 3 Emulation and Stability on RDNA 3 GPUs - wccftech.com
wccftech.com
04.09.2023

Yuzu Nintendo Switch Emulator New Build Further Improves Bayonetta 3 Emulation and Stability on RDNA 3 GPUs

A new Yuzu Nintendo Switch emulator mainline build is now live, introducing emulation improvements for PlatinumGames' Bayonetta 3, which include better and more accurate visuals as well as better stability for select GPUs.

Yuzu Switch Emulator New Build Introduces Massive Performance Improvements for Bayonetta 3 - wccftech.com
wccftech.com
30.08.2023

Yuzu Switch Emulator New Build Introduces Massive Performance Improvements for Bayonetta 3

A new Yuzu Early Access build that was released online this week introduces massive performance improvements for one of the best Nintendo Switch exclusives ever released.

Bayonetta creator Hideki Kamiya sticks up for the term JRPG after controversy: 'These are RPG games that, in a sense, only Japanese creators can make' - pcgamer.com - Japan - These - After
pcgamer.com
08.08.2023

Bayonetta creator Hideki Kamiya sticks up for the term JRPG after controversy: 'These are RPG games that, in a sense, only Japanese creators can make'

Hideki Kamiya, who you'll probably know as the creator of Bayonetta and Okami and as that guy who blocked you on Twitter, thinks «JRPG» is A-OK. The vice president of Platinum Games was asked for his take on the term—which has been the subject of a debate in the last few months—in a chat with VGC, and came out strongly in favour of it. In fact, he thinks Japan should wear it as a badge of honour: A symbol of everything unique and essential about the country's games.

Bayonetta creator Hideki Kamiya wants us to drop the "retro" game label - rockpapershotgun.com - Britain - Usa - Japan
rockpapershotgun.com
07.08.2023

Bayonetta creator Hideki Kamiya wants us to drop the "retro" game label

PlatinumGames co-founder, Bayonetta director and celebrated Twitter shoutyman Hideki Kamiya would like the "retro" game label to go out of fashion. His argument is that calling something "retro" is inherently condescending - each game has its own particular achievements and qualities that deserve to be understood in terms of more than just nostalgia cultivated by a novelty-driven industry. After all, Johnny 90s Developer didn't spend months knocking together a bespoke cover system or fancy artstyle so that you could badge it "quaint", "old school" and so on, 30 years later. Assuming you can still access the game at all.

Bayonetta's Hideki Kamiya believes Japanese developers should be "proud" of JRPG term - eurogamer.net - Japan - state Yoshida
eurogamer.net
07.08.2023

Bayonetta's Hideki Kamiya believes Japanese developers should be "proud" of JRPG term

Hideki Kamiya, creator of Bayonetta and Devil May Cry, believes Japanese developers should be «proud» of the term JRPG.

Bayonetta director Hideki Kamiya thinks Japanese devs should be proud of 'JRPG' - gamesradar.com - Japan
gamesradar.com
05.08.2023

Bayonetta director Hideki Kamiya thinks Japanese devs should be proud of 'JRPG'

Earlier this year, Final Fantasy producer Naoki Yoshida revealed he doesn't like the term 'JRPG', explaining he's uncomfortable with its use due to the term's history of being used in a discriminatory way.

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