After one Starfield player stumbled upon a seriously overpowered gun, other players are giving out tips on how to find busted weapons.
31.08.2023 - 16:01 / gameranx.com
Right at the start of Starfield, you’ll have to create your character — and some of these choices can cause permanent buffs and debuffs. There are two traits in particular that can weaken your character depending on the environment. If you unlock the Spaced Trait, you’ll be weaker in the atmosphere of a planet, while the Terra Firma Trait is the exact opposite. These traits are available at the start of the game, before you even know what you’re doing. If you’re not happy with the Spaced or Terra Firma trait and want to get rid of it, that’s absolutely possible. These traits don’t have to permanently scar your character. You can remove them at a hefty credit cost.
At the start of the game, you’ll create your character profile by selecting a Background and three Traits. Some of these traits can have negative side-effects — particularly, the Spaced and Terra Firma traits. The ‘Spaced’ trait makes you more acclimated to space, giving you a bonus to health and oxygen while in the void. But, you’ll have the opposite effect on the ground. The ‘Terra Firma’ trait is the exact opposite.
If you select one of these traits, they can actually be removed at any point in the game. Curing the trait will permanently remove it — giving you no positive or negative buffs or debuffs when in space or in the atmosphere of a planet. Here are the two traits that can be cured.
To cure these traits, travel to any medical facility or doctor. The earliest doctor you can find is in Reliant Medical on New Atlantis. Travel to the MAST District on New Atlantis, then up the ramp and right to find the Reliant Medical building. Go inside and talk to the NPC doctor.
When talking to the doctor, you’ll have a special dialogue option related to [Spaced] or [Terra Firma]. The doctor will offer to permanently remove the trait for 10,000 credits. That’s a huge cost, and this is a permanent change. You won’t be able to recover the trait later. It’ll be gone for good. You also won’t be able to change your traits until a very specific and late part of the story. Choose wisely if you’ve decided to remove these traits!
After one Starfield player stumbled upon a seriously overpowered gun, other players are giving out tips on how to find busted weapons.
Starfield guide: Our hub of adviceStarfield console commands: Every cheat you needStarfield mods: Space is your sandboxStarfield traits: The full list, with our top picksStarfield companions: All your recruitable crewStarfield romance options: Space dating
For reasons I won't get into here because it may constitute a little bit of a spoiler, the planet Earth in Starfield is a bit of a wasteland. But what if it was The Wasteland—that is, the post-nuclear hellscape of Bethesda's other big sci-fi-ish game series, Fallout? In an interview with The Washington Post, creative director Todd Howard said developers actually gave thought to the idea.
You may have heard about a little space game called Starfield, the gravitational pull from which risks swallowing all games discourse for months and possibly years to come. Perhaps that's no surprise for a game that's been in development and hyped for as long as any title that I can remember (well, ones that have shipped anyway) but it's easy to forget now the thing's in our hands that it was subject to multiple delays along the way.
While there are many different crafting components to find, buy and use in Starfield, none is quite so vital – perhaps – as adhesive.
Bethesda's space behemoth Starfield has now reached another new milestone in Steam concurrent players.
Bethesda are adding official support for Starfield mods in 2024, Bethesda Games Studios top banana Todd Howard has told Famitsu in a Japanese language interview. People are already modding Starfield, of course - the options range from "Potato Mode" functionality for lower-spec computers, through somewhat controversial Starfield DLSS mods, to the all-important Starfield script extender, which lets other modders add "scripting capabilities and functionality" to the game. But Bethesda have yet to release proper in-house tools, aka Creation Kit 2.
In an interview with Famitsu, Starfield lead and Bethesda frontman Todd Howard stated that the game's mod support «will be available next year» (obtained via machine translation), which likely refers to Starfield's equivalent to the Creation Kit modding tools for Skyrim and Fallout 4.
Starfield is a relatviely bug free experience right now, which is rather surprising considering Bethesda's history of wonky launches. That doesn't mean there aren't any though, and one player has found an absolute whopper that has not only allowed them to buy a full-blown space station, but pull it apart and even land it on a nearby planet. How did they manage it? Not even the player in question knows.
I have been playing Starfield for a few weeks now, and there is plenty of opportunity for customization, from the character creator tool to changing your clothing appearance and even customizing the outside of your ship. But today I learned that you can also design the interior of your ship's console by adding items on there as decor.
Your Starfield ship might be great, but there isn’t even the slightest possibility that it’s as great as the Planet Express Ship. We can fix that. User SP74 has shown on Reddit the process for creating the iconic electric mucus-colored, goldfish-shaped spacecraft.
Starfield is officially out, and modders have been working hard creating helpful add-ons, from useful, quality-of-life mods such as revamping the inventory UI to unofficially adding support for DLSS. Others have added more cosmetic things like reskin in-game clothes. And then there are some people out there who keep modding Bethesda's Todd Howard into the game.