Spider-Man 2 toys with Marvel history to be as much fun as possible
16.10.2023 - 15:39
/ polygon.com
/ Peter Parker
“Those slavering jaws; the lolling tongue; the rime of saliva on the grizzled chops.”
This is Angela Carter, not on Venom, but on the wolf from “Little Red Riding Hood” in The Bloody Chamber, her collection of reimagined folk and fairy tales. It’s actually from “The Company of Wolves,” which is one of three retellings of “Little Red Riding Hood” in the collection, each with its own spin on the familiar tale.
Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun — and worth fitting into your schedule. If you want curated lists of our favorite media, check out What to Play and What to Watch .
Retellings are compelling because they allow writers to toy with readers’ preconceived notions of how the story “should go,” both in terms of genre conventions and in terms of plot. We know Little Red Riding Hood will go to her grandmother’s house, where she will find that her grandmother has been eaten by a wolf, just as we know Spider-Man will be bitten by a radioactive spider. The fun, both for the author and the reader, comes in deviating from those norms — in finding new ways to tell old tales.
With Marvel’s Spider-Man 2, Insomniac Games attempts something similar.
Mainstream Spider-Man stories are increasingly Spider-Men stories, and Spider-Man 2, the third Spidey game from Insomniac, is no different. You play as both the yassified Peter Parker from Spider-Man Remastered and Miles Morales from his eponymous debut in 2020, switching between the two at your leisure with all the speed afforded by the PlayStation 5’s SSD.
In fact, speed is one of the primary improvements on display in the first PS5-exclusive Spider-Man game. New to the series are web wings, which allow the Spider-Mans to fly through the city, gliding over rooftops and gaining speed from wind tunnels without needing to rely on buildings, bridges, or other anchors for web-slinging. (They’re especially useful when crossing the East River into the newly added Brooklyn and Queens.) Web-swinging is faster now as well, enhancing that ineffable feeling of being Spider-Man as you glide through New York with ease. Whether you’re playing as Miles or Peter, traversing the three available boroughs is an undeniable joy — so much so that I found myself using fast travel less frequently than in the previous two games, because movement felt that much more fluid.
Narratively, juggling two Spider-Mans requires a different kind of deftness. Two villains new to the series take center stage — Kraven the Hunter and Venom — as well as a